Echo-Infinity: Learning Evolving Memory for Real-Time Infinite Video Generation Paper • 2606.04527 • Published 15 days ago • 28
Matrix-Game 3.0: Real-Time and Streaming Interactive World Model with Long-Horizon Memory Paper • 2604.08995 • Published Apr 10 • 51
INSPATIO-WORLD: A Real-Time 4D World Simulator via Spatiotemporal Autoregressive Modeling Paper • 2604.07209 • Published Apr 8 • 38
OpenWorldLib: A Unified Codebase and Definition of Advanced World Models Paper • 2604.04707 • Published Apr 6 • 203
RealMaster: Lifting Rendered Scenes into Photorealistic Video Paper • 2603.23462 • Published Mar 24 • 33
WildWorld: A Large-Scale Dataset for Dynamic World Modeling with Actions and Explicit State toward Generative ARPG Paper • 2603.23497 • Published Mar 24 • 91
Solaris: Building a Multiplayer Video World Model in Minecraft Paper • 2602.22208 • Published Feb 25 • 31
VerseCrafter: Dynamic Realistic Video World Model with 4D Geometric Control Paper • 2601.05138 • Published Jan 8 • 19
AdaGaR: Adaptive Gabor Representation for Dynamic Scene Reconstruction Paper • 2601.00796 • Published Jan 2 • 32
Region-Constraint In-Context Generation for Instructional Video Editing Paper • 2512.17650 • Published Dec 19, 2025 • 53
WorldPlay: Towards Long-Term Geometric Consistency for Real-Time Interactive World Modeling Paper • 2512.14614 • Published Dec 16, 2025 • 73
StereoWorld: Geometry-Aware Monocular-to-Stereo Video Generation Paper • 2512.09363 • Published Dec 10, 2025 • 74