SimWAM: A Simple World Action Model for End-to-End Autonomous Driving Paper • 2608.07468 • Published 5 days ago • 97
ABot-World-0: Infinite Interactive World Rollout on a Single Desktop GPU Paper • 2607.19191 • Published 21 days ago • 311
Self in Space: Benchmarking Self-Awareness and Spatial Cognition in UAV Embodied Intelligence Paper • 2607.12477 • Published 29 days ago • 10
From RGB Generation to Dense Field Readout: Pixel-Space Dense Prediction with Text-to-Image Models Paper • 2607.06553 • Published Jul 9 • 20
RynnWorld-Teleop: An Action-Conditioned World Model for Digital Teleoperation Paper • 2607.06558 • Published Jul 7 • 79
The Mirage of Optimizing Training Policies: Monotonic Inference Policies as the Real Objective for LLM Reinforcement Learning Paper • 2606.29526 • Published Jun 28 • 170
SkillHone: A Harness for Continual Agent Skill Evolution Through Persistent Decision History Paper • 2606.08671 • Published Jun 23 • 47
When LLMs Read Tables Carelessly: Measuring and Reducing Data Referencing Errors Paper • 2606.32029 • Published Jun 30 • 14
MemSlides: A Hierarchical Memory Driven Agent Framework for Personalized Slide Generation with Multi-turn Local Revision Paper • 2606.17162 • Published Jun 15 • 177
Skill-MAS: Evolving Meta-Skill for Automatic Multi-Agent Systems Paper • 2606.18837 • Published Jun 17 • 58