How to use from the
Use from the
MLX library
# Make sure mlx-vlm is installed
# pip install --upgrade mlx-vlm

from mlx_vlm import load, generate
from mlx_vlm.prompt_utils import apply_chat_template
from mlx_vlm.utils import load_config

# Load the model
model, processor = load("appautomaton/locateanything-3b-bf16-mlx")
config = load_config("appautomaton/locateanything-3b-bf16-mlx")

# Prepare input
image = ["http://images.cocodataset.org/val2017/000000039769.jpg"]
prompt = "Describe this image."

# Apply chat template
formatted_prompt = apply_chat_template(
    processor, config, prompt, num_images=1
)

# Generate output
output = generate(model, processor, formatted_prompt, image)
print(output)

LocateAnything-3B BF16 for MLX

Final-layout BF16 weights for running NVIDIA LocateAnything-3B with mlx-cv on Apple Silicon. BF16 is reduced precision, not integer quantization.

pip install "mlx-cv[mlx,hub]==0.0.3"
from mlx_cv.models.locateanything import LocateAnythingPipeline

pipeline = LocateAnythingPipeline.from_pretrained("locateanything-3b-bf16")
result = pipeline.predict(image, "find every traffic sign")

Verification and performance

The MLX FP32 port first passed the upstream parameter and selected-tap parity gate. The BF16 package then preserved generated tokens and output geometry on four sequential real-image checks (desktop, street signs, document, and webpage). Local peak-memory observations ranged from roughly 9.8 GB to 52.3 GB depending on image and output complexity; these are machine-specific measurements, not requirements or guarantees.

One desktop multi-category prompt repeatedly emitted a monitor category. This known behavior is recorded as a model/output limitation rather than hidden by post-processing.

Limitations

  • Inference only, on MLX-supported Apple Silicon systems.
  • Visual grounding output can omit, repeat, or mislabel objects; validate it for consequential uses.
  • Latency and memory vary substantially with image resolution, prompt, and requested output density.
  • This conversion does not change the upstream acceptable-use or license restrictions.

License

The weights retain the bundled NVIDIA License and are restricted to academic and non-profit research purposes. Commercial use is not permitted except as described by that license. mlx-cv code is MIT licensed separately.

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