Instructions to use SceneWorks/kolors-mlx with libraries, inference providers, notebooks, and local apps. Follow these links to get started.
- Libraries
- MLX
How to use SceneWorks/kolors-mlx with MLX:
# Download the model from the Hub pip install huggingface_hub[hf_xet] huggingface-cli download --local-dir kolors-mlx SceneWorks/kolors-mlx
- Notebooks
- Google Colab
- Kaggle
- Local Apps Settings
- LM Studio
| license: other | |
| license_name: kolors-model-license | |
| license_link: LICENSE | |
| library_name: mlx | |
| pipeline_tag: text-to-image | |
| base_model: Kwai-Kolors/Kolors-diffusers | |
| tags: | |
| - mlx | |
| - kolors | |
| - text-to-image | |
| - quantized | |
| # Kolors — MLX quantization tiers (SceneWorks) | |
| Pre-quantized MLX turnkey tiers of [Kwai-Kolors/Kolors-diffusers](https://huggingface.co/Kwai-Kolors/Kolors-diffusers) | |
| for the SceneWorks native (`mlx-gen`) runtime. Each tier subdir is a self-contained snapshot — SDXL-style | |
| U-Net + **ChatGLM3-6B** text encoder + SDXL VAE + baked fast tokenizer — that loads **packed**, with no | |
| dense transient and no install-time conversion peak. | |
| | Tier | Subdir | Size | Notes | | |
| |------|--------|------|-------| | |
| | Q4 (default) | `q4/` | ~6.0 GiB | U-Net + ChatGLM3 packed 4-bit; dense VAE | | |
| | Q8 | `q8/` | ~9.7 GiB | U-Net + ChatGLM3 packed 8-bit; dense VAE | | |
| | bf16 | `bf16/`| ~17 GiB | dense 16-bit weights | | |
| **Quantization:** group-wise affine, group size 64, weight-only, byte-identical to the runtime's | |
| load-time seam. The VAE is never quantized (it runs f32). The fast `tokenizer.json` is derived from the | |
| ChatGLM3 slow tokenizer ([`SceneWorks/kolors-chatglm3-tokenizer`](https://huggingface.co/SceneWorks/kolors-chatglm3-tokenizer)) | |
| and baked into each tier. | |
| ## License & attribution | |
| Model weights are Kolors, © Kwai-Kolors, under the **Kolors Model License Agreement** — see | |
| [`LICENSE`](LICENSE) (verbatim). Commercial use requires a separate license from the original licensor. | |
| Re-hosted by SceneWorks for runtime provisioning; the license and its use-restrictions travel with the | |
| weights and bind downstream recipients (per §3(a) of the license). | |