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---
title: Chord Demo
emoji: 🐠
colorFrom: yellow
colorTo: yellow
sdk: gradio
sdk_version: 5.49.1
app_file: app.py
pinned: false
python_version: 3.12
---

<div align="center">
<h1>Chord: Chain of Rendering Decomposition for PBR Material Estimation from Generated Texture Images</h1>

<a href="https://arxiv.org/abs/2509.09952"><img src="https://img.shields.io/badge/arXiv-2509.09952-B31B1B?logo=arxiv&logoColor=white&style=flat-square" alt="arXiv"></a>
<a href="https://ubisoft-laforge.github.io/world/chord/"><img src="https://img.shields.io/badge/Project-Page-brightgreen?logo=ubisoft&logoColor=white&style=flat-square" alt="Project Page"></a>

[Zhi Ying](https://orcid.org/0009-0008-8390-3366)\*, [Boxiang Rong](https://ribosome-rbx.github.io/)\*, [Jingyu Wang](https://ccetaw.github.io/), [Maoyuan Xu](https://ultraman-blazar.github.io/)
</div>

Official implementation of the paper "**Chord: Chain of Rendering Decomposition for PBR Material Estimation from Generated Texture Images**".

## License

This project is released under the **Ubisoft Machine Learning License (Research-Only - Copyleft)**. See the full terms in the [LICENSE](LICENSE) file.

## Citation

If you find our work useful, please consider citing:

```
@misc{ying2025chord,
    title={Chord: Chain of Rendering Decomposition for PBR Material Estimation from Generated Texture Images}, 
    author={Zhi Ying and Boxiang Rong and Jingyu Wang and Maoyuan Xu},
    year={2025},
    eprint={2509.09952},
    archivePrefix={arXiv},
    primaryClass={cs.GR},
    url={https://arxiv.org/abs/2509.09952}, 
}
```

© [2025] Ubisoft Entertainment. All Rights Reserved.