burtenshaw HF Staff commited on
Commit
2fc2dfb
·
verified ·
1 Parent(s): 689e46b

Simplify start overlay and remove grid

Browse files
Files changed (2) hide show
  1. app/LogoBreakout.tsx +28 -32
  2. app/globals.css +6 -0
app/LogoBreakout.tsx CHANGED
@@ -470,23 +470,6 @@ export function LogoBreakout() {
470
  context.fillStyle = "#ffffff";
471
  context.fillRect(0, 0, WIDTH, HEIGHT);
472
 
473
- context.save();
474
- context.strokeStyle = "rgba(17, 17, 17, 0.045)";
475
- context.lineWidth = 1;
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- for (let x = 0; x <= WIDTH; x += 40) {
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- context.beginPath();
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- context.moveTo(x, 0);
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- context.lineTo(x, HEIGHT);
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- context.stroke();
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- }
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- for (let y = 0; y <= HEIGHT; y += 40) {
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- context.beginPath();
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- context.moveTo(0, y);
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- context.lineTo(WIDTH, y);
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- context.stroke();
487
- }
488
- context.restore();
489
-
490
  for (const brick of game.bricks) {
491
  if (!brick.alive) continue;
492
  context.save();
@@ -576,7 +559,7 @@ export function LogoBreakout() {
576
  update(game, delta);
577
  draw(game);
578
  } else {
579
- context.fillStyle = "#06172d";
580
  context.fillRect(0, 0, WIDTH, HEIGHT);
581
  }
582
  frame = requestAnimationFrame(loop);
@@ -606,10 +589,10 @@ export function LogoBreakout() {
606
  action: "Please wait",
607
  },
608
  ready: {
609
- kicker: destroyed ? "Signal recovered" : "Mission ready",
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- title: destroyed ? "Keep it alive" : "Break the alliance",
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- copy: "Move with your pointer or arrow keys. Launch with click or Space.",
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- action: destroyed ? "Relaunch signal" : "Launch signal",
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  },
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  paused: {
615
  kicker: "Field suspended",
@@ -692,23 +675,36 @@ export function LogoBreakout() {
692
  />
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  {overlay && (
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  <div className="game-overlay">
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- <div className="overlay-card">
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- <p className="overlay-kicker">{overlay.kicker}</p>
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- <h2>{overlay.title}</h2>
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- <p>{overlay.copy}</p>
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  <button
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- className="launch-button"
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  type="button"
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  onClick={(event) => {
703
  event.stopPropagation();
704
- if (status === "paused") togglePause();
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- else launch();
706
  }}
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- disabled={status === "loading"}
708
  >
709
- {overlay.action}
710
  </button>
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- </div>
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
712
  </div>
713
  )}
714
  </div>
 
470
  context.fillStyle = "#ffffff";
471
  context.fillRect(0, 0, WIDTH, HEIGHT);
472
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
473
  for (const brick of game.bricks) {
474
  if (!brick.alive) continue;
475
  context.save();
 
559
  update(game, delta);
560
  draw(game);
561
  } else {
562
+ context.fillStyle = "#ffffff";
563
  context.fillRect(0, 0, WIDTH, HEIGHT);
564
  }
565
  frame = requestAnimationFrame(loop);
 
589
  action: "Please wait",
590
  },
591
  ready: {
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+ kicker: "",
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+ title: "",
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+ copy: "",
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+ action: "Start",
596
  },
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  paused: {
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  kicker: "Field suspended",
 
675
  />
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  {overlay && (
677
  <div className="game-overlay">
678
+ {status === "ready" ? (
 
 
 
679
  <button
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+ className="launch-button start-button"
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  type="button"
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  onClick={(event) => {
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  event.stopPropagation();
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+ launch();
 
685
  }}
 
686
  >
687
+ Start
688
  </button>
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+ ) : (
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+ <div className="overlay-card">
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+ <p className="overlay-kicker">{overlay.kicker}</p>
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+ <h2>{overlay.title}</h2>
693
+ <p>{overlay.copy}</p>
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+ <button
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+ className="launch-button"
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+ type="button"
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+ onClick={(event) => {
698
+ event.stopPropagation();
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+ if (status === "paused") togglePause();
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+ else launch();
701
+ }}
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+ disabled={status === "loading"}
703
+ >
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+ {overlay.action}
705
+ </button>
706
+ </div>
707
+ )}
708
  </div>
709
  )}
710
  </div>
app/globals.css CHANGED
@@ -207,6 +207,12 @@ main {
207
  background: var(--cyan);
208
  }
209
 
 
 
 
 
 
 
210
  .launch-button:disabled {
211
  opacity: 0.45;
212
  cursor: wait;
 
207
  background: var(--cyan);
208
  }
209
 
210
+ .start-button {
211
+ min-width: 132px;
212
+ padding: 16px 30px;
213
+ font-size: 15px;
214
+ }
215
+
216
  .launch-button:disabled {
217
  opacity: 0.45;
218
  cursor: wait;