case0 / .gitignore
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Case Zero - initial public release (fully local: Qwen2.5-1.5B via llama.cpp + Supertonic, custom pixel-noir SPA via gradio.Server)
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# Python
__pycache__/
*.py[cod]
*.egg-info/
.pytest_cache/
.mypy_cache/
.ruff_cache/
.coverage
htmlcov/
.venv/
# Models and large artifacts (baked at build time, never committed)
models/llm/*.gguf
models/**/*.onnx
assets/voices/*.onnx
assets/voices/*.onnx.json
# Generated runtime data
cases/runtime/
.cache/
*.log
# OS
.DS_Store
Thumbs.db
# Dev screenshots / scratch artifacts
/*.png
.playwright-mcp/
assets/sprites/cache/
# Frontend (Vite + Preact) - node_modules and the build output are not committed;
# the bundle is built in the Docker image (M5).
web/node_modules/
web/dist/
web/.vite/
# Local environment overrides (optional; the game runs fully on defaults) - never commit.
.env