import { TLAssetStore, uniqueId } from 'tldraw' // 1. IMPORT CONFIG import { apiUrl } from './config' export const multiplayerAssetStore: TLAssetStore = { async upload(_asset, file) { const id = uniqueId() const objectName = `${id}-${file.name}`.replace(/[^a-zA-Z0-9.]/g, '-') // 2. USE CONFIG const url = apiUrl(`/api/uploads/${objectName}`) const response = await fetch(url, { method: 'POST', body: file, }) if (!response.ok) { throw new Error(`Failed to upload asset: ${response.statusText}`) } return { src: url } }, resolve(asset) { return asset.props.src }, }