--- name: room-creator description: Generate indoor rooms (single room or house) and export URDF/USD by wrapping embodied_gen/scripts/room_gen/gen_room.py. Use when users ask to create rooms with seed control, choose room type and complexity, run generation/export stages, or run reproducible room generation jobs (batch runs can be done by wrapping this command in an outer loop/script). --- # Room Creator Generate room scenes with `python -m embodied_gen.scripts.room_gen.gen_room` from infinigen(https://github.com/princeton-vl/infinigen) and optionally export URDF/USD. ## Use This Workflow 1. Confirm output root and target room profile. 2. Choose generation scope: - `--gen --urdf --usd` for full pipeline. - `--gen --no-urdf --no-usd` for generation only. - `--no-gen --urdf --usd` for export from existing blender output. 3. Run the command from repository root. 4. Verify output folder: `/_seed/` (if `--seed` is omitted, check the generated seed from logs first). ## Parameters - `--output-root` (required): base output directory. - `--room-type`: `Bedroom | LivingRoom | Kitchen | Bathroom | DiningRoom | Office | House`. - `--seed`: random seed. For reproducible runs, pass this explicitly; if omitted, a random seed is generated. - `--complexity`: `minimalist | simple | medium | detail`. - `--custom-params`: gin file copied to Infinigen `custom_solve.gin`. - `--large-scene`: only for `House`; enables more rooms. - `--gen/--no-gen`, `--urdf/--no-urdf`, `--usd/--no-usd`: pipeline switches. ## Complexity Guidance - `minimalist`: fastest, sparse furniture. - `simple`: default, balanced quality/time. - `medium`: richer layout, slower. - `detail`: highest detail, longest runtime. ## Command Templates ```bash # Full pipeline for one kitchen python -m embodied_gen.scripts.room_gen.gen_room \ --output-root outputs/rooms \ --room-type Kitchen \ --seed 42 \ --complexity simple ``` ```bash # Generation only (no export) python -m embodied_gen.scripts.room_gen.gen_room \ --output-root outputs/rooms \ --room-type LivingRoom \ --seed 100 \ --complexity medium \ --no-urdf --no-usd ``` ```bash # Export only from existing blender result python -m embodied_gen.scripts.room_gen.gen_room \ --output-root outputs/rooms \ --room-type Kitchen \ --seed 42 \ --no-gen --urdf --usd ``` ```bash # House generation (use --large-scene for more rooms) python -m embodied_gen.scripts.room_gen.gen_room \ --output-root outputs/rooms \ --room-type House \ --seed 7 \ --complexity simple \ --large-scene ``` ## Runtime Requirements - Run from repo root so relative paths resolve. - Ensure Blender Python exists at `$BLENDER_PYTHON`. If not set, the command will try: `thirdparty/infinigen/blender/4.2/python/bin/python3.11` (must exist on disk). - `--no-gen` requires existing blender output at: `/_seed/blender`.