# EmbodiedGen Skills This directory is the canonical home for EmbodiedGen reusable skills. The root of `embodied_gen/skills` only contains generic skill source. Runtime-specific packaging should live in adapter subdirectories such as `embodied_gen/skills/claude_adapter/`. ## Included generic skills - `asset-creator` - `asset-retrieval` - `background-creator` - `layout-creator` - `sim-runner` - `asset-converter` - `asset-scale` - `room-creator` - `spatial-computing` ## Claude plugin package Claude-compatible slash commands and plugin manifest are under: ```text embodied_gen/skills/claude_adapter/ ``` The local marketplace manifest is: ```text embodied_gen/skills/claude_adapter/.claude-plugin/marketplace.json ``` The actual Claude plugin package is: ```text embodied_gen/skills/claude_adapter/plugins/embodiedgen-skills/ ``` Current commands include: - `/embodiedgen-skills:assets` - `/embodiedgen-skills:background` - `/embodiedgen-skills:layout` - `/embodiedgen-skills:sim` - `/embodiedgen-skills:convert` - `/embodiedgen-skills:process` - `/embodiedgen-skills:room` - `/embodiedgen-skills:spatial` ## Local install for Claude ```bash bash install/install_agent_plugin.sh ``` ## Notes - Generic skills stay in their original directories under `embodied_gen/skills/`. - Claude-specific files live only under `embodied_gen/skills/claude_adapter/`. - This keeps the skill source portable for Codex, Copilot, and other runtimes.