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Running
File size: 1,443 Bytes
f4b6743 | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 | <!DOCTYPE html>
<html lang ="pt">
<head>
<meta charset = "UTF-8">
<meta name = "viewport" content = "width=device-width, initial-scale=1.0">
<link rel = "stylesheet" href = "style.css">
<link rel = "shortcut icon" href = "Imagens\Favicon\favicon.ico">
<title> Neuro Flap </title>
</head>
<body>
<div class = layout>
<a href = "https://github.com/Eliezer-Carvalho/Neuro-Flap" target = "_blank">
<img class = "GitLogo" src = "Imagens\Logos\Github.png" alt = "GitHub">
</a>
<a href = "https://www.linkedin.com/in/eliezer-carvalho-332803225/" target = "_blank">
<img class = "LinkedinLogo" src = "Imagens\Logos\Linkedin.png" alt = "Linkedin">
</a>
</div>
<div class = content>
<canvas id = "canvas"> </canvas>
<script>
var Module = {
canvas: document.getElementById("canvas")
};
let gameStarted = false;
const canvas = document.querySelector("canvas");
canvas.addEventListener("pointerdown", (e) => { //pointerdown funciona com toque para PC, CANETA e TOUCH GOAT STUFF
e.preventDefault(); //Previne começar com qualquer toque fora do canvas
if (!gameStarted) {
Module._GAME_ON();
gameStarted = true;
} else {
Module._JUMP();
}
});
</script>
</div>
<div class = footer>
<p> © Eliezer Carvalho | All Rights Reserved | April 2026 </p>
</div>
<script src = "Game\WASM\index.js"> </script>
</body>
</html> |