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Browse files- Dockerfile +11 -0
- README.md +5 -10
- app.py +59 -0
- requirements.txt +2 -0
Dockerfile
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FROM python:3.11-slim-bullseye
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RUN apt-get update && apt-get install -y libsdl2-2.0-0 libfreetype6 xvfb
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WORKDIR /app
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COPY requirements.txt .
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RUN pip install --no-cache-dir -r requirements.txt
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COPY app.py .
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ENV SDL_VIDEODRIVER=dummy
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ENV PYGAME_HIDE_SUPPORT_PROMPT=1
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ENV DISPLAY=:99
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EXPOSE 7860
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CMD ["python", "app.py"]
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README.md
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---
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title:
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sdk: docker
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pinned: false
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---
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Check out the configuration reference at https://huggingface.co/docs/hub/spaces-config-reference
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---
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title: PyGame Stream
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sdk: docker
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app_file: app.py
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---
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app.py
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import pygame, time, threading, base64, os
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from flask import Flask, Response, render_template_string
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os.environ['SDL_VIDEODRIVER'] = 'dummy'
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pygame.init()
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WIDTH, HEIGHT = 800, 600
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shared = {"latest_frame": None, "frame_count": 0, "streaming": True}
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def capture_loop():
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screen = pygame.Surface((WIDTH, HEIGHT))
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circle_x, circle_y = WIDTH//2, HEIGHT//2
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speed_x, speed_y = 4, 3
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while shared["streaming"]:
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start_time = time.time()
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circle_x += speed_x
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circle_y += speed_y
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if circle_x < 30 or circle_x > WIDTH-30: speed_x *= -1
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if circle_y < 30 or circle_y > HEIGHT-30: speed_y *= -1
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screen.fill((25, 25, 45))
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pygame.draw.circle(screen, (255, 80, 80), (int(circle_x), int(circle_y)), 30)
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frame_str = pygame.image.tostring(screen, 'RGB')
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shared["latest_frame"] = base64.b64encode(frame_str).decode('utf-8')
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shared["frame_count"] += 1
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elapsed = time.time() - start_time
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if elapsed < 1.0/30: time.sleep(1.0/30 - elapsed)
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app = Flask(__name__)
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HTML = '''<html><body style="background:#0f172a;color:white">
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<h1>PyGame Stream</h1>
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<img id="streamImg" src="/stream" width="400" height="300">
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<p>Frames: <span id="count">0</span></p>
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<script>setInterval(()=>{
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document.getElementById('streamImg').src='/stream?_='+Date.now();
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fetch('/stats').then(r=>r.json()).then(d=>{
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document.getElementById('count').textContent=d.frame_count;
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});},33);</script></body></html>'''
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@app.route('/')
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def index(): return render_template_string(HTML)
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@app.route('/stats')
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def stats(): return {'frame_count': shared['frame_count']}
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@app.route('/stream')
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def stream():
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if shared['latest_frame']:
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return Response(base64.b64decode(shared['latest_frame']), mimetype='image/x-rgb')
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return Response(b'', mimetype='image/jpeg')
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if __name__ == "__main__":
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threading.Thread(target=capture_loop, daemon=True).start()
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for _ in range(50):
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if shared['latest_frame']: break
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time.sleep(0.1)
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app.run(host='0.0.0.0', port=int(os.environ.get('PORT', 7860)), debug=False, threaded=True)
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requirements.txt
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flask==2.3.3
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pygame==2.5.2
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