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Aug 13

Thinking in Different Spaces: Domain-Specific Latent Geometry Survives Cross-Architecture Translation

We investigate whether independently trained language models converge to geometrically compatible latent representations, and whether this compatibility can be exploited to correct model behavior at inference time without any weight updates. We learn a linear projection matrix that maps activation vectors from a large teacher model into the coordinate system of a smaller student model, then intervene on the student's residual stream during generation by substituting its internal state with the translated teacher representation. Across a fully crossed experimental matrix of 20 heterogeneous teacher-student pairings spanning mixture-of-experts, dense, code-specialized, and synthetically trained architectures, the Ridge projection consistently achieves R^2 = 0.50 on verbal reasoning and R^2 = 0.40 on mathematical reasoning, collapsing to R^2 = -0.22 under permutation control and R^2 = 0.01 under L_1 regularization. Behavioral correction rates range from 14.0% to 50.0% on TruthfulQA (mean 25.2%) and from 8.5% to 43.3% on GSM8K arithmetic reasoning (mean 25.5%), demonstrating that the method generalizes across fundamentally different reasoning domains. We report a near-zero correlation between geometric alignment quality and behavioral correction rate (r = -0.07), revealing a dissociation between representation space fidelity and output space impact. Intervention strength is architecture-specific: student models exhibit characteristic sensitivity profiles that invert across domains, with the most steerable verbal student becoming the least steerable mathematical student. Finally, a double dissociation experiment conducted across all 20 model pairings confirms without exception that projection matrices collapse catastrophically when transferred across reasoning domains (mean R^2 = -3.83 in both transfer directions), establishing domain-specific subspace geometry as a universal property of LMs.

  • 3 authors
·
Mar 19

Wiring Beats Blending: What Transfers Between Transformer Sizes -- and What Doesn't

Model families train every size from scratch. Can a pretrained large model be converted into a smaller sibling? We characterize the 1.4B->410M conversion in the Pythia family end-to-end: (i) representations align strongly across sizes (ridge R^2=0.84) while parameters align weakly; (ii) dense weight projection is functionally destructive -- provably not an assembly artifact -- because basis mixing breaks rotary, per-head, GELU, and LayerNorm structure; (iii) after the best-fit linear operator, weight residuals are statistically indistinguishable from noise under shuffle controls; (iv) conversion value therefore lives in initialization. In matched-budget continued pre-training we decompose conversion into two independent levers -- least-squares compensation (function: best zero-shot) and variance-preserving rescale (dynamics: best endpoints). Compensation is a token-efficient, low-budget win rather than a universal one: at 30M tokens it beats the strongest subcloning variant on both a width-reduced pair (84.0 +/- 1.8 vs. 89.7 +/- 3.7, 3/3 seeds) and a held-out depth-reduced pair (109.3 vs. 117.9, 3/3 seeds), reaching a given quality with fewer tokens; at a 33x larger budget the two converge to parity (40.0 vs. 40.0), both far ahead of from-scratch, which transfer initialization always beats -- by up to 18x at low budget, the margin narrowing at convergence and at the largest scale. We further map the method's boundary: at ~5x the donor scale (6.9B->1.4B) stacking both levers over-corrects, which we trace to ill-conditioning of the compensation solve at large width, pointing to dimension-aware regularization as the fix. Code, checkpoints, and the frozen evaluation corpus are released.

  • 1 authors
·
Aug 2

Regularized Meta-Learning for Improved Generalization

Deep ensemble methods often improve predictive performance, yet they suffer from three practical limitations: redundancy among base models that inflates computational cost and degrades conditioning, unstable weighting under multicollinearity, and overfitting in meta-learning pipelines. We propose a regularized meta-learning framework that addresses these challenges through a four-stage pipeline combining redundancy-aware projection, statistical meta-feature augmentation, and cross-validated regularized meta-models (Ridge, Lasso, and ElasticNet). Our multi-metric de-duplication strategy removes near-collinear predictors using correlation and MSE thresholds (τ_{corr}=0.95), reducing the effective condition number of the meta-design matrix while preserving predictive diversity. Engineered ensemble statistics and interaction terms recover higher-order structure unavailable to raw prediction columns. A final inverse-RMSE blending stage mitigates regularizer-selection variance. On the Playground Series S6E1 benchmark (100K samples, 72 base models), the proposed framework achieves an out-of-fold RMSE of 8.582, improving over simple averaging (8.894) and conventional Ridge stacking (8.627), while matching greedy hill climbing (8.603) with substantially lower runtime (4 times faster). Conditioning analysis shows a 53.7\% reduction in effective matrix condition number after redundancy projection. Comprehensive ablations demonstrate consistent contributions from de-duplication, statistical meta-features, and meta-ensemble blending. These results position regularized meta-learning as a stable and deployment-efficient stacking strategy for high-dimensional ensemble systems.

  • 2 authors
·
Apr 22

Adaptive Spectral Feature Forecasting for Diffusion Sampling Acceleration

Diffusion models have become the dominant tool for high-fidelity image and video generation, yet are critically bottlenecked by their inference speed due to the numerous iterative passes of Diffusion Transformers. To reduce the exhaustive compute, recent works resort to the feature caching and reusing scheme that skips network evaluations at selected diffusion steps by using cached features in previous steps. However, their preliminary design solely relies on local approximation, causing errors to grow rapidly with large skips and leading to degraded sample quality at high speedups. In this work, we propose spectral diffusion feature forecaster (Spectrum), a training-free approach that enables global, long-range feature reuse with tightly controlled error. In particular, we view the latent features of the denoiser as functions over time and approximate them with Chebyshev polynomials. Specifically, we fit the coefficient for each basis via ridge regression, which is then leveraged to forecast features at multiple future diffusion steps. We theoretically reveal that our approach admits more favorable long-horizon behavior and yields an error bound that does not compound with the step size. Extensive experiments on various state-of-the-art image and video diffusion models consistently verify the superiority of our approach. Notably, we achieve up to 4.79times speedup on FLUX.1 and 4.67times speedup on Wan2.1-14B, while maintaining much higher sample quality compared with the baselines.

  • 6 authors
·
Mar 1

Optimal Unconstrained Self-Distillation in Ridge Regression: Strict Improvements, Precise Asymptotics, and One-Shot Tuning

Self-distillation (SD) is the process of retraining a student on a mixture of ground-truth labels and the teacher's own predictions using the same architecture and training data. Although SD has been empirically shown to often improve generalization, its formal guarantees remain limited. We study SD for ridge regression in unconstrained setting in which the mixing weight ξ may be outside the unit interval. Conditioned on the training data and without any distributional assumptions, we prove that for any squared prediction risk (including out-of-distribution), the optimally mixed student strictly improves upon the ridge teacher for every regularization level λ> 0 at which the teacher ridge risk R(λ) is nonstationary (i.e., R'(λ) neq 0). We obtain a closed-form expression for the optimal mixing weight ξ^star(λ) for any value of λ and show that it obeys the sign rule: sign(ξ^star(λ))=-sign(R'(λ)). In particular, ξ^star(λ) can be negative, which is the case in over-regularized regimes. To quantify the risk improvement due to SD, we derive exact deterministic equivalents for the optimal SD risk in the proportional asymptotics regime (where the sample and feature sizes n and p both diverge but their aspect ratio p/n converges) under general anisotropic covariance and deterministic signals. Our asymptotic analysis extends standard second-order ridge deterministic equivalents to their fourth-order analogs using block linearization, which may be of independent interest. From a practical standpoint, we propose a consistent one-shot tuning method to estimate ξ^star without grid search, sample splitting, or refitting. Experiments on real-world datasets and pretrained neural network features support our theory and the one-shot tuning method.

  • 3 authors
·
Feb 18

Weighted least-squares approximation with determinantal point processes and generalized volume sampling

We consider the problem of approximating a function from L^2 by an element of a given m-dimensional space V_m, associated with some feature map varphi, using evaluations of the function at random points x_1,dots,x_n. After recalling some results on optimal weighted least-squares using independent and identically distributed points, we consider weighted least-squares using projection determinantal point processes (DPP) or volume sampling. These distributions introduce dependence between the points that promotes diversity in the selected features varphi(x_i). We first provide a generalized version of volume-rescaled sampling yielding quasi-optimality results in expectation with a number of samples n = O(mlog(m)), that means that the expected L^2 error is bounded by a constant times the best approximation error in L^2. Also, further assuming that the function is in some normed vector space H continuously embedded in L^2, we further prove that the approximation is almost surely bounded by the best approximation error measured in the H-norm. This includes the cases of functions from L^infty or reproducing kernel Hilbert spaces. Finally, we present an alternative strategy consisting in using independent repetitions of projection DPP (or volume sampling), yielding similar error bounds as with i.i.d. or volume sampling, but in practice with a much lower number of samples. Numerical experiments illustrate the performance of the different strategies.

  • 2 authors
·
Dec 21, 2023

How Good Can Linear Models Be for Time-Series Forecasting?

Time-series forecasting research has been moving steadily toward larger architectures, from specialized transformers to general-purpose foundation models, on the assumption that capacity is what unlocks accuracy. We take the opposite position: most of the gap can be closed at far lower cost by tuning preprocessing rather than scaling models. We use Ridge regression as the testbed, since it has a closed-form solution and interpretable weights, which let the optimal hyperparameters be read off the search directly. We search over context length, local normalization, regularization, and augmentation on eight standard benchmarks and find three patterns. (1) Optimal lookback is strongly series-specific and often non-monotonic in forecast horizon, with fitted power-law exponents ranging from +0.46 on ETTm2 to -0.19 on Exchange and Traffic, challenging the convention that longer horizons need longer history. (2) Normalizing over a learned trailing fraction of the context, rather than its entirety, is almost universally preferred. (3) Series within the same dataset often disagree on hyperparameters; the optimal degree of cross-series sharing varies from fully shared to fully per-series. The resulting models beat prior linear forecasters on most dataset-horizon entries and exceed Transformer, MLP, and CNN baselines on six of eight benchmarks. The optimized hyperparameters also serve as a diagnostic on the data itself, revealing structures that larger models absorb silently into their learned parameters.

SakanaAI Sakana AI
·
Jun 24 3

SphereDiff: Tuning-free Omnidirectional Panoramic Image and Video Generation via Spherical Latent Representation

The increasing demand for AR/VR applications has highlighted the need for high-quality 360-degree panoramic content. However, generating high-quality 360-degree panoramic images and videos remains a challenging task due to the severe distortions introduced by equirectangular projection (ERP). Existing approaches either fine-tune pretrained diffusion models on limited ERP datasets or attempt tuning-free methods that still rely on ERP latent representations, leading to discontinuities near the poles. In this paper, we introduce SphereDiff, a novel approach for seamless 360-degree panoramic image and video generation using state-of-the-art diffusion models without additional tuning. We define a spherical latent representation that ensures uniform distribution across all perspectives, mitigating the distortions inherent in ERP. We extend MultiDiffusion to spherical latent space and propose a spherical latent sampling method to enable direct use of pretrained diffusion models. Moreover, we introduce distortion-aware weighted averaging to further improve the generation quality in the projection process. Our method outperforms existing approaches in generating 360-degree panoramic content while maintaining high fidelity, making it a robust solution for immersive AR/VR applications. The code is available here. https://github.com/pmh9960/SphereDiff

kaist-ai KAIST AI
·
Apr 19, 2025 2

Analysis of Nystrom method with sequential ridge leverage scores

Large-scale kernel ridge regression (KRR) is limited by the need to store a large kernel matrix K_t. To avoid storing the entire matrix K_t, Nystrom methods subsample a subset of columns of the kernel matrix, and efficiently find an approximate KRR solution on the reconstructed matrix. The chosen subsampling distribution in turn affects the statistical and computational tradeoffs. For KRR problems, recent works show that a sampling distribution proportional to the ridge leverage scores (RLSs) provides strong reconstruction guarantees for the approximation. While exact RLSs are as difficult to compute as a KRR solution, we may be able to approximate them well enough. In this paper, we study KRR problems in a sequential setting and introduce the INK-ESTIMATE algorithm, that incrementally computes the RLSs estimates. INK-ESTIMATE maintains a small sketch of K_t, that at each step is used to compute an intermediate estimate of the RLSs. First, our sketch update does not require access to previously seen columns, and therefore a single pass over the kernel matrix is sufficient. Second, the algorithm requires a fixed, small space budget to run dependent only on the effective dimension of the kernel matrix. Finally, our sketch provides strong approximation guarantees on the distance between the true kernel matrix and its approximation, and on the statistical risk of the approximate KRR solution at any time, because all our guarantees hold at any intermediate step.

  • 3 authors
·
Apr 21

Predicting Inference-Time Scaling Gains from Labeled Validation-Set Output Statistics

Best-of-N inference scaling (drawing N candidate answers from a language model and returning the one a reward model ranks highest) improves accuracy by an amount that varies across models, but predicting that amount in advance currently requires running the procedure end-to-end. Prior work links cheap statistics of a model's sampled outputs and validation-set correctness (how often samples agree, how diverse they are, how confident the model is, and where correct samples appear) to model behavior, but does not isolate which of these form a stable, compact predictor of best-of-N gain. We fit ridge predictors on features computed from a single labeled validation-set sampling pass, use bootstrap-Lasso as a stability analysis of the candidate feature set, and give a concentration analysis with an explicit linear-approximation residual. Across three base-model families, six post-training methods, and math and reasoning task domains, the stability analysis identifies a strict three-feature core spanning prompt-level agreement spread, label-assisted first-correct-sample position, and completion-length variance; a compact ridge predictor built from this core plus an entropy add-on reaches Spearman ρ= 0.90 with actual best-of-N gain under a reward-model verifier. The intended use is labeled validation-set screening of candidate configurations before paying the full reward-model scoring cost.

  • 2 authors
·
Jun 1

Cross-Model KV Cache Transfer in LLM Families: A Closed-Form Linear Mapping for Prefill Reuse

Production deployments often swap between different-sized models in a family for cost-quality cascading, mid-conversation switching, and routing, and each swap forces the receiver to repay the prefill from scratch. We propose cross-model KV cache transfer, where the receiver reuses the source's KV cache, skipping prefill. We find that cross-model KV has substantial linear structure across matched-KV pairs, where source and target share KV head count and per-head dimension. On Qwen3 14B->32B, one source layer explains 56% of variance in the target's keys and 32% in values, rising to 79% and 65% with multiple source layers. Building on this, we design a closed-form ridge mapper that operates per head and proceeds in three steps. First, for each target layer we select the top-k most predictive source layers and concatenate their KV as input. Second, we strip RoPE from the keys before mapping, so the fit is position-free and reusable across context lengths. Third, we fit ridge regression on a small calibration set of 500 FineWeb-Edu sequences of 1,024 tokens each. Surprisingly, across six pairs in three families, this linear mapper retains 73-98% of the receiver's standalone-prefill accuracy on four pairs, while two degrade sharply. A nonlinear MLP recovers up to +37 pp HellaSwag retention on the failures. The mapper runs 2.7-25x faster than re-prefill and remains stable across multi-turn handoff, making cross-model KV cache transfer practical.

  • 9 authors
·
Aug 3

AxisPose: Model-Free Matching-Free Single-Shot 6D Object Pose Estimation via Axis Generation

Object pose estimation, which plays a vital role in robotics, augmented reality, and autonomous driving, has been of great interest in computer vision. Existing studies either require multi-stage pose regression or rely on 2D-3D feature matching. Though these approaches have shown promising results, they rely heavily on appearance information, requiring complex input (i.e., multi-view reference input, depth, or CAD models) and intricate pipeline (i.e., feature extraction-SfM-2D to 3D matching-PnP). We propose AxisPose, a model-free, matching-free, single-shot solution for robust 6D pose estimation, which fundamentally diverges from the existing paradigm. Unlike existing methods that rely on 2D-3D or 2D-2D matching using 3D techniques, such as SfM and PnP, AxisPose directly infers a robust 6D pose from a single view by leveraging a diffusion model to learn the latent axis distribution of objects without reference views. Specifically, AxisPose constructs an Axis Generation Module (AGM) to capture the latent geometric distribution of object axes through a diffusion model. The diffusion process is guided by injecting the gradient of geometric consistency loss into the noise estimation to maintain the geometric consistency of the generated tri-axis. With the generated tri-axis projection, AxisPose further adopts a Triaxial Back-projection Module (TBM) to recover the 6D pose from the object tri-axis. The proposed AxisPose achieves robust performance at the cross-instance level (i.e., one model for N instances) using only a single view as input without reference images, with great potential for generalization to unseen-object level.

  • 9 authors
·
Mar 9, 2025

OmniSSR: Zero-shot Omnidirectional Image Super-Resolution using Stable Diffusion Model

Omnidirectional images (ODIs) are commonly used in real-world visual tasks, and high-resolution ODIs help improve the performance of related visual tasks. Most existing super-resolution methods for ODIs use end-to-end learning strategies, resulting in inferior realness of generated images and a lack of effective out-of-domain generalization capabilities in training methods. Image generation methods represented by diffusion model provide strong priors for visual tasks and have been proven to be effectively applied to image restoration tasks. Leveraging the image priors of the Stable Diffusion (SD) model, we achieve omnidirectional image super-resolution with both fidelity and realness, dubbed as OmniSSR. Firstly, we transform the equirectangular projection (ERP) images into tangent projection (TP) images, whose distribution approximates the planar image domain. Then, we use SD to iteratively sample initial high-resolution results. At each denoising iteration, we further correct and update the initial results using the proposed Octadecaplex Tangent Information Interaction (OTII) and Gradient Decomposition (GD) technique to ensure better consistency. Finally, the TP images are transformed back to obtain the final high-resolution results. Our method is zero-shot, requiring no training or fine-tuning. Experiments of our method on two benchmark datasets demonstrate the effectiveness of our proposed method.

  • 4 authors
·
Apr 16, 2024

GridFormer: Point-Grid Transformer for Surface Reconstruction

Implicit neural networks have emerged as a crucial technology in 3D surface reconstruction. To reconstruct continuous surfaces from discrete point clouds, encoding the input points into regular grid features (plane or volume) has been commonly employed in existing approaches. However, these methods typically use the grid as an index for uniformly scattering point features. Compared with the irregular point features, the regular grid features may sacrifice some reconstruction details but improve efficiency. To take full advantage of these two types of features, we introduce a novel and high-efficiency attention mechanism between the grid and point features named Point-Grid Transformer (GridFormer). This mechanism treats the grid as a transfer point connecting the space and point cloud. Our method maximizes the spatial expressiveness of grid features and maintains computational efficiency. Furthermore, optimizing predictions over the entire space could potentially result in blurred boundaries. To address this issue, we further propose a boundary optimization strategy incorporating margin binary cross-entropy loss and boundary sampling. This approach enables us to achieve a more precise representation of the object structure. Our experiments validate that our method is effective and outperforms the state-of-the-art approaches under widely used benchmarks by producing more precise geometry reconstructions. The code is available at https://github.com/list17/GridFormer.

  • 5 authors
·
Jan 4, 2024

MatSpray: Fusing 2D Material World Knowledge on 3D Geometry

Manual modeling of material parameters and 3D geometry is a time consuming yet essential task in the gaming and film industries. While recent advances in 3D reconstruction have enabled accurate approximations of scene geometry and appearance, these methods often fall short in relighting scenarios due to the lack of precise, spatially varying material parameters. At the same time, diffusion models operating on 2D images have shown strong performance in predicting physically based rendering (PBR) properties such as albedo, roughness, and metallicity. However, transferring these 2D material maps onto reconstructed 3D geometry remains a significant challenge. We propose a framework for fusing 2D material data into 3D geometry using a combination of novel learning-based and projection-based approaches. We begin by reconstructing scene geometry via Gaussian Splatting. From the input images, a diffusion model generates 2D maps for albedo, roughness, and metallic parameters. Any existing diffusion model that can convert images or videos to PBR materials can be applied. The predictions are further integrated into the 3D representation either by optimizing an image-based loss or by directly projecting the material parameters onto the Gaussians using Gaussian ray tracing. To enhance fine-scale accuracy and multi-view consistency, we further introduce a light-weight neural refinement step (Neural Merger), which takes ray-traced material features as input and produces detailed adjustments. Our results demonstrate that the proposed methods outperform existing techniques in both quantitative metrics and perceived visual realism. This enables more accurate, relightable, and photorealistic renderings from reconstructed scenes, significantly improving the realism and efficiency of asset creation workflows in content production pipelines.

CGTuebingen CG Tübingen
·
Dec 20, 2025 2

GTR: Improving Large 3D Reconstruction Models through Geometry and Texture Refinement

We propose a novel approach for 3D mesh reconstruction from multi-view images. Our method takes inspiration from large reconstruction models like LRM that use a transformer-based triplane generator and a Neural Radiance Field (NeRF) model trained on multi-view images. However, in our method, we introduce several important modifications that allow us to significantly enhance 3D reconstruction quality. First of all, we examine the original LRM architecture and find several shortcomings. Subsequently, we introduce respective modifications to the LRM architecture, which lead to improved multi-view image representation and more computationally efficient training. Second, in order to improve geometry reconstruction and enable supervision at full image resolution, we extract meshes from the NeRF field in a differentiable manner and fine-tune the NeRF model through mesh rendering. These modifications allow us to achieve state-of-the-art performance on both 2D and 3D evaluation metrics, such as a PSNR of 28.67 on Google Scanned Objects (GSO) dataset. Despite these superior results, our feed-forward model still struggles to reconstruct complex textures, such as text and portraits on assets. To address this, we introduce a lightweight per-instance texture refinement procedure. This procedure fine-tunes the triplane representation and the NeRF color estimation model on the mesh surface using the input multi-view images in just 4 seconds. This refinement improves the PSNR to 29.79 and achieves faithful reconstruction of complex textures, such as text. Additionally, our approach enables various downstream applications, including text- or image-to-3D generation.

  • 10 authors
·
Jun 9, 2024

SpheRoPE: Zero-Shot Optimization-Free 360 Panorama Generation with Spherical RoPE

We present a zero-shot, training-free and optimization-free framework for generating 360 panoramic images and videos by directly injecting spherical priors into pre-trained diffusion transformers. Existing methods either rely on costly fine-tuning on scarce panoramic data that limits generalization, or leverage multi-step optimization that incurs prohibitive inference latency. We observe that contemporary generative models natively exhibit some panoramic priors from large-scale training. However, these emergent capabilities are insufficient, as the models fundamentally fail to satisfy the rigorous topological constraints imposed by equirectangular projection (ERP). We introduce a zero-shot and optimization-free approach that resolves these constraints at inference time. Spherical RoPE replaces standard rotary position embeddings: low-frequency channels are re-parameterized as 3D Cartesian coordinates to natively encode the spherical manifold, while high-frequency channels are harmonically quantized to enforce exact periodicity. Coupled with complementary Semantic Distortion classifier-free guidance (CFG) that explicitly steers geometry, we avoid retraining and inherit the full creative breadth of state-of-the-art models. Our approach generalizes across diverse backbones and 360 generation modalities. We demonstrate this across text-to-panorama using Flux.1, Flux.2, and LTX-Video backbones, achieving competitive performance against baselines, all while remaining training-free. Project page: https://orhir.github.io/SpheRoPE

  • 6 authors
·
Jun 29 2