Instructions to use noema-art/impresstation-zimage with libraries, inference providers, notebooks, and local apps. Follow these links to get started.
- Libraries
- Diffusers
How to use noema-art/impresstation-zimage with Diffusers:
pip install -U diffusers transformers accelerate
import torch from diffusers import DiffusionPipeline # switch to "mps" for apple devices pipe = DiffusionPipeline.from_pretrained("Tongyi-MAI/Z-Image", dtype=torch.bfloat16, device_map="cuda") pipe.load_lora_weights("noema-art/impresstation-zimage") prompt = "stationthis, stationthis, low poly playstation screenshot style, A determined young woman with fiery red pigtails tied…" image = pipe(prompt).images[0] - Notebooks
- Google Colab
- Kaggle
Publish impresstation-zimage
Browse filesThis view is limited to 50 files because it contains too many changes. See raw diff
- .gitattributes +41 -0
- README.md +93 -0
- config.yaml +70 -0
- dataset/0000.jpg +3 -0
- dataset/0000.txt +1 -0
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README.md
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| 1 |
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---
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| 2 |
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license: apache-2.0
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base_model: Tongyi-MAI/Z-Image
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base_model_relation: adapter
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pipeline_tag: text-to-image
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tags: [text-to-image, lora, diffusers, z-image, zimage, stationthis]
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instance_prompt: "stationthis"
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training_steps: 3000
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network_type: lora
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library_name: ai-toolkit
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widget:
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- text: "stationthis, stationthis, low poly playstation screenshot style, A determined young woman with fiery red pigtails tied…"
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output:
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url: samples/sample_000.jpg
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+
- text: "stationthis, stationthis, low poly playstation screenshot style, Under a misty, twilight sky, a male adventurer in blue…"
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output:
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url: samples/sample_001.jpg
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- text: "stationthis, stationthis, low poly playstation screenshot style, A stoic, sunglasses-wearing man in a denim jacket stan…"
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output:
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url: samples/sample_002.jpg
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- text: "stationthis, stationthis, low poly playstation screenshot style, A stern, determined woman with a black headband and ta…"
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| 22 |
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output:
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url: samples/sample_003.jpg
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- text: "stationthis"
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| 25 |
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output:
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| 26 |
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url: samples/sample_004.jpg
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- text: "stationthis"
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output:
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url: samples/sample_005.jpg
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- text: "stationthis"
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output:
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url: samples/sample_006.jpg
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- text: "stationthis"
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output:
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url: samples/sample_007.jpg
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---
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# impresstation-zimage
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| 39 |
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zimage LoRA "impresstation-zimage" — trigger "stationthis".
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**Trigger word:** `stationthis`
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| 43 |
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## Sample Outputs
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| 45 |
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|  |  |
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| 47 |
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|:---:|:---:|
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| *stationthis, stationthis, low poly playstation screenshot style, A determined young woman…* | *stationthis, stationthis, low poly playstation screenshot style, Under a misty, twilight…* |
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|  |  |
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| 50 |
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|:---:|:---:|
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| 51 |
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| *stationthis, stationthis, low poly playstation screenshot style, A stoic, sunglasses-wear…* | *stationthis, stationthis, low poly playstation screenshot style, A stern, determined woma…* |
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|  |  |
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|:---:|:---:|
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| 54 |
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|  |  |
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|:---:|:---:|
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| 56 |
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| 57 |
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## Usage (Diffusers)
|
| 58 |
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| 59 |
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```python
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| 60 |
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import torch
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| 61 |
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from diffusers import DiffusionPipeline
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| 62 |
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|
| 63 |
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pipe = DiffusionPipeline.from_pretrained(
|
| 64 |
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"Tongyi-MAI/Z-Image-Turbo", torch_dtype=torch.bfloat16
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| 65 |
+
).to("cuda")
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| 66 |
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pipe.load_lora_weights("ms2stationthis/impresstation-zimage")
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| 67 |
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image = pipe("stationthis, a character portrait", guidance_scale=4.0, num_inference_steps=25).images[0]
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| 68 |
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image.save("out.png")
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| 69 |
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```
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| 70 |
+
|
| 71 |
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## Recommended Settings
|
| 72 |
+
|
| 73 |
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| LoRA strength | Guidance | Steps | Resolution |
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| 74 |
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|---|---|---|---|
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| 75 |
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| 0.8–1.0 | 4.0 | 25 | 1024×1024 |
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| 76 |
+
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## Training Details
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| 78 |
+
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| 79 |
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- **Base:** Tongyi-MAI/Z-Image
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| 80 |
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- **Steps:** 3000 · **Network:** LoRA rank 32 / alpha 32
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| 81 |
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- **Optimizer:** adamw8bit, lr 1e-4 · **Scheduler:** flowmatch
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| 82 |
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- **Resolution:** 512, 768, 1024 (multi-res bucketed) · **Precision:** bf16 train / fp16 save
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| 83 |
+
|
| 84 |
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## Reproduction
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| 85 |
+
|
| 86 |
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This repo includes the full **`dataset/`** (33 image-caption pairs) and the exact **`config.yaml`** so the LoRA can be retrained as-is.
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| 87 |
+
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| 88 |
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## About
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| 89 |
+
|
| 90 |
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Trained on [StationThis](https://miladystation2.net) — an AI creative platform powered by $MS2.
|
| 91 |
+
Train your own LoRAs via [@stationthisbot](https://t.me/stationthisbot) on Telegram.
|
| 92 |
+
|
| 93 |
+
<sub>Published via noema.</sub>
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config.yaml
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# ai-toolkit zimage LoRA — generated by the crystal training modus.
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| 2 |
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# name=impresstation-zimage trigger=stationthis dataset=dataset steps=3000
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| 3 |
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---
|
| 4 |
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job: extension
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| 5 |
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config:
|
| 6 |
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name: "impresstation-zimage"
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| 7 |
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process:
|
| 8 |
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- type: 'ui_trainer'
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| 9 |
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sqlite_db_path: "/aitk/aitk_db.db"
|
| 10 |
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training_folder: "/aitk/output"
|
| 11 |
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device: cuda:0
|
| 12 |
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trigger_word: "stationthis"
|
| 13 |
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network:
|
| 14 |
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type: "lora"
|
| 15 |
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linear: 32
|
| 16 |
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linear_alpha: 32
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| 17 |
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save:
|
| 18 |
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dtype: float16
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| 19 |
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save_every: 250
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| 20 |
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max_step_saves_to_keep: 4
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| 21 |
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push_to_hub: false
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| 22 |
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datasets:
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| 23 |
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- folder_path: "dataset"
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| 24 |
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caption_ext: "txt"
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| 25 |
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caption_dropout_rate: 0.05
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| 26 |
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resolution: [ 512, 768, 1024 ]
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train:
|
| 28 |
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batch_size: 1
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| 29 |
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steps: 3000
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gradient_accumulation: 1
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| 31 |
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train_unet: true
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| 32 |
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train_text_encoder: false
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| 33 |
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gradient_checkpointing: true
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noise_scheduler: "flowmatch"
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| 35 |
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timestep_type: "weighted"
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| 36 |
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optimizer: "adamw8bit"
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| 37 |
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lr: 0.0001
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| 38 |
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optimizer_params:
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| 39 |
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weight_decay: 1e-5
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| 40 |
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ema_config:
|
| 41 |
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use_ema: false
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| 42 |
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ema_decay: 0.99
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| 43 |
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dtype: bf16
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model:
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| 45 |
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name_or_path: "Tongyi-MAI/Z-Image"
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| 46 |
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arch: "zimage"
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| 47 |
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quantize: true
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quantize_te: true
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| 49 |
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low_vram: true
|
| 50 |
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qtype: "qfloat8"
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model_kwargs:
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match_target_res: false
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sample:
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sampler: "flowmatch"
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sample_every: 3000
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width: 1024
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height: 1024
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prompts:
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- "[trigger], stationthis, low poly playstation screenshot style, A determined young woman with fiery red pigtails tied with yellow bands stands confidently in a grassy outdoor area, her hands on her hips as she gazes forward, wearing a white blouse with a red bow and dark skirt. Behind her, a stone wall and a simple wooden platform suggest a rustic, possibly medieval or fantasy setting, while a small compass-like UI element in the corner hints at navigation or exploration within the game world."
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- "[trigger], stationthis, low poly playstation screenshot style, Under a misty, twilight sky, a male adventurer in blue and white armor stands poised with a sword, facing a female companion in a red tunic who holds a staff, as they navigate a stone-paved bridge lined with arched colonnades and palm trees, with distant buildings glowing softly in the foggy background."
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- "[trigger], stationthis, low poly playstation screenshot style, A stoic, sunglasses-wearing man in a denim jacket stands in the bustling streets of a sunlit city, his gaze fixed upward as towering skyscrapers loom behind him, their windows reflecting the bright sky. The scene is framed from a low-angle perspective, emphasizing the urban scale, with a mini-map and cash balance visible in the corner, hinting at a world of action and choice."
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- "[trigger], stationthis, low poly playstation screenshot style, A stern, determined woman with a black headband and tactical jacket stands in a dim, misty forest, her gaze locked forward as if challenging the viewer, with the ominous subtitle “Think you can pull the trigger?” hinting at an impending confrontation. The camera holds steady on her face, framing her in the gloom of tangled trees and shadowy undergrowth, emphasizing the tension and isolation of the moment."
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| 63 |
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neg: ""
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seed: 42
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| 65 |
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walk_seed: true
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| 66 |
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guidance_scale: 4
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sample_steps: 25
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| 68 |
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meta:
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| 69 |
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name: "[name]"
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| 70 |
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version: '1.0'
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dataset/0000.jpg
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Git LFS Details
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dataset/0000.txt
ADDED
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stationthis, low poly playstation screenshot style, A determined young woman with fiery red pigtails tied with yellow bands stands confidently in a grassy outdoor area, her hands on her hips as she gazes forward, wearing a white blouse with a red bow and dark skirt. Behind her, a stone wall and a simple wooden platform suggest a rustic, possibly medieval or fantasy setting, while a small compass-like UI element in the corner hints at navigation or exploration within the game world.
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dataset/0001.jpg
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dataset/0001.txt
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stationthis, low poly playstation screenshot style, Under a misty, twilight sky, a male adventurer in blue and white armor stands poised with a sword, facing a female companion in a red tunic who holds a staff, as they navigate a stone-paved bridge lined with arched colonnades and palm trees, with distant buildings glowing softly in the foggy background.
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dataset/0002.jpg
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dataset/0002.txt
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stationthis, low poly playstation screenshot style, A stoic, sunglasses-wearing man in a denim jacket stands in the bustling streets of a sunlit city, his gaze fixed upward as towering skyscrapers loom behind him, their windows reflecting the bright sky. The scene is framed from a low-angle perspective, emphasizing the urban scale, with a mini-map and cash balance visible in the corner, hinting at a world of action and choice.
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dataset/0003.jpg
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Git LFS Details
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dataset/0003.txt
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stationthis, low poly playstation screenshot style, A stern, determined woman with a black headband and tactical jacket stands in a dim, misty forest, her gaze locked forward as if challenging the viewer, with the ominous subtitle “Think you can pull the trigger?” hinting at an impending confrontation. The camera holds steady on her face, framing her in the gloom of tangled trees and shadowy undergrowth, emphasizing the tension and isolation of the moment.
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dataset/0004.jpg
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dataset/0004.txt
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stationthis, low poly playstation screenshot style, A lone figure in a dark coat stands beside a weathered, light-blue sedan with its driver’s door ajar, casting a long shadow across a grimy, rain-slicked asphalt lot under a gloomy sky, viewed from a high, slightly angled overhead perspective that emphasizes the desolate, abandoned atmosphere.
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dataset/0005.jpg
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dataset/0005.txt
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stationthis, low poly playstation screenshot style, Three armored adventurers stand poised on a sun-drenched tropical beach, their battle-ready stances framed by swaying palm trees and rugged cliffs under a clear blue sky, as a glowing map in the corner hints at their next quest, while their health and magic points pulse with the intensity of their impending journey.
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dataset/0006.jpg
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Git LFS Details
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dataset/0006.txt
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stationthis, low poly playstation screenshot style, A lone warrior in ornate, patterned armor stands solemnly in a crumbling stone ruin, her gaze fixed on a fallen comrade lying motionless on a weathered ledge, while piercing sunlight floods the scene through a massive, arched opening above. The camera holds at eye level, framing the somber moment between the standing figure and the silent, sunlit corpse, with ancient, mossy stone walls and faded carvings surrounding them.
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dataset/0007.jpg
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Git LFS Details
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dataset/0007.txt
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stationthis, low poly playstation screenshot style, A young girl with dark hair lies motionless on her back, her face turned upward toward a blindingly bright window, as if basking in the sun’s glow while resting on a simple wooden surface. The scene is framed in stark, high-contrast light, with the window’s glare dominating the right side, casting her in soft shadow and emphasizing a quiet, contemplative stillness.
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dataset/0008.jpg
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Git LFS Details
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dataset/0008.txt
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stationthis, low poly playstation screenshot style, A muscular fighter in a white tank top and headband stands triumphantly on a tennis court, his right arm raised high in victory as lightning crackles around him, while the bold “You Win” text glows in fiery orange against a dramatic, stormy sky. Behind him, bare trees and a metal fence frame the scene, capturing the moment of victory from a low-angle perspective that emphasizes his powerful stance.
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dataset/0009.jpg
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Git LFS Details
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dataset/0009.txt
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stationthis, low poly playstation screenshot style, A blonde fighter in a form-fitting blue outfit stands poised on a weathered stone balcony, one hand raised in a striking pose while the other rests on her hip, exuding confidence against a backdrop of crumbling ancient ruins and ominous, stormy skies. Behind her, two stone lion statues guard the edge of the platform, while the ruins of columns and arches stretch into the gloomy horizon, framing her as the central figure in this dramatic, cinematic scene.
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dataset/0010.jpg
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Git LFS Details
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dataset/0010.txt
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stationthis, low poly playstation screenshot style, In a dimly lit, intimate setting, a rugged man with a beard and a woman with flowing blonde hair face each other in a tense, emotional moment, their expressions heavy with unspoken feelings, as the woman’s gaze locks onto him while the man leans in, the question “Do you love her?” hovering in the air like a silent accusation.
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dataset/0011.jpg
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Git LFS Details
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dataset/0011.txt
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stationthis, low poly playstation screenshot style, A young adventurer in a yellow coat stands proudly beside a sturdy wooden wagon pulled by a gray horse, while a grizzled driver sits atop the cart loaded with supplies and a green creature peeking out from the cargo. The scene unfolds in a sunlit, rolling green valley with a distant waterfall cascading over rocky cliffs, framed by lush trees under a bright blue sky, viewed from a slightly elevated, side-on perspective that captures the journey’s open, pastoral grandeur.
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dataset/0012.png
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dataset/0012.txt
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stationthis, low poly playstation screenshot style, A confident, blonde-haired warrior in ornate purple and gold armor stands triumphantly in an ancient, sunlit temple courtyard, her gaze fixed forward as bold golden text declares “YOU WIN!!” above her, while a smug, taunting line of dialogue reads “It’s useless to resist me.” The scene is framed by weathered stone pillars and hieroglyph-covered walls, with a faint purple glow emanating from the background, suggesting magical energy or a defeated foe’s lingering presence.
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dataset/0013.png
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dataset/0013.txt
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stationthis, low poly playstation screenshot style, Link, clad in his iconic green tunic and wielding a glowing sword, stands defiantly in a misty, ancient forest, his arm raised as if summoning power or preparing for battle, while the ethereal light filters through towering, gnarled trees that loom like silent sentinels around him.
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dataset/0014.png
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dataset/0014.txt
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stationthis, low poly playstation screenshot style, Two voluptuous, nude female characters with reddish-brown hair loung casually on a stone balcony overlooking a tiled pool, their bodies draped in sheer, gauzy fabric with gold trim, as they gaze directly at the viewer with a confident, seductive air, set against a dimly lit, ornate garden backdrop with classical columns and dark foliage.
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dataset/0015.png
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dataset/0015.txt
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stationthis, low poly playstation screenshot style, A young woman in a vibrant red jacket and gloves stands inside a cabin, her hands pressed against a large window as she gazes out at a vast, icy blue expanse, her ponytail swaying slightly as she leans forward with quiet wonder. The interior features warm-toned wooden frames and a dark ceiling, contrasting with the cold, expansive landscape beyond, while a “Loading...” indicator in the corner suggests a pause in the game’s narrative.
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dataset/0016.png
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dataset/0016.txt
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stationthis, low poly playstation screenshot style, A stylized, green-clad performer with a golden headdress strikes a dynamic pose atop a glowing blue stage, holding a large, ornate stringed instrument as if mid-performance, while a vibrant, geometrically patterned dance floor pulses beneath them. To the right, a vertical list of character portraits with score indicators suggests a rhythm or dance game, all set against a dazzling, neon-lit backdrop of purple and blue light beams and towering, abstract structures.
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dataset/0017.jpg
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dataset/0017.txt
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stationthis, low poly playstation screenshot style, A young woman with long dark hair and a calm, determined expression stands in the foreground, her gaze fixed forward as she speaks, while blurred figures of pedestrians move through a dimly lit, rainy urban street behind her. The camera holds steady on her face, capturing the quiet intensity of her words as she declares, “But we’re going to find out together, aren’t we?”
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dataset/0018.jpg
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dataset/0018.txt
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stationthis, low poly playstation screenshot style, A lone man in a dark suit stands poised on a dimly lit rooftop poolside, aiming a pistol with focused intensity, as rain streaks the gray sky above. Around him, empty lounge chairs and a weathered wooden pergola sit abandoned, while the pool’s tiled edge glints faintly in the gloom, framing the tense, solitary moment.
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dataset/0019.jpg
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dataset/0019.txt
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stationthis, low poly playstation screenshot style, A pale, blonde woman with a calm, slightly amused expression gazes off-screen, her lips parted as if mid-sentence, while wearing a red top and a dark choker with a yellow pendant. The dimly lit room behind her features a textured wallpaper and a simple wall switch, suggesting a tense, intimate moment in a confined, eerie space, captured from a close-up angle that emphasizes her unsettlingly serene demeanor.
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dataset/0020.jpg
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dataset/0020.txt
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stationthis, low poly playstation screenshot style, A lone figure in a green jacket stands behind a rusted chain-link fence, their gaze fixed forward with a somber expression, as a weathered, abandoned street and a faded police car loom in the gloomy, overcast background. The camera peers through the fence’s diamond pattern, framing the character as if observing them from a distance in a desolate, forgotten urban landscape.
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dataset/0021.jpg
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dataset/0021.txt
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stationthis, low poly playstation screenshot style, In a dimly lit, grimy brick corridor, a man in a dark jacket stands with his back to the viewer, facing a blonde woman in a maroon cropped top and patterned skirt who leans against the wall with a tense posture, her hand on her hip, as a bright red square glows ominously on the brick wall beside them.
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dataset/0022.jpg
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dataset/0022.txt
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stationthis, low poly playstation screenshot style, A lone figure in a green coat stands in a dim, decaying hallway, facing a woman in a light-colored dress who leans against a rusted ledge, her hand resting on a blank white screen as if she’s about to speak or reveal something. The scene is bathed in cold, muted light, with crumbling walls and shadows stretching across the floor, creating an eerie, suspenseful atmosphere.
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dataset/0023.jpg
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Git LFS Details
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