--- license: apache-2.0 library_name: litert pipeline_tag: image-to-image tags: - litert - tflite - android - on-device - gpu - portrait - sketch - line-drawing - u2net - creative --- # U²-Net Portrait — Photo → pencil line drawing (LiteRT GPU) On-device **portrait sketch generation** running **fully on the LiteRT `CompiledModel` GPU** delegate (no CPU fallback). The [U²-Net](https://github.com/xuebinqin/U-2-Net) portrait model turns a face photo into a **hand-drawn pencil line portrait** — a fun creative / AR filter. ~12 ms/frame on a Pixel 8a. - **Architecture:** U²-Net (RSU / nested residual U-blocks) — pure CNN. - **Weights:** [xuebinqin/U-2-Net](https://github.com/xuebinqin/U-2-Net) (`u2net_portrait`) · Apache-2.0. - **Size:** 176 MB. ![U2-Net portrait sketch](hero.png) *Input (left) → generated pencil portrait (right). Photo: Unsplash (free license).* ## I/O - **Input:** `[1, 3, 512, 512]` NCHW, RGB, `x/max` then ImageNet-normalized (mean `[0.485,0.456,0.406]`, std `[0.229,0.224,0.225]`). A centered face works best. - **Output:** `[1, 1, 512, 512]` in `[0,1]`. Min-max normalize, then **invert** (`1 − x`) for dark strokes on white paper. ## GPU conversion U²-Net is a pure CNN → fully GPU-compatible (**893/893 nodes on the delegate, 1 partition**; device corr 0.998683, ~12 ms) with **one defensive patch**: `align_corners=True` → `False` on the bilinear upsamples. CPU-exact vs PyTorch (corr 1.0). ## Minimal usage ### Kotlin (Android, LiteRT CompiledModel GPU) ```kotlin val options = CompiledModel.Options(Accelerator.GPU) val model = CompiledModel.create(context.assets, "portrait.tflite", options, null) val inBufs = model.createInputBuffers() val outBufs = model.createOutputBuffers() inBufs[0].writeFloat(inputNCHW) // [1,3,512,512] RGB, /max then ImageNet-norm model.run(inBufs, outBufs) val d = outBufs[0].readFloat() // [512*512] 0..1; min-max normalize then 1-x -> pencil sketch ``` ### Python (LiteRT / ai-edge-litert) ```python import numpy as np from ai_edge_litert.interpreter import Interpreter it = Interpreter(model_path="portrait.tflite"); it.allocate_tensors() inp, out = it.get_input_details(), it.get_output_details() it.set_tensor(inp[0]["index"], x) # [1,3,512,512] float32, RGB, /max, ImageNet-norm it.invoke() d = it.get_tensor(out[0]["index"])[0, 0] d = (d - d.min()) / (d.max() - d.min()); sketch = 1.0 - d # dark strokes on white ``` ## Conversion Converted with **litert-torch** (`build_portrait.py`): loads the Apache-2.0 `u2net_portrait` weights and exports the sketch map. ## License Apache-2.0 (U²-Net / xuebinqin).