Image Segmentation
LiteRT
LiteRT
android
on-device
gpu
semantic-segmentation
cityscapes
real-time
pidnet
Instructions to use litert-community/PIDNet-S-Cityscapes-LiteRT with libraries, inference providers, notebooks, and local apps. Follow these links to get started.
- Libraries
- LiteRT
How to use litert-community/PIDNet-S-Cityscapes-LiteRT with LiteRT:
# No code snippets available yet for this library. # To use this model, check the repository files and the library's documentation. # Want to help? PRs adding snippets are welcome at: # https://github.com/huggingface/huggingface.js
- Notebooks
- Google Colab
- Kaggle
Upload README.md with huggingface_hub
Browse files
README.md
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---
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license: mit
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library_name: litert
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pipeline_tag: image-segmentation
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tags:
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- litert
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- tflite
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- android
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- on-device
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- gpu
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- semantic-segmentation
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- cityscapes
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- real-time
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- pidnet
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---
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# PIDNet-S — LiteRT (real-time semantic segmentation, GPU)
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On-device **real-time semantic segmentation** running **fully on the LiteRT
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`CompiledModel` GPU** delegate (no CPU fallback). [PIDNet-S](https://arxiv.org/abs/2206.02066)
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(CVPR 2023) segments a road scene into the **19 Cityscapes classes** at ~17 FPS on a
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Pixel 8a.
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- **Architecture:** PIDNet-S — a three-branch CNN (P: detail, I: context, D: boundary).
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- **Weights:** [XuJiacong/PIDNet](https://github.com/XuJiacong/PIDNet) · MIT · 78.8% mIoU (Cityscapes val).
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- **Size:** 30 MB · ~7.6 M params · pure CNN.
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## I/O
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- **Input:** `[1, 3, 1024, 1024]` NCHW, RGB, ImageNet-normalized
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(mean `[0.485,0.456,0.406]`, std `[0.229,0.224,0.225]`).
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- **Output:** `[1, 19, 128, 128]` class logits at 1/8 resolution — argmax over the 19
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classes per pixel, then upscale (nearest) to display.
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Classes (index order): `road, sidewalk, building, wall, fence, pole, traffic light,
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traffic sign, vegetation, terrain, sky, person, rider, car, truck, bus, train,
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motorcycle, bicycle`.
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## GPU conversion
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PIDNet is a pure CNN — no attention, no dynamic shapes at a fixed input size, and
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`align_corners=False` on every bilinear resize. It converts to a **fully
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GPU-compatible graph with zero patches**: `CONV_2D` ×75, `RESIZE_BILINEAR` ×11
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(align_corners=False), `AVERAGE_POOL_2D`, `ADD`/`MUL`/`SUB`/`SUM`, `LOGISTIC` —
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**0 tensors of rank > 4, 0 GPU-incompatible ops**. The converted graph matches the
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original PyTorch model bit-for-bit on CPU (corr 0.99999999999, 100% argmax); on the
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Mali GPU (fp16) it agrees with the fp32 reference at 97% of pixels with correct
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classes.
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## Minimal usage
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### Kotlin (Android, LiteRT CompiledModel GPU)
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```kotlin
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val options = CompiledModel.Options(Accelerator.GPU)
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val model = CompiledModel.create(context.assets, "pidnet_s.tflite", options, null)
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val inBufs = model.createInputBuffers()
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val outBufs = model.createOutputBuffers()
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inBufs[0].writeFloat(inputNCHW) // [1,3,1024,1024], RGB, ImageNet-norm
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model.run(inBufs, outBufs)
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val logits = outBufs[0].readFloat() // [19,128,128] (NCHW, batch dropped)
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// argmax over 19 classes per pixel:
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val hw = 128 * 128
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val label = IntArray(hw) { i ->
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var best = 0; var bv = logits[i]
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for (c in 1 until 19) { val v = logits[c * hw + i]; if (v > bv) { bv = v; best = c } }
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best
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}
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```
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### Python (LiteRT / ai-edge-litert)
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```python
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from ai_edge_litert.interpreter import Interpreter
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import numpy as np
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it = Interpreter(model_path="pidnet_s.tflite"); it.allocate_tensors()
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inp, out = it.get_input_details(), it.get_output_details()
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it.set_tensor(inp[0]["index"], x) # [1,3,1024,1024] float32, ImageNet-norm
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it.invoke()
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logits = it.get_tensor(out[0]["index"])[0] # [19,128,128]
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label = logits.argmax(0) # [128,128] class ids
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```
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## Conversion
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Re-authored/converted with **litert-torch** (`build_pidnet.py`): the trained PIDNet-S
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weights are loaded from an ONNX mirror whose initializer names match the original
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repo's PyTorch keys, then converted directly — zero GPU patches.
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## License
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MIT (PIDNet / XuJiacong/PIDNet). Cityscapes label taxonomy from the Cityscapes dataset.
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