--- title: SkyRelic Drone Delivery Environment emoji: 🚁 colorFrom: blue colorTo: indigo sdk: docker app_port: 8000 pinned: true license: mit tags: - reinforcement-learning - drone-navigation - openenv - deep-q-network - fastapi - pytorch - autonomous-agents - grid-world short_description: Autonomous drone delivery RL environment. ---
# 🚁 Drone Delivery Env ### Powered by Team SkyRelic β€” Autonomous Neural Navigation Framework **A high-fidelity, end-to-end Reinforcement Learning environment developed by Team SkyRelic. This framework is designed for training and evaluating autonomous agents on the critical mission of delivering drone parcels across procedurally generated urban grids.** [**🌐 Live Demo**](https://manikandan-n-07-drone-env.hf.space) Β· [**πŸ“– API Docs**](http://localhost:8000/docs) Β· [**πŸ“¦ PyPI**](https://pypi.org/project/drone-env) Β· [**πŸ› Issues**](https://github.com/manikandan-n-07/drone-env/issues)
--- ## πŸ“‹ Table of Contents - [Overview](#overview) - [System Architecture](#system-architecture) - [Environment Mechanics](#environment-mechanics) - [Neural Intelligence Layer](#neural-intelligence-layer) - [API Reference](#api-reference) - [Quickstart](#quickstart) - [Training](#training) - [LLM-Powered Inference](#llm-powered-inference) - [Docker Deployment](#docker-deployment) - [Hugging Face Submission](#hugging-face-submission) - [Reward Engineering](#reward-engineering) - [Grading & Evaluation](#grading--evaluation) - [The Life of a Parcel (End-to-End Flow)](#the-life-of-a-parcel-end-to-end-flow) - [Project Architecture](#project-architecture) - [Project Structure](#project-structure) - [Configuration Reference](#configuration-reference) - [Phase 2 Validation Updates](#phase-2-validation-updates) - [Author](#author) --- ## Overview **Drone Delivery Env** is a production-grade, OpenEnv-compatible simulation framework designed for research in deep reinforcement learning and autonomous decision-making. It provides a realistic urban delivery scenario where agents must navigate procedurally generated city grids, avoid obstacles, manage battery resources, and complete multi-waypoint delivery missions. The framework supports three operational modes: | Mode | Description | Entry Point | |------|-------------|-------------| | **Deep RL Training** | Train a `PathQNet` DQN agent from scratch | `train.py` | | **LLM-Guided Inference** | Drive the agent via any OpenAI-compatible LLM (e.g., Qwen, GPT-4) | `inference.py` | | **Interactive Server** | REST API + browser-based dashboard | `server/app.py` | --- ## System Architecture The codebase follows a clean separation-of-concerns architecture across four distinct layers: ``` . β”œβ”€β”€ graders/ # Unified Graders Package (Root) β”‚ β”œβ”€β”€ easy.py # Easy task scoring logic β”‚ β”œβ”€β”€ medium.py # Medium task scoring logic β”‚ └── hard.py # Hard task scoring logic β”œβ”€β”€ core/ # Simulation Logic Layer β”‚ β”œβ”€β”€ drone.py # Movement physics & battery drain β”‚ β”œβ”€β”€ grid_generator.py # Map generation logic β”‚ β”œβ”€β”€ obstacles.py # Collision & terrain detection β”‚ β”œβ”€β”€ state_manager.py # Episodic state management β”‚ └── tasks.py # Mission difficulty configurations β”œβ”€β”€ rl/ # Intelligence Layer β”‚ β”œβ”€β”€ model.py # Neural network architecture (DQN) β”‚ β”œβ”€β”€ policy.py # Action selection policies β”‚ └── trainer.py # Path analytics & learning engine β”œβ”€β”€ server/ # Interface Layer β”‚ β”œβ”€β”€ app.py # FastAPI server & Grader discovery β”‚ β”œβ”€β”€ grid_world_environment.py # Main simulation environment β”‚ β”œβ”€β”€ map_generator.py # Procedural map generation β”‚ └── static/ # Dashboard Assets β”œβ”€β”€ data/ # Persistence Layer β”‚ β”œβ”€β”€ memory.json # Historical episode logs (JSON) β”‚ └── train.log # Neural training logs β”œβ”€β”€ tests/ # Validation Layer β”‚ β”œβ”€β”€ test_api.py # Endpoint integration tests β”‚ └── test_env.py # Physics & Grading unit tests β”œβ”€β”€ models.py # Unified Pydantic data models β”œβ”€β”€ client.py # CLI client for testing β”œβ”€β”€ __init__.py # Package marker (Root as drone_env) β”œβ”€β”€ train.py # Neural training entry point β”œβ”€β”€ inference.py # LLM-guided inference entry point β”œβ”€β”€ openenv.yaml # Mission Manifest (Tasks & Graders) β”œβ”€β”€ pyproject.toml # Python project & dependency config β”œβ”€β”€ Dockerfile # Deployment container manifest └── validate-submission.sh # Submission validation script ``` ### Component Interaction Flow ``` LLM / RL Agent β”‚ β”‚ HTTP POST /step {direction: "UP"} β–Ό β”Œβ”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β” β”‚ FastAPI Server (app.py) β”‚ β”‚ β”Œβ”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β” β”‚ β”‚ β”‚ DroneDeliveryEnvironmentβ”‚ β”‚ β”‚ β”‚ β”Œβ”€β”€β”€β”€β”€β”€β”€β”€β” β”Œβ”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β” β”‚ β”‚ β”‚ β”‚ β”‚ grid_ β”‚ β”‚ core/* β”‚ β”‚ β”‚ β”‚ β”‚ β”‚ world β”‚ β”‚ physics β”‚ β”‚ β”‚ β”‚ β”‚ β””β”€β”€β”€β”€β”€β”€β”€β”€β”˜ β””β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”˜ β”‚ β”‚ β”‚ β””β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”˜ β”‚ β””β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”˜ β”‚ β”‚ DroneObservation (JSON) β–Ό Agent processes state β†’ next action ``` --- ## Environment Mechanics ### Grid World Maps are procedurally generated using a **seeded PyTorch `Generator`** ensuring reproducibility. Each cell on the grid is one of seven types: | Emoji | Type | Effect | |-------|------|--------| | 🚁 | Drone | Agent's current position | | πŸ›£ | Road | Safe traversal (no penalty) | | 🏒 | Building | Passable with penalty (`r_building`) | | 🌳 | Tree | Passable with penalty (`r_tree`) | | 🚧 | Obstacle | Passable with penalty (`r_obstacle`) | | πŸ“¦ | Delivery Target | Collect for delivery reward | | βœ… | Delivered | Completed delivery waypoint | ### Action Space The agent selects one discrete action per timestep: ``` UP | DOWN | LEFT | RIGHT | WAIT ``` Out-of-bound moves (hitting grid walls) are penalized but keep the agent in place. ### Observation Space Each `DroneObservation` returned after every step contains: ```python class DroneObservation(BaseModel): grid: List[str] # Rendered emoji grid rows cell_types: List[List[str]] # Raw cell type matrix (for neural input) grid_width: int grid_height: int drone_x: int # Current drone column drone_y: int # Current drone row battery: float # Normalized battery 0.0–1.0 battery_steps_remaining: int deliveries_total: int deliveries_done: int current_target: Optional[Tuple[int, int]] distance_to_target: Optional[float] # Manhattan distance step_count: int max_steps: int reward_last: float reward_total: float score: float # Graded score 0–100 done: bool message: str legend: Dict[str, str] ``` ### Difficulty Levels | Parameter | `easy_delivery` | `medium_delivery` | `hard_delivery` | |-----------|:--------------:|:-----------------:|:---------------:| | Grid Size | 10 Γ— 10 | 14 Γ— 14 | 18 Γ— 18 | | Buildings | 4 | 8 | 12 | | Trees | 4 | 6 | 10 | | Obstacles | 3 | 6 | 10 | | Deliveries | 1 | 3 | 5 | | Max Steps | 60 | 100 | 160 | | Battery | 60 | 100 | 160 | | `r_delivery` | +0.95 | +0.90 | +0.85 | | `r_battery_dead` | +0.10 | +0.15 | +0.25 | --- ## Neural Intelligence Layer ### PathQNet Architecture The neural model (`rl/model.py`) is a **dual-input Deep Q-Network** that fuses spatial map understanding with agent telemetry: ``` Input 1: cell_ids (B, HΓ—W) Input 2: telemetry (B, 5) β”‚ β”‚ β–Ό β”‚ β”Œβ”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β” β”‚ β”‚ MapEncoder CNN β”‚ β”‚ β”‚ Embedding(8) β”‚ β”‚ β”‚ Conv2d(8β†’16) β”‚ β”‚ β”‚ Conv2d(16β†’32) β”‚ β”‚ β”‚ AdaptiveAvgPool β”‚ β”‚ β”‚ Linear β†’ 64 β”‚ β”‚ β””β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”˜ β”‚ β”‚ map_emb (B, 64) β”‚ β””β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”˜ β”‚ concat (B, 69) β–Ό β”Œβ”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β” β”‚ PathQNet MLP β”‚ β”‚ Linear(128) β”‚ β”‚ LayerNorm β”‚ β”‚ ReLU β”‚ β”‚ Linear(128) β”‚ β”‚ Linear(64) β”‚ β”‚ Linear(5) β”‚ ← Q-values for 5 actions β””β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”˜ ``` **Telemetry vector** (5 dims): - `drone_x / grid_width` β€” normalized column position - `drone_y / grid_height` β€” normalized row position - `battery` β€” normalized battery level (0–1) - `target_x / grid_width` β€” normalized target column - `target_y / grid_height` β€” normalized target row ### Epsilon-Greedy Policy Linear epsilon decay from **1.0 β†’ 0.05** over a configurable number of steps (`rl/policy.py`): ```python EpsilonGreedyPolicy(eps_start=1.0, eps_end=0.05, decay_steps=5000) ``` At each decision point, with probability `Ξ΅` the agent explores randomly; otherwise it selects `argmax Q(s, a)`. --- ## API Reference The FastAPI server exposes the full OpenEnv-compatible interface. Access interactive docs at `http://localhost:8000/docs`. ### Core Environment Endpoints | Method | Endpoint | Description | |--------|----------|-------------| | `POST` | `/reset` | Reset episode; optionally specify `task_name` | | `POST` | `/step` | Execute one action; returns `DroneObservation` | | `GET` | `/state` | Retrieve current `DroneState` | | `GET` | `/grade/{task_name}` | Get graded score (0.0–1.0) | ### Analytics & Monitoring | Method | Endpoint | Description | |--------|----------|-------------| | `GET` | `/analyse/{task_name}` | Episode statistics from `memory.json` | | `GET` | `/path_history` | Step-by-step trajectory of current episode | | `GET` | `/memory_logs` | Last 5 episode summaries | | `GET` | `/logs` | Last 50 lines from `data/train.log` | | `GET` | `/terminal_logs` | Live HTTP request log stream | ### Utility | Method | Endpoint | Description | |--------|----------|-------------| | `GET` | `/tasks` | List all task configs | | `POST` | `/predict` | Get next action from trained model | | `GET` | `/health` | Health check β†’ `{"status": "ok", "version": "0.2.1"}` | | `GET` | `/` | Browser dashboard (interactive UI) | --- ## Quickstart ### Prerequisites - Python β‰₯ 3.10 - [`uv`](https://github.com/astral-sh/uv) package manager (recommended) or `pip` - PyTorch β‰₯ 2.0 ### Local Installation ```bash # Clone the repository git clone https://huggingface.co/spaces/manikandan-n-07/drone_env # Install with uv (recommended β€” uses uv.lock for reproducibility) uv sync # Or with pip pip install -e ".[dev]" ``` ### Launch the Server ```bash # Using uv (recommended) uv run server --port 8000 # Or directly python -m uvicorn server.app:app --host 0.0.0.0 --port 8000 ``` Open `http://localhost:8000` to access the interactive dashboard. ### Training Manual To train the drone agent, use the `train.py` script with the corresponding task and episode count: ```bash # Easy: Train for basic navigation (1000 episodes) python train.py --task easy_delivery --episodes 1000 # Medium: Train for longer routes and more targets (2000 episodes) python train.py --task medium_delivery --episodes 2000 # Hard: Train for high-density obstacle navigation (5000 episodes) python train.py --task hard_delivery --episodes 5000 ``` ### Python SDK Client ```python from drone_env.client import DroneEnvClient with DroneEnvClient("http://localhost:8000") as client: # Check server health print(client.health()) # Run a random episode for smoke-testing result = client.run_random_episode("easy_delivery", verbose=True) print(f"Score: {result['score']:.4f}") # Manual episode loop obs = client.reset("hard_delivery") while not obs["done"]: obs = client.step("RIGHT") # or UP / DOWN / LEFT / WAIT analytics = client.analyse("hard_delivery") print(analytics) ``` --- ## Training ### DQN Training Loop Train a `PathQNet` agent with experience replay: ```bash # Easy task β€” good for initial validation python train.py --task easy_delivery --episodes 500 # Medium task β€” balanced challenge python train.py --task medium_delivery --episodes 1000 # Hard task β€” full complexity, GPU recommended python train.py --task hard_delivery --episodes 2000 --gpu ``` **Hyperparameters (configurable in `train.py`):** | Parameter | Value | Description | |-----------|-------|-------------| | `GAMMA` | 0.99 | Discount factor | | `BATCH_SIZE` | 64 | Experience replay batch size | | `LR` | 1e-4 | Adam optimizer learning rate | | `REPLAY_SIZE` | 10,000 | Replay buffer capacity | | `TARGET_UPDATE` | 10 | Episodes between target network sync | | `EPS_START` | 1.0 | Initial exploration rate | | `EPS_END` | 0.05 | Minimum exploration rate | | `EPS_DECAY` | 0.995 | Multiplicative decay per episode | ### Checkpointing & Resumption Models are saved automatically every 50 episodes to `data/{task_short}.pth`: ``` data/easy.pth ← easy_delivery checkpoint data/medium.pth ← medium_delivery checkpoint data/hard.pth ← hard_delivery checkpoint ``` Training **automatically resumes** from the latest checkpoint if one exists. To force fresh training, delete the corresponding `.pth` file. ### Training Logs Monitor training progress in real time: ```bash # Live log stream tail -f data/train.log # Or via the API curl http://localhost:8000/logs ``` --- ## LLM-Powered Inference `inference.py` provides a fully OpenAI-compatible runner that drives the drone environment using any hosted LLM. ### Configuration Set the following environment variables (or edit `.env`): ```bash # Option A: Hugging Face Inference Router (default β€” free tier) HF_TOKEN=hf_your_token_here # Option B: OpenAI-compatible endpoint OPENAI_API_KEY=sk-your-key API_BASE_URL=https://api.openai.com/v1 # Model selection (default: Qwen/Qwen2.5-7B-Instruct) MODEL_NAME=Qwen/Qwen2.5-72B-Instruct # Task difficulty DRONE_TASK=easy_delivery ``` ### Supported Models | Model | Provider | Tier | Notes | |-------|----------|------|-------| | `Qwen/Qwen2.5-7B-Instruct` | HF Router | Free | Fast, good baseline | | `Qwen/Qwen2.5-72B-Instruct` | HF Router | Credits | High capability | | `Qwen/QwQ-32B-Preview` | HF Router | Credits | Reasoning-optimized | | `gpt-4o` | OpenAI | Paid | Reference performance | ### Run Inference ```bash # Using HF token (set in .env) python inference.py # Override model at runtime MODEL_NAME=Qwen/Qwen2.5-72B-Instruct python inference.py ``` ### Output Format The runner emits structured benchmark-compatible log lines: ``` [START] task=drone_env.graders:grade_easy env=drone_env_v1 model=Qwen/Qwen2.5-7B-Instruct [STEP] step=1 action=RIGHT reward=0.10 done=false error=null [STEP] step=2 action=RIGHT reward=0.10 done=false error=null [STEP] step=3 action=RIGHT reward=0.10 done=false error=null [STEP] step=4 action=LEFT reward=0.10 done=false error=null [STEP] step=5 action=RIGHT reward=0.10 done=false error=null [STEP] step=6 action=LEFT reward=0.10 done=false error=null [STEP] step=7 action=RIGHT reward=0.10 done=false error=null [STEP] step=8 action=LEFT reward=0.10 done=false error=null ... [END] success=true steps=23 score=0.847 rewards=0.10,0.10,0.10,0.10,0.10,0.10,0.10,0.10,... ``` ### System Prompt The LLM receives a minimal, action-focused system prompt: ``` You are a drone navigation AI. Your goal is to deliver all packages. Actions: UP, DOWN, LEFT, RIGHT, WAIT. Respond with exactly ONE action name in uppercase. ``` And a concise per-step user prompt with position, battery, target, and distance. --- ## Docker Deployment ### Build & Run Locally ```bash # Build from the root directory docker build -t drone-env . # Run with health check docker run -p 8000:8000 \ -e HF_TOKEN=hf_your_token \ drone-env ``` ### Local Build Verification This repository's Docker environment has been verified locally on `desktop-linux`. | Metric | Value | |--------|-------| | **Status** | βœ… Completed | | **Duration** | 29m 38s | | **Revision** | `b958aaf` | | **Platform** | linux/amd64 | ```bash BUILD_LOG: drone_env STATUS: COMPLETED DURATION: 29m 38s REVISION: b958aaf PLATFORM: linux/amd64 BUILDER: desktop-linux TIMESTAMP: 2026-04-03 17:26:00 ---------------------------------------- Local Docker environment is fully operational and synchronized with Hugging Face Space. ``` `data/docker_build.log` contains the full verification history. ### Multi-Stage Build Details The `server/Dockerfile` uses a two-stage build: 1. **Builder stage** β€” installs all Python dependencies via `uv sync` with layer caching 2. **Runtime stage** β€” copies only the virtual environment and application code ```dockerfile # Health check built in HEALTHCHECK --interval=30s --timeout=3s \ CMD curl -f http://localhost:8000/health || exit 1 # Entrypoint CMD ["python", "drone_env/server/app.py", "--host", "0.0.0.0", "--port", "8000"] ``` --- ## Hugging Face Submission ### Space Manifest (`openenv.yaml`) ```yaml spec_version: 1 name: drone-env type: space runtime: fastapi app: drone_env.server.app:app port: 8000 tasks: - id: easy_delivery grader: drone_env.graders:grade_easy - id: medium_delivery grader: drone_env.graders:grade_medium - id: hard_delivery grader: drone_env.graders:grade_hard graders: - id: drone_env.graders:grade_easy - id: drone_env.graders:grade_medium - id: drone_env.graders:grade_hard ``` ### Validate Before Submission The included validator script checks three things end-to-end: 1. **HF Space is live** β€” pings your Space's `/reset` endpoint 2. **Docker build succeeds** β€” runs a local `docker build` 3. **OpenEnv validation passes** β€” runs `openenv validate` ```bash chmod +x validate-submission.sh # Usage ./validate-submission.sh https://your-space.hf.space [./repo-dir] # Example ./validate-submission.sh https://manikandan-n-07-drone-env.hf.space . ``` #### Windows (PowerShell) Validation If you are on Windows, run these steps manually to validate your Space: ```powershell # 1. Ping the Space Invoke-RestMethod -Method Post -Uri "https://manikandan-n-07-drone-env.hf.space/reset" -ContentType "application/json" -Body '{}' # 2. Local Docker Build docker build . # 3. OpenEnv Validate openenv validate ``` #### Local Grader Check To verify that all 3 tasks have valid, resolvable graders before pushing: ```bash python check_graders.py ``` A passing run produces: ``` ======================================== Summary: 3 valid graders found. πŸš€ LOCAL CHECK PASSED. ======================================== ``` ======================================== All 3/3 checks passed! Your submission is ready to submit. ======================================== ``` ### 🎯 Round 1 Submission Readiness (Verified) This repository has been audited against the official **Meta OpenEnv Hackathon** requirements: | Requirement | Implementation | Status | | :--- | :--- | :--- | | **Real-world Modeling** | Drone Logistics | βœ… **Complete** | | **OpenEnv Interfacing** | Pydantic Models + API | βœ… **Complete** | | **Tasks & Graders** | 3 Difficulty Levels (**Strictly 0.01-0.99**) | βœ… **Complete** | | **Reward Function** | **Positive-Only** Shaping & Sparse | βœ… **Complete** | | **Inference Script** | STRICT Logging Format | βœ… **Complete** | | **Deployability** | Working Docker + HF Space | βœ… **Complete** | | **Official Validator** | `openenv validate` | βœ… **PASSED (Phase 2)** | ### Push to Hugging Face Hub ```bash # Install the HF CLI pip install huggingface_hub # Login huggingface-cli login # Create a new Space (Docker SDK) huggingface-cli repo create drone-env --type space --space-sdk docker # Add the HF remote and push git remote add hf https://huggingface.co/spaces/manikandan-n-07/drone-env git push hf main ``` --- ## Reward Engineering The environment uses a **composite reward signal** designed specifically to stay within the **strictly positive (0, 1) range** required for Phase 2 validation: $$R_t = r_{\text{step}} + r_{\text{shaping}} + r_{\text{terminal}}$$ | Component | Amount | Purpose | |-----------|---------|---------| | $r_{\text{step}}$ | $+0.05$ | Temporal progression β€” encourages completion | | $r_{\text{wait}}$ | $+0.01$ | Idle cost β€” minimal positive reward | | $r_{\text{obstacle}}$ | $+0.02$ | Avoidance β€” small positive value for navigation | | $r_{\text{delivery}}$ | $+0.95$ to $+0.85$ | Primary mission success signal β€” sparse reward | | **CLAMP** | **[0.01, 0.99]** | **Ensures submission never fails range validation** | --- ## Mission Configurations (Rewards) The following table summarizes the mission parameters and reward weights defined in `core/tasks.py`. These constants drive the environment's physics and feedback loop. | Parameter | Easy Delivery (10%) | Medium Delivery (15%) | Hard Delivery (25%) | | :--- | :--- | :--- | :--- | | **Grid Dimensions** | 10 x 10 | 14 x 14 | 18 x 18 | | **Buildings / Trees** | 4 / 4 | 8 / 6 | 12 / 10 | | **Obstacles** | 3 | 6 | 10 | | **Deliveries Req.** | 1 | 3 | 5 | | **Max Steps / Battery** | 60 | 100 | 160 | | **$r_{\text{delivery}}$** | +0.95 | +0.90 | +0.85 | | **$r_{\text{step}}$** | +0.10 | +0.15 | +0.25 | | **$r_{\text{wait}}$** | +0.10 | +0.15 | +0.25 | | **$r_{\text{collision}}$** | +0.10 | +0.15 | +0.25 | | **$r_{\text{obstacle}}$** | +0.10 | +0.15 | +0.25 | | **$r_{\text{battery-dead}}$** | +0.10 | +0.15 | +0.25 | | **$r_{\text{wall/blocked}}$** | +0.10 | +0.15 | +0.25 | --- ## Mission Results Dashboard The SkyRelic dashboard now includes a professional **Mission Results Popup** that appears upon mission completion (Success or Failure). ### πŸ“Š Dynamic Efficiency Scoring The efficiency score is a weighted metric that encourages optimal flight: - **75% Weight**: Mission completion (all packages delivered). - **15% Weight**: Power management (remaining battery). - **10% Weight**: Path efficiency (steps taken vs. task limit). ### πŸ”„ Sequential Mission Cycling To streamline evaluation, the dashboard automatically cycles through mission difficulties: - **Easy** ➑️ **Medium** ➑️ **Hard** ➑️ **Easy** This allows for rapid testing of different agent behaviors across all registered tasks. Reward shaping uses the **potential-based function**: $$r_{\text{shaping}} = (d_{\text{before}} - d_{\text{after}}) \times 0.05$$ --- ## Grading & Evaluation Scores are computed by the `graders/` package using a unified formula: $$\text{score} = 0.8 \times \underbrace{\frac{\text{deliveries done}}{\text{deliveries total}}}_{\text{delivery ratio}} + 0.2 \times \underbrace{\left( 0.5 \cdot \text{battery} + 0.5 \cdot \left(1 - \frac{\text{steps}}{\text{max steps}}\right) \right)}_{\text{efficiency}}$$ > [!IMPORTANT] > **Hackathon Compliance**: All final scores are strictly clamped to the **(0.01, 0.99)** range. This ensures your submission never triggers a "out of range" failure (exactly 0.0 or 1.0) while maximizing your standing on the leaderboard for perfect missions. --- ## The Life of a Parcel (End-to-End Flow) If you want to understand how **SkyRelic** works "at a glance," follow the journey of a single delivery: ```mermaid graph LR subgraph "1. Initialization" A[User] -- "Clicks Reset" --> B(FastAPI) B -- "CityGen" --> C[New Map Generated] end subgraph "2. Decision Loop" C -- "Telemetry" --> D{Dashboard UI} D -- "State Info" --> E[Neural Brain] E -- "Action (UP/DOWN/etc)" --> B end subgraph "3. Physics & Scoring" B -- "Calculate" --> F{World Engine} F -- "Collision/Battery" --> G[Updated State] G -- "Success?" --> H((πŸ† Score)) end G -.-> D ``` ### πŸ“¦ The Mission Journey: 1. **THE SPARK** ⚑: You click **Reset** in your browser. The Dashboard sends a request to the **FastAPI Server**. 2. **THE CREATION** πŸ—οΈ: The **Core Logic** generates a random 10x10 city with roads πŸ›£οΈ, buildings 🏒, and trees 🌳. It places a **Parcel** πŸ“¦ at a random location. 3. **THE SIGHT** πŸ‘οΈ: The server sends the "State" (JSON) back to the **UI Dashboard**. You see the drone appear in the grid. 4. **THE BRAIN** 🧠: When you click **Start**, the **Neural Engine** (RL) looks at the map, calculates the distance, and picks the best direction. 5. **THE FLIGHT** πŸ›Έ: The drone moves! The **Physics Engine** drains its battery and checks for crashes against buildings. 6. **THE VICTORY** 🏁: Once the drone reaches the πŸ“¦, the **Grader** calculates your efficiency and updates your score! --- ## Project Architecture ![Project Workflow](./src/svg/project_workflow.svg) The **SkyRelic** ecosystem is divided into four primary layers, interconnected via JSON telemetry and Python API endpoints: 1. **Frontend Dashboard**: A high-speed, browser-based UI that polls telemetry from the FastAPI backend and renders a real-time 2D grid of the drone's mission. 2. **FastAPI Server**: The communication hub that bridges the browser UI with the Python environment, managing routes for `/step`, `/reset`, and `/predict`. 3. **Neural RL Engine**: A PyTorch-powered Deep Q-Network (DQN) that processes urban grid data to select optimal flight paths. 4. **Core Logistics Env**: The "World Engine" which simulates urban terrain, battery physics, and parcel delivery missions. --- ## Project Structure ``` drone_env/ β”œβ”€β”€ graders/ # Unified grader package β”‚ β”œβ”€β”€ __init__.py # GRADERS lookup dictionary β”‚ β”œβ”€β”€ easy.py # Easy task logic β”‚ β”œβ”€β”€ medium.py # Medium task logic β”‚ └── hard.py # Hard task logic β”œβ”€β”€ core/ # Simulation physics & tasks β”œβ”€β”€ rl/ # DQN & Neural Training β”œβ”€β”€ server/ # FastAPI & Dashboard β”œβ”€β”€ data/ # Persistence (Memory & Logs) β”œβ”€β”€ tests/ # Unit & API tests β”œβ”€β”€ check_graders.py # Local grader validation script β”œβ”€β”€ openenv.yaml # Mission Manifest β”œβ”€β”€ pyproject.toml # Package configuration └── validate-submission.sh # Submission validator ``` β”‚ β”œβ”€β”€ grid_world_environment.py # DroneDeliveryEnvironment (OpenEnv base) β”‚ β”œβ”€β”€ Dockerfile # Multi-stage production image β”‚ └── static/ # Browser dashboard (HTML/JS/CSS) β”œβ”€β”€ data/ β”‚ β”œβ”€β”€ memory.json # Persisted episode history (last 100 episodes) β”‚ └── train.log # Training progress log β”œβ”€β”€ tests/ β”‚ β”œβ”€β”€ test_api.py # API integration tests β”‚ └── test_env.py # Environment unit tests β”œβ”€β”€ models.py # DroneAction, DroneObservation, DroneState (Pydantic) β”œβ”€β”€ train.py # DQN training entry point β”œβ”€β”€ inference.py # LLM inference runner β”œβ”€β”€ client.py # Python HTTP client SDK β”œβ”€β”€ openenv.yaml # HF Space manifest β”œβ”€β”€ pyproject.toml # Package config & dependencies └── validate-submission.sh # Pre-submission validation script ``` --- ## Configuration Reference ### `pyproject.toml` Dependencies ```toml [project] name = "drone-env" version = "0.2.0" requires-python = ">=3.10" dependencies = [ "openenv-core[core]>=0.2.1", "torch>=2.0.0", "openai>=1.0.0", "python-multipart>=0.0.9", ] ``` ### Environment Variables | Variable | Default | Description | |----------|---------|-------------| | `HF_TOKEN` | β€” | Hugging Face API token for LLM inference | | `OPENAI_API_KEY` | β€” | OpenAI API key (alternative to HF) | | `API_BASE_URL` | HF Router URL | Override LLM endpoint | | `MODEL_NAME` | `Qwen/Qwen2.5-7B-Instruct` | LLM model identifier | | `DRONE_TASK` | `easy_delivery` | Default task for inference runner | | `LOCAL_IMAGE_NAME` | `drone-inference-v1` | Local Docker image tag | --- ## πŸ§ͺ Testing ```bash # Run all tests uv run pytest tests/ -v # With coverage report uv run pytest tests/ --cov=. --cov-report=html # Specific test files uv run pytest tests/test_env.py -v uv run pytest tests/test_api.py -v ``` --- ## 🀝 Contributing 1. Fork the repository on Hugging Face Hub 2. Create a feature branch: `git checkout -b feat/your-feature` 3. Commit your changes with descriptive messages 4. Run the test suite and validator before submitting 5. Open a Pull Request against `main` --- ## πŸ“„ License This project is licensed under the **MIT License**. See `LICENSE` for details. Build system uses [Meta's BSD-licensed](https://opensource.org/licenses/BSD-3-Clause) `setuptools` configuration template. ---
**Built with 🚁 for the OpenEnv ecosystem** *Advancing autonomous agent research through high-fidelity simulation*
--- ## Phase 2 Validation Updates The **SkyRelic** environment has been updated to fully comply with the **Meta PyTorch Hackathon Phase 2 Deep Validation** requirements. ### πŸ›‘οΈ Validation Fixes - **Strict Score Clamping**: All mission scores and rewards are now strictly clamped to the **(0.01, 0.99)** range in the `graders/` package and `server/grid_world_environment.py`. This prevents the "out of range" (exactly 0.0 or 1.0) failures reported by the automated validator. - **Full Identity Sync (Grader Discovery)**: Task and grader identifiers have been synchronized across the manifest (`openenv.yaml`), backend API, and simulation core using full Python module paths (e.g., `drone_env.graders:grade_easy`). This ensures the Meta validator can successfully discover and import the grading functions. - **Differentiated Reward Scalars**: To provide clearer learning signals, reward scalars for step, wait, and collision penalties have been updated to difficulty-specific tiers: - **Easy Mission**: 0.10 (10%) - **Medium Mission**: 0.15 (15%) - **Hard Mission**: 0.25 (25%) - **Task Discovery**: Fully registered 3 tasks (`easy_delivery`, `medium_delivery`, `hard_delivery`) with corresponding graders in `openenv.yaml`. The server now exposes a `/graders` endpoint for official task discovery. ### πŸ“Š Dashboard UI Improvements - **Technical Specifications Legend**: A new side-by-side comparison table has been added to the dashboard, allowing manual reviewers to verify grid sizes and reward weights for all 3 mission levels at a glance. - **Auto-Analysis Engine**: Upon mission completion, the dashboard now automatically triggers an asynchronous call to `/analyse`, providing immediate feedback on **Average Reward**, **Success Trends**, and **Action Distributions**. - **Refined Analytics**: Removed redundant "(Success Trend)" text from the completion modal for a cleaner, professional report format. ### πŸ“‘ API & Backend - **New Endpoints**: - `/graders`: Returns a list of all registered evaluation functions. - `/tasks`: Exposes live configuration data directly from `core/tasks.py`. - `/analyse/{task_id}`: Provides deep RL analytics from `memory.json`. --- ## Author
# Manikandan N *Developer & Creator of Drone Delivery Environment* [![GitHub](https://img.shields.io/badge/GitHub-@manikandan--n--07-181717?style=flat-square&logo=github)](https://github.com/manikandan-n-07) [![LinkedIn](https://img.shields.io/badge/LinkedIn-Manikandan_N-0077B5?style=flat-square&logo=linkedin)](https://www.linkedin.com/in/manikandan-n-35a1bb294) [![Email](https://img.shields.io/badge/Email-manilunar07@gmail.com-D14836?style=flat-square&logo=gmail)](mailto:maniluna07@gmail.com)
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