File size: 1,510 Bytes
5b07a48
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
0fab0aa
5b07a48
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
---
tags:
- ALE/SpaceInvaders-v5
- reinforcement-learning
- dqn
- atari
- gymnasium
- pytorch
model-index:
- name: DQN-ALE-SpaceInvaders
  results:
  - task:
      type: reinforcement-learning
      name: reinforcement-learning
    dataset:
      name: ALE/SpaceInvaders-v5
      type: ALE/SpaceInvaders-v5
    metrics:
    - type: mean_reward
      value: 730.50 +/- 240.93
      name: mean_reward
      verified: false
---

# Deep Q-Network (DQN) Agent playing ALE/SpaceInvaders-v5

This is a trained Deep Q-Network (DQN) agent for the Atari game ALE/SpaceInvaders-v5.

The model was trained using the code available [here](https://github.com/giansimone/dqn-ale-spaceinvaders/).

## Usage
To load and use this model for inference:

```python
import torch
import json

from model import DQN
from agent import Agent
from environment import make_env, get_env_dims

#Load the configuration
with open("config.json", "r") as f:
    config = json.load(f)

# Create environment. Get action and space dimensions
env = make_env(config)
state_size, action_size = get_env_dims(env)

# Instantiate the agent and load the trained policy network
agent = Agent(state_size, action_size, config)
agent.policy_net.load_state_dict(torch.load("model.pt"))
agent.policy_net.eval()

# Enjoy the agent!
state, _ = env.reset()
done = False
while not done:
    action = agent.act(state, epsilon=0.0) # Act greedily
    state, reward, terminated, truncated, _ = env.step(action)
    done = terminated or truncated
    env.render()
```