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  1. README.md +123 -0
  2. apartment_0/color_arg/case_000001/soundspaces/coords.json +334 -0
  3. apartment_0/color_arg/case_000001/unity/unity_coords.json +111 -0
  4. apartment_0/color_arg/case_000002/soundspaces/coords.json +266 -0
  5. apartment_0/color_arg/case_000002/unity/unity_coords.json +68 -0
  6. apartment_0/color_arg/case_000003/soundspaces/coords.json +266 -0
  7. apartment_0/color_arg/case_000003/unity/unity_coords.json +68 -0
  8. apartment_0/color_arg/case_000004/soundspaces/coords.json +334 -0
  9. apartment_0/color_arg/case_000004/unity/unity_coords.json +111 -0
  10. apartment_0/color_arg/case_000005/soundspaces/coords.json +266 -0
  11. apartment_0/color_arg/case_000005/unity/unity_coords.json +68 -0
  12. apartment_0/color_arg/case_000006/soundspaces/coords.json +334 -0
  13. apartment_0/color_arg/case_000006/unity/unity_coords.json +111 -0
  14. apartment_0/color_arg/case_000007/soundspaces/coords.json +334 -0
  15. apartment_0/color_arg/case_000007/unity/unity_coords.json +111 -0
  16. apartment_0/color_arg/case_000008/soundspaces/coords.json +334 -0
  17. apartment_0/color_arg/case_000008/unity/unity_coords.json +111 -0
  18. apartment_0/color_arg/case_000009/soundspaces/coords.json +266 -0
  19. apartment_0/color_arg/case_000009/unity/unity_coords.json +68 -0
  20. apartment_0/color_arg/case_000010/soundspaces/coords.json +266 -0
  21. apartment_0/color_arg/case_000010/unity/unity_coords.json +68 -0
  22. apartment_0/color_arg/case_000011/soundspaces/coords.json +266 -0
  23. apartment_0/color_arg/case_000011/unity/unity_coords.json +68 -0
  24. apartment_0/color_arg/case_000012/soundspaces/coords.json +266 -0
  25. apartment_0/color_arg/case_000012/unity/unity_coords.json +68 -0
  26. apartment_0/color_arg/case_000013/soundspaces/coords.json +266 -0
  27. apartment_0/color_arg/case_000013/unity/unity_coords.json +68 -0
  28. apartment_0/color_arg/case_000014/soundspaces/coords.json +266 -0
  29. apartment_0/color_arg/case_000014/unity/unity_coords.json +68 -0
  30. apartment_0/color_arg/case_000015/soundspaces/coords.json +334 -0
  31. apartment_0/color_arg/case_000015/unity/unity_coords.json +111 -0
  32. apartment_0/color_arg/case_000016/soundspaces/coords.json +334 -0
  33. apartment_0/color_arg/case_000016/unity/unity_coords.json +111 -0
  34. apartment_0/color_arg/case_000017/soundspaces/coords.json +266 -0
  35. apartment_0/color_arg/case_000017/unity/unity_coords.json +68 -0
  36. apartment_0/color_arg/case_000018/soundspaces/coords.json +266 -0
  37. apartment_0/color_arg/case_000018/unity/unity_coords.json +68 -0
  38. apartment_0/color_arg/case_000019/soundspaces/coords.json +334 -0
  39. apartment_0/color_arg/case_000019/unity/unity_coords.json +111 -0
  40. apartment_0/color_arg/case_000020/soundspaces/coords.json +334 -0
  41. apartment_0/color_arg/case_000020/unity/unity_coords.json +111 -0
  42. apartment_0/color_arg/case_000021/soundspaces/coords.json +334 -0
  43. apartment_0/color_arg/case_000021/unity/unity_coords.json +111 -0
  44. apartment_0/color_arg/case_000022/soundspaces/coords.json +266 -0
  45. apartment_0/color_arg/case_000022/unity/unity_coords.json +68 -0
  46. apartment_0/color_arg/case_000023/soundspaces/coords.json +266 -0
  47. apartment_0/color_arg/case_000023/unity/unity_coords.json +68 -0
  48. apartment_0/color_arg/case_000024/soundspaces/coords.json +266 -0
  49. apartment_0/color_arg/case_000024/unity/unity_coords.json +68 -0
  50. dataset_index.json +0 -0
README.md ADDED
@@ -0,0 +1,123 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ ---
2
+ license: other
3
+ license_name: replica-derived
4
+ license_link: https://github.com/facebookresearch/Replica-Dataset/blob/main/LICENSE
5
+ pretty_name: Unity + SoundSpaces 2.0 Spatial Audio Dataset (Replica)
6
+ task_categories:
7
+ - audio-classification
8
+ - other
9
+ tags:
10
+ - spatial-audio
11
+ - binaural
12
+ - room-impulse-response
13
+ - soundspaces
14
+ - replica
15
+ - audio-visual
16
+ size_categories:
17
+ - 1K<n<10K
18
+ ---
19
+
20
+ # Unity + SoundSpaces 2.0 Spatial Audio Dataset (Replica)
21
+
22
+ Audio-visual spatial-audio dataset built by placing sound-emitting objects in
23
+ 17 Replica indoor scenes with a Unity/PhysX physical placement stage, then
24
+ rendering **binaural room impulse responses (RIR)** with
25
+ [SoundSpaces 2.0](https://github.com/facebookresearch/sound-spaces) (habitat-sim
26
+ `AudioSensor`, per-class acoustic materials). Each case ships the listener's
27
+ first-person render, per-source binaural RIRs, dry source audio, the
28
+ RIR-convolved per-source audio, a mixed binaural track, and full geometric
29
+ metadata (2D/3D bounding boxes, listener-local source directions).
30
+
31
+ ## Scenes (17)
32
+
33
+ `office_0..4`, `room_0..2`, `hotel_0` (small),
34
+ `frl_apartment_0..5`, `apartment_0..1` (large).
35
+
36
+ `apartment_2` is excluded from the QA100 release because the Unity/PhysX
37
+ placement stage was unstable for that scene on the current generation setup.
38
+
39
+ ## Augmentations (per scene)
40
+
41
+ | variant | ratio | description |
42
+ |---|---|---|
43
+ | `no_arg` | 40% | placed objects as-is |
44
+ | `color_arg` | 20% | object color randomized |
45
+ | `scale_arg` | 20% | object scale randomized |
46
+ | `color_scale_arg` | 20% | both |
47
+
48
+ ## Directory layout
49
+
50
+ ```
51
+ <scene>/<augmentation>/case_<id>/
52
+ ├── soundspaces/
53
+ │ ├── coords.json # full metadata (schema below)
54
+ │ ├── unity_fpv.png # listener first-person render (1280x960)
55
+ │ ├── soundspaces_validation_spheres.png
56
+ │ ├── unity_fpv_vs_soundspaces_spheres.png
57
+ │ ├── rir_src01_*.npy # binaural RIR, shape (2, N), float64
58
+ │ ├── audio_src01_*.wav # dry source convolved with its RIR (16 kHz, stereo)
59
+ │ └── audio_mix.wav # all sources mixed (16 kHz, stereo)
60
+ └── unity/
61
+ └── unity_coords.json # raw Unity-side placement output
62
+ ```
63
+
64
+ ## Audio format
65
+
66
+ - **Sample rate**: 16 kHz, **stereo (binaural)**, float.
67
+ - **RIR**: NumPy `(2, N)` `float64`. **Channel 0 = LEFT ear, channel 1 = RIGHT ear.**
68
+ Per-source audio = `fftconvolve(dry_signal, rir[channel])`.
69
+
70
+ ## `coords.json` schema — coordinate systems & directionality
71
+
72
+ Each case stores geometry in **two coordinate frames**:
73
+
74
+ | axis | Unity (left-handed) | Habitat / SoundSpaces (right-handed) |
75
+ |---|---|---|
76
+ | X | + = right | + = right (same) |
77
+ | Y | + = up | + = up (same) |
78
+ | Z | **+ = camera forward** | **+ = camera backward** (sign flipped) |
79
+
80
+ Conversion: `habitat = (x, y, -z)`. Listener facing:
81
+ `soundspaces_yaw = (90 + unity_yaw) % 360` (the +unity_yaw accounts for the yaw
82
+ direction reversed by the Z-flip; using `90 - unity_yaw` mirrors the X axis and
83
+ swaps the binaural L/R channels — that bug is fixed in this release).
84
+
85
+ Top-level keys:
86
+ - `scene`, `unity_yaw_deg`, `soundspaces_yaw_deg`, `image_width`, `image_height`,
87
+ `camera_intrinsic` `[fx, fy, cx, cy]`
88
+ - `listener_unity_world` / `listener_habitat` `[x, y, z]`, `ear_height_offset_m`
89
+ - `acoustic_materials` (per-class material mapping report; 101 Replica classes)
90
+ - `sources`: list, each with:
91
+ - `asset`, `class_num`, `audio_path`, `surface_mode`, `source_origin`
92
+ - `unity_world_xyz` / `habitat_xyz` — source position in each frame
93
+ - **`listener_local_xyz`** — source in **listener-facing local frame**, the key
94
+ directional field:
95
+ - **x < 0 = LEFT**, x > 0 = right
96
+ - **z > 0 = FRONT**, z < 0 = behind
97
+ - y = up/down
98
+ - `bbox_2d` `[x0, y0, x1, y1]` pixels (`xyxy_top_left_pixels`)
99
+ - `bbox_3d_unity_world` / `bbox_3d_habitat` — axis-aligned `[min_xyz, max_xyz]`
100
+ - `scale_multiplier`, `object_yaw_deg`, `rotation_euler_deg`, `color_rgb`
101
+ - `rir_file`, `wav_file`, `rir_shape`
102
+
103
+ > **Binaural directionality note**: for sources clearly off-axis (≳15°), the
104
+ > direct-path arrival lands in the correct ear (`listener_local_xyz.x < 0` →
105
+ > louder/earlier LEFT). For near-frontal sources (≲10°) the direct-path level
106
+ > difference is tiny and early room reflections in asymmetric rooms can dominate
107
+ > the per-channel energy — this is expected binaural physics, not a labeling error.
108
+
109
+ ## Licensing & attribution — READ BEFORE PUBLIC RELEASE
110
+
111
+ This dataset is **derived from the Replica Dataset** (meshes, renders, semantic
112
+ classes). Replica is distributed under its own research license, which
113
+ **restricts redistribution**. Rendered images and semantic-derived fields here
114
+ inherit those terms. Confirm you are permitted to redistribute Replica-derived
115
+ content before making this dataset public.
116
+ - Replica: https://github.com/facebookresearch/Replica-Dataset (see LICENSE)
117
+ - SoundSpaces 2.0: https://github.com/facebookresearch/sound-spaces
118
+ - Placed-object audio assets (`data/Effect_Object/...`): verify their individual
119
+ licenses are compatible with redistribution.
120
+
121
+ ## Citation
122
+
123
+ If you use this dataset, please cite Replica and SoundSpaces 2.0.
apartment_0/color_arg/case_000001/soundspaces/coords.json ADDED
@@ -0,0 +1,334 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
2
+ "scene": "apartment_0",
3
+ "physics_rendering": true,
4
+ "physics_validation_policy": "PhysxBasic",
5
+ "unity_yaw_deg": 271.86798095703125,
6
+ "soundspaces_yaw_deg": 1.86798095703125,
7
+ "image_width": 1280,
8
+ "image_height": 960,
9
+ "camera_intrinsic": [
10
+ 685.5110473632812,
11
+ 685.5110473632812,
12
+ 640.0,
13
+ 480.0
14
+ ],
15
+ "bbox_2d_format": "xyxy_top_left_pixels",
16
+ "bbox_3d_format": "xyzxyz_unity_world_aabb",
17
+ "listener_unity_world": [
18
+ -0.500462532043457,
19
+ -1.374765157699585,
20
+ -6.021244049072266
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+ ],
22
+ "listener_habitat": [
23
+ -0.500462532043457,
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+ -1.374765157699585,
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+ 6.021244049072266
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+ ],
27
+ "ear_height_offset_m": 1.5,
28
+ "unity_input_json": "/mnt/f/ss_dataset/train1000_hsv_jitter_physx_mask50/apartment_0/color_arg/case_000001/unity/unity_coords.json",
29
+ "mixed_wav_file": "audio_mix.wav",
30
+ "acoustic_materials": {
31
+ "enabled": true,
32
+ "base_material_json": "data/replica_material_config.json",
33
+ "resolved_material_json": "dataset/acoustic_material_configs/apartment_0.json",
34
+ "semantic_mesh": "data/scenes/replica/apartment_0/habitat/mesh_semantic_tri.ply",
35
+ "semantic_mesh_preserves_object_ids": true,
36
+ "configured_material_count": 30,
37
+ "semantic_class_count": 101,
38
+ "mapped_semantic_class_count": 101,
39
+ "mapped_semantic_classes": [
40
+ "backpack",
41
+ "bag",
42
+ "base-cabinet",
43
+ "basket",
44
+ "bathtub",
45
+ "beam",
46
+ "beanbag",
47
+ "bed",
48
+ "bench",
49
+ "bike",
50
+ "bin",
51
+ "blanket",
52
+ "blinds",
53
+ "book",
54
+ "bottle",
55
+ "bowl",
56
+ "box",
57
+ "cabinet",
58
+ "camera",
59
+ "candle",
60
+ "ceiling",
61
+ "chair",
62
+ "chopping-board",
63
+ "clock",
64
+ "cloth",
65
+ "clothing",
66
+ "coaster",
67
+ "comforter",
68
+ "computer-keyboard",
69
+ "cooktop",
70
+ "countertop",
71
+ "cup",
72
+ "curtain",
73
+ "cushion",
74
+ "desk",
75
+ "desk-organizer",
76
+ "desktop-computer",
77
+ "door",
78
+ "exercise-ball",
79
+ "faucet",
80
+ "floor",
81
+ "hair-dryer",
82
+ "handbag",
83
+ "handrail",
84
+ "indoor-plant",
85
+ "kitchen-utensil",
86
+ "knife-block",
87
+ "lamp",
88
+ "laptop",
89
+ "logo",
90
+ "major-appliance",
91
+ "mat",
92
+ "microwave",
93
+ "monitor",
94
+ "mouse",
95
+ "nightstand",
96
+ "pan",
97
+ "panel",
98
+ "paper-towel",
99
+ "phone",
100
+ "picture",
101
+ "pillar",
102
+ "pillow",
103
+ "pipe",
104
+ "plant-stand",
105
+ "plate",
106
+ "pot",
107
+ "rack",
108
+ "refrigerator",
109
+ "remote-control",
110
+ "rug",
111
+ "scarf",
112
+ "sculpture",
113
+ "set-of-clothing",
114
+ "shelf",
115
+ "shoe",
116
+ "shower-stall",
117
+ "sink",
118
+ "small-appliance",
119
+ "sofa",
120
+ "stair",
121
+ "stool",
122
+ "switch",
123
+ "table",
124
+ "table-runner",
125
+ "tablet",
126
+ "tissue-paper",
127
+ "toilet",
128
+ "toothbrush",
129
+ "towel",
130
+ "tv-screen",
131
+ "tv-stand",
132
+ "umbrella",
133
+ "utensil-holder",
134
+ "vase",
135
+ "vent",
136
+ "wall",
137
+ "wall-cabinet",
138
+ "wall-plug",
139
+ "wardrobe",
140
+ "window"
141
+ ],
142
+ "unmapped_semantic_classes": [],
143
+ "default_fallback_semantic_classes": [
144
+ "bench",
145
+ "bike",
146
+ "bin",
147
+ "bottle",
148
+ "bowl",
149
+ "box",
150
+ "camera",
151
+ "candle",
152
+ "clock",
153
+ "coaster",
154
+ "computer-keyboard",
155
+ "cooktop",
156
+ "cup",
157
+ "desk-organizer",
158
+ "desktop-computer",
159
+ "exercise-ball",
160
+ "faucet",
161
+ "hair-dryer",
162
+ "kitchen-utensil",
163
+ "knife-block",
164
+ "laptop",
165
+ "logo",
166
+ "monitor",
167
+ "mouse",
168
+ "pan",
169
+ "paper-towel",
170
+ "phone",
171
+ "pillar",
172
+ "pipe",
173
+ "plant-stand",
174
+ "pot",
175
+ "rack",
176
+ "refrigerator",
177
+ "remote-control",
178
+ "sculpture",
179
+ "shoe",
180
+ "small-appliance",
181
+ "tablet",
182
+ "tissue-paper",
183
+ "toothbrush",
184
+ "tv-screen",
185
+ "tv-stand",
186
+ "umbrella",
187
+ "utensil-holder",
188
+ "wall-cabinet"
189
+ ]
190
+ },
191
+ "validation_images": {
192
+ "soundspaces_spheres": "soundspaces_validation_spheres.png",
193
+ "unity_fpv": "unity_fpv.png",
194
+ "side_by_side": "unity_fpv_vs_soundspaces_spheres.png"
195
+ },
196
+ "sources": [
197
+ {
198
+ "asset": "03_bookshelf_002",
199
+ "class_num": 3,
200
+ "audio_path": "data/Effect_Object/03_book_pages/03_book_pages_002.wav",
201
+ "surface_mode": "FloorPhysics",
202
+ "source_origin": "unity_placed",
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+ "semantic_class": null,
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+ "semantic_object_id": null,
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+ "semantic_center_unity_world": null,
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+ "semantic_center_replica_z_up": null,
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+ "semantic_bbox_sizes_replica": null,
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+ "habitat_xyz": [
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+ ],
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+ "listener_local_xyz": [
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+ ],
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+ "scale_multiplier": 1.0,
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+ "object_yaw_deg": 96.76116180419922,
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+ "rotation_euler_deg": [
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+ 270.0,
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+ 96.76116180419922,
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+ 0.0
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+ ],
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+ "color_rgb": [
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+ 0.05269891768693924,
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+ 0.8230847120285034,
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+ ],
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+ "bbox_2d": [
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+ ],
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+ "bbox_3d_unity_world": [
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+ ],
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+ "bbox_3d_habitat": [
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+ ],
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+ "audio_input": "data/Effect_Object/03_book_pages/03_book_pages_002.wav",
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+ "rir_file": "rir_src01_03_bookshelf_002.npy",
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+ "wav_file": "audio_src01_03_bookshelf_002.wav",
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+ "rir_shape": [
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+ 2,
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+ 4789
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+ ]
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+ },
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+ {
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+ "asset": "11_guitar_008",
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+ "class_num": 11,
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+ "audio_path": "data/Effect_Object/11_instrument/11_guitar_002.wav",
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+ "surface_mode": "FloorPhysics",
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+ "source_origin": "unity_placed",
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+ "semantic_class": null,
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+ "semantic_object_id": null,
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+ "semantic_center_unity_world": null,
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+ "semantic_center_replica_z_up": null,
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+ "semantic_bbox_sizes_replica": null,
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+ "unity_world_xyz": [
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+ ],
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+ "habitat_xyz": [
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+ ],
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+ "listener_local_xyz": [
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+ ],
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+ "scale_multiplier": 1.0,
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+ "object_yaw_deg": 299.144775390625,
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+ "rotation_euler_deg": [
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+ 0.00606039073318243
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+ ],
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+ "color_rgb": [
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