--- license: cc-by-sa-3.0 tags: - pixel-art - diffusion - image-generation - sprites - rpg - game-assets task_categories: - image-to-image size_categories: - 10K

**Action spritesheet target:**

Each action spritesheet encodes three actions — **walk**, **thrust**, and **slash** — arranged in a fixed layout. For each action, animation frames are provided for all four viewing directions, enabling structured motion generation conditioned on character appearance. --- ## Action Sheet Representation Action spritesheets follow a consistent layout convention: - Rows correspond to viewing directions. - Columns correspond to animation frames. - Different actions occupy predefined regions of the sheet. This structured representation allows diffusion models to learn coherent motion patterns while preserving appearance consistency across views. --- ## Dataset Structure ``` lpc-action-pixel-art-diffusion/ ├─ images/ │ └─ train.zip — Zipped action spritesheets (training targets) ├─ assets/ │ ├─ sample_4view.png — Example 4-view character (documentation only) │ └─ sample_actions.png — Example action spritesheet (documentation only) └─ README.md ``` - Training images are stored in a compressed archive for efficient storage and distribution. - Files in `assets/` are provided for documentation and illustration purposes only and are **not** part of the training set. --- ## Intended Use This dataset is intended for: - Training **image-conditional diffusion models** that generate action spritesheets from 4-view character inputs. - Research on motion-aware sprite generation and structured pixel-art synthesis. - Educational and experimental projects involving conditional generative models. It is **not** intended for use as a production-ready asset library. --- ## Limitations - The dataset follows LPC visual conventions and may not generalize to non-humanoid or non-LPC sprite styles. - Action annotations are implicit in the spritesheet layout rather than provided as explicit labels. - The dataset assumes a fixed action layout and does not cover arbitrary or variable-length animations. --- ## Attribution and License All action spritesheets are derived from LPC-style pixel-art resources based on the [Universal LPC spritesheet by makrohn](https://github.com/makrohn/Universal-LPC-spritesheet/tree/7040e2fe85d2cb1e8154ec5fce382589d369bdb8). This dataset follows the original licensing requirements. Any use of this dataset or derivative works **must provide appropriate attribution** and **share derivatives under the same license terms**.