---
license: cc-by-sa-3.0
tags:
- pixel-art
- diffusion
- image-generation
- sprites
- rpg
- game-assets
task_categories:
- image-to-image
size_categories:
- 10K
**Action spritesheet target:**
Each action spritesheet encodes three actions — **walk**, **thrust**, and
**slash** — arranged in a fixed layout. For each action, animation frames are
provided for all four viewing directions, enabling structured motion generation
conditioned on character appearance.
---
## Action Sheet Representation
Action spritesheets follow a consistent layout convention:
- Rows correspond to viewing directions.
- Columns correspond to animation frames.
- Different actions occupy predefined regions of the sheet.
This structured representation allows diffusion models to learn coherent motion
patterns while preserving appearance consistency across views.
---
## Dataset Structure
```
lpc-action-pixel-art-diffusion/
├─ images/
│ └─ train.zip — Zipped action spritesheets (training targets)
├─ assets/
│ ├─ sample_4view.png — Example 4-view character (documentation only)
│ └─ sample_actions.png — Example action spritesheet (documentation only)
└─ README.md
```
- Training images are stored in a compressed archive for efficient storage and
distribution.
- Files in `assets/` are provided for documentation and illustration purposes
only and are **not** part of the training set.
---
## Intended Use
This dataset is intended for:
- Training **image-conditional diffusion models** that generate action
spritesheets from 4-view character inputs.
- Research on motion-aware sprite generation and structured pixel-art synthesis.
- Educational and experimental projects involving conditional generative models.
It is **not** intended for use as a production-ready asset library.
---
## Limitations
- The dataset follows LPC visual conventions and may not generalize to
non-humanoid or non-LPC sprite styles.
- Action annotations are implicit in the spritesheet layout rather than provided
as explicit labels.
- The dataset assumes a fixed action layout and does not cover arbitrary or
variable-length animations.
---
## Attribution and License
All action spritesheets are derived from LPC-style pixel-art resources based on
the
[Universal LPC spritesheet by makrohn](https://github.com/makrohn/Universal-LPC-spritesheet/tree/7040e2fe85d2cb1e8154ec5fce382589d369bdb8).
This dataset follows the original licensing requirements.
Any use of this dataset or derivative works **must provide appropriate
attribution** and **share derivatives under the same license terms**.