---
license: cc-by-sa-3.0
tags:
- pixel-art
- diffusion
- image-generation
- sprites
- rpg
- game-assets
task_categories:
- unconditional-image-generation
- text-to-image
size_categories:
- 10K
Each sample contains four directional renderings of the same character arranged
in a consistent layout. These images form the primary training targets for both
unconditional and text-conditioned generation.
---
## Action Sheet Representation
Action sheets encode character motions into a fixed two-dimensional layout, where
rows correspond to viewing directions and columns correspond to animation frames.
Different actions (e.g. walk, thrust, slash) occupy predefined regions of the
sheet.
Although action sheets are **not included in this dataset**, they are shown here
to illustrate the motion representation used in downstream experiments.
Action data is provided separately in the
[lpc-action-pixel-art-diffusion](https://huggingface.co/datasets/carlosuperb/lpc-action-pixel-art-diffusion)
dataset and is not required for using this dataset for unconditional or
text-to-image generation.
---
## Dataset Structure
```
lpc-4view-pixel-art-diffusion/
├─ images/
│ └─ train.zip — Zipped training images (4-view character sprites)
├─ captions/
│ └─ captions.csv — Text captions for text-to-image training
├─ assets/
│ ├─ sample_4view.png — Example 4-view character (documentation only)
│ └─ actions_layout.png — Action sheet layout illustration (documentation only)
└─ README.md
```
- Training images are stored in compressed archives for efficient storage.
- Files in `assets/` are provided for documentation and illustration purposes
only and are **not** part of the training set.
---
## Intended Use
This dataset is intended for:
- Training **unconditional diffusion models** for LPC-style 4-view pixel-art
character generation.
- Training **text-to-image diffusion models** using caption-based appearance
descriptions.
- Educational and experimental projects involving structured sprite-based
generative models.
It is **not** intended for use as a production-ready asset library.
---
## Limitations
- The dataset follows LPC visual conventions and may not generalize to
non-humanoid or non-LPC sprite styles.
- The dataset focuses on static character appearance and does not include
explicit motion or action annotations.
- Some visual variations and artifacts reflect the original source material.
Users should take these limitations into account when training or evaluating
models.
---
## Attribution and License
All character sprites were generated using the
[Universal LPC spritesheet by makrohn](https://github.com/makrohn/Universal-LPC-spritesheet/tree/7040e2fe85d2cb1e8154ec5fce382589d369bdb8).
This dataset is derived from LPC-style pixel-art resources and follows the
original licensing requirements.
Any use of this dataset or derivative works **must provide appropriate
attribution** and **share derivatives under the same license terms**.
---