File size: 4,910 Bytes
17078fb
84aaf39
 
 
 
 
 
 
 
 
 
 
 
 
17078fb
84aaf39
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
---
license: other
license_name: per-source-dataset-licenses
license_link: https://huggingface.co/datasets/alexmkwizu/gaussian_training_datasets
pretty_name: Gaussian Training Datasets (COLMAP) for msplat
task_categories:
  - image-to-3d
tags:
  - 3d-gaussian-splatting
  - gaussian-splatting
  - nerf
  - colmap
  - apple-silicon
  - msplat
---

# Gaussian Training Datasets (COLMAP) for msplat

COLMAP-format multi-view scenes for training **3D Gaussian Splatting** models,
packaged for **[msplat](https://github.com/SeedeXR/msplat)** — a Metal-native 3DGS
trainer for Apple Silicon. Also includes pre-trained `.ply` splats under
`tested_outputs/`.

> **All scenes are redistributed from third-party datasets. Full credit goes to
> their original authors — see [Licensing & credits](#licensing--credits) and please
> cite the original papers.** This repo only repackages them in COLMAP layout for
> convenience.

## Contents

```
mipnerf360/{bicycle,bonsai,counter,garden,kitchen,room,stump}/   # Mip-NeRF 360
tandt/{train,truck}/                                             # Tanks & Temples
db/{drjohnson,playroom}/                                         # Deep Blending
    └── images/  +  sparse/0/{cameras,images,points3D}.bin       # COLMAP layout

tested_outputs/                # pre-trained 3DGS .ply splats (+ SUMMARY.md, RESULTS.md)
```

## Usage with msplat

```bash
pip install -U "huggingface_hub[cli]"

# Download everything into ./datasets/
hf download alexmkwizu/gaussian_training_datasets --repo-type dataset --local-dir datasets

# Or a single scene
hf download alexmkwizu/gaussian_training_datasets --repo-type dataset \
    --include "tandt/truck/*" --local-dir datasets

# Train (pick -d by native image size: Mip-NeRF 360 ~16 MP -> -d 4; T&T/DB ~1 MP -> -d 1)
msplat datasets/mipnerf360/garden -n 7000 -d 4 --eval
msplat datasets/tandt/truck      -n 7000 -d 1 --eval
```

### Pre-trained splats (`tested_outputs/`)

Standard 3DGS binary PLYs trained with msplat (7000 iters) on an M4 / 16 GB MacBook
Pro. Indoor scenes reach PSNR 27–30. Drag any `.ply` into a web viewer such as
**[SuperSplat](https://superspl.at/editor)** to view. See `tested_outputs/SUMMARY.md`.

## Licensing & credits

This dataset **redistributes** scenes from the following works. Each retains the
license/terms of its original source — consult the original project pages, and if
you use these scenes, **cite the original papers**.

### Mip-NeRF 360 — `mipnerf360/`
Scenes from the Mip-NeRF 360 dataset (Google Research). Project page & terms:
https://jonbarron.info/mipnerf360/

```bibtex
@inproceedings{barron2022mipnerf360,
  title     = {Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fields},
  author    = {Barron, Jonathan T. and Mildenhall, Ben and Verbin, Dor and
               Srinivasan, Pratul P. and Hedman, Peter},
  booktitle = {CVPR},
  year      = {2022}
}
```

### Tanks and Temples — `tandt/` (train, truck)
From the Tanks and Temples benchmark (Intel). COLMAP-preprocessed version as
distributed by Inria GRAPHDECO. Project: https://www.tanksandtemples.org/

```bibtex
@article{Knapitsch2017,
  title   = {Tanks and Temples: Benchmarking Large-Scale Scene Reconstruction},
  author  = {Knapitsch, Arno and Park, Jaesik and Zhou, Qian-Yi and Koltun, Vladlen},
  journal = {ACM Transactions on Graphics},
  volume  = {36}, number = {4}, year = {2017}
}
```

### Deep Blending — `db/` (drjohnson, playroom)
From Deep Blending for Free-Viewpoint Image-Based Rendering (UCL / Inria).
COLMAP-preprocessed version as distributed by Inria GRAPHDECO.

```bibtex
@article{hedman2018deep,
  title   = {Deep Blending for Free-Viewpoint Image-Based Rendering},
  author  = {Hedman, Peter and Philip, Julien and Price, True and Frahm, Jan-Michael
             and Drettakis, George and Brostow, Gabriel},
  journal = {ACM Transactions on Graphics (SIGGRAPH Asia)},
  volume  = {37}, number = {6}, year = {2018}
}
```

### COLMAP preprocessing (Tanks & Temples + Deep Blending)
The COLMAP versions of the Tanks & Temples and Deep Blending scenes are those
distributed with the 3D Gaussian Splatting project, Inria GRAPHDECO:
https://repo-sam.inria.fr/fungraph/3d-gaussian-splatting/

```bibtex
@article{kerbl3Dgaussians,
  title   = {3D Gaussian Splatting for Real-Time Radiance Field Rendering},
  author  = {Kerbl, Bernhard and Kopanas, Georgios and Leimk{\"u}hler, Thomas and
             Drettakis, George},
  journal = {ACM Transactions on Graphics}, volume = {42}, number = {4}, year = {2023}
}
```

### COLMAP (Structure-from-Motion)
Camera poses / sparse points were produced with COLMAP (Schönberger & Frahm,
CVPR 2016; Schönberger et al., ECCV 2016): https://colmap.github.io/

---

Trained-splat outputs in `tested_outputs/` were generated by
[msplat](https://github.com/SeedeXR/msplat) (Apache-2.0). The input scenes remain
under their original licenses as above.