Update inputs: engineering/humanoid_velocity_tracking_policy/base
Browse filesThis view is limited to 50 files because it contains too many changes. See raw diff
- .gitattributes +46 -0
- tasks/engineering/humanoid_velocity_tracking_policy/base/input/PROPRIO_SPEC.md +84 -0
- tasks/engineering/humanoid_velocity_tracking_policy/base/input/SUCCESS.md +95 -0
- tasks/engineering/humanoid_velocity_tracking_policy/base/input/assets/__init__.py +1 -0
- tasks/engineering/humanoid_velocity_tracking_policy/base/input/assets/articulation_cfg.py +192 -0
- tasks/engineering/humanoid_velocity_tracking_policy/base/input/assets/meshes/AL1.STL +3 -0
- tasks/engineering/humanoid_velocity_tracking_policy/base/input/assets/meshes/AL2.STL +3 -0
- tasks/engineering/humanoid_velocity_tracking_policy/base/input/assets/meshes/AL3.STL +3 -0
- tasks/engineering/humanoid_velocity_tracking_policy/base/input/assets/meshes/AL4.STL +3 -0
- tasks/engineering/humanoid_velocity_tracking_policy/base/input/assets/meshes/AL5.STL +3 -0
- tasks/engineering/humanoid_velocity_tracking_policy/base/input/assets/meshes/AL6.STL +3 -0
- tasks/engineering/humanoid_velocity_tracking_policy/base/input/assets/meshes/AL7.STL +3 -0
- tasks/engineering/humanoid_velocity_tracking_policy/base/input/assets/meshes/AR1.STL +3 -0
- tasks/engineering/humanoid_velocity_tracking_policy/base/input/assets/meshes/AR2.STL +3 -0
- tasks/engineering/humanoid_velocity_tracking_policy/base/input/assets/meshes/AR3.STL +3 -0
- tasks/engineering/humanoid_velocity_tracking_policy/base/input/assets/meshes/AR4.STL +0 -0
- tasks/engineering/humanoid_velocity_tracking_policy/base/input/assets/meshes/AR5.STL +0 -0
- tasks/engineering/humanoid_velocity_tracking_policy/base/input/assets/meshes/AR6.STL +0 -0
- tasks/engineering/humanoid_velocity_tracking_policy/base/input/assets/meshes/AR7.STL +3 -0
- tasks/engineering/humanoid_velocity_tracking_policy/base/input/assets/meshes/Ankle_Cross_Left.STL +0 -0
- tasks/engineering/humanoid_velocity_tracking_policy/base/input/assets/meshes/Ankle_Cross_Right.STL +0 -0
- tasks/engineering/humanoid_velocity_tracking_policy/base/input/assets/meshes/Crank_Down_Left.STL +3 -0
- tasks/engineering/humanoid_velocity_tracking_policy/base/input/assets/meshes/Crank_Down_Right.STL +3 -0
- tasks/engineering/humanoid_velocity_tracking_policy/base/input/assets/meshes/Crank_Up_Left.STL +3 -0
- tasks/engineering/humanoid_velocity_tracking_policy/base/input/assets/meshes/Crank_Up_Right.STL +3 -0
- tasks/engineering/humanoid_velocity_tracking_policy/base/input/assets/meshes/Down_Left_XX_Ball.STL +3 -0
- tasks/engineering/humanoid_velocity_tracking_policy/base/input/assets/meshes/Down_Left_X_Ball.STL +3 -0
- tasks/engineering/humanoid_velocity_tracking_policy/base/input/assets/meshes/Down_Left_Y_Ball.STL +3 -0
- tasks/engineering/humanoid_velocity_tracking_policy/base/input/assets/meshes/Down_Right_XX_Ball.STL +3 -0
- tasks/engineering/humanoid_velocity_tracking_policy/base/input/assets/meshes/Down_Right_X_Ball.STL +3 -0
- tasks/engineering/humanoid_velocity_tracking_policy/base/input/assets/meshes/Down_Right_Y_Ball.STL +3 -0
- tasks/engineering/humanoid_velocity_tracking_policy/base/input/assets/meshes/H1.STL +3 -0
- tasks/engineering/humanoid_velocity_tracking_policy/base/input/assets/meshes/H2.STL +3 -0
- tasks/engineering/humanoid_velocity_tracking_policy/base/input/assets/meshes/Hip_Pitch_Left.STL +0 -0
- tasks/engineering/humanoid_velocity_tracking_policy/base/input/assets/meshes/Hip_Pitch_Right.STL +0 -0
- tasks/engineering/humanoid_velocity_tracking_policy/base/input/assets/meshes/Hip_Roll_Left.STL +0 -0
- tasks/engineering/humanoid_velocity_tracking_policy/base/input/assets/meshes/Hip_Roll_Right.STL +0 -0
- tasks/engineering/humanoid_velocity_tracking_policy/base/input/assets/meshes/Hip_Yaw_Left.STL +3 -0
- tasks/engineering/humanoid_velocity_tracking_policy/base/input/assets/meshes/Hip_Yaw_Right.STL +3 -0
- tasks/engineering/humanoid_velocity_tracking_policy/base/input/assets/meshes/Link_Long_Left.STL +3 -0
- tasks/engineering/humanoid_velocity_tracking_policy/base/input/assets/meshes/Link_Long_Right.STL +3 -0
- tasks/engineering/humanoid_velocity_tracking_policy/base/input/assets/meshes/Link_Short_Left.STL +3 -0
- tasks/engineering/humanoid_velocity_tracking_policy/base/input/assets/meshes/Link_Short_Right.STL +3 -0
- tasks/engineering/humanoid_velocity_tracking_policy/base/input/assets/meshes/Logo.STL +3 -0
- tasks/engineering/humanoid_velocity_tracking_policy/base/input/assets/meshes/Shank_Left.STL +3 -0
- tasks/engineering/humanoid_velocity_tracking_policy/base/input/assets/meshes/Shank_Right.STL +3 -0
- tasks/engineering/humanoid_velocity_tracking_policy/base/input/assets/meshes/Trunk.STL +3 -0
- tasks/engineering/humanoid_velocity_tracking_policy/base/input/assets/meshes/Up_Left_XX_Ball.STL +3 -0
- tasks/engineering/humanoid_velocity_tracking_policy/base/input/assets/meshes/Up_Left_X_Ball.STL +3 -0
- tasks/engineering/humanoid_velocity_tracking_policy/base/input/assets/meshes/Up_Left_Y_Ball.STL +3 -0
.gitattributes
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tasks/engineering/abb_irb6700_asset_to_urdf_instance_1/base/input/meshes/link_5.stl filter=lfs diff=lfs merge=lfs -text
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tasks/engineering/abb_irb6700_asset_to_urdf_instance_1/base/input/meshes/link_6.stl filter=lfs diff=lfs merge=lfs -text
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tasks/engineering/cailian_road_highway_alignment_2/base/input/topo_surface.dwg filter=lfs diff=lfs merge=lfs -text
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tasks/engineering/abb_irb6700_asset_to_urdf_instance_1/base/input/meshes/link_5.stl filter=lfs diff=lfs merge=lfs -text
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tasks/engineering/abb_irb6700_asset_to_urdf_instance_1/base/input/meshes/link_6.stl filter=lfs diff=lfs merge=lfs -text
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tasks/engineering/cailian_road_highway_alignment_2/base/input/topo_surface.dwg filter=lfs diff=lfs merge=lfs -text
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tasks/engineering/humanoid_velocity_tracking_policy/base/input/assets/meshes/Crank_Up_Right.STL filter=lfs diff=lfs merge=lfs -text
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tasks/engineering/humanoid_velocity_tracking_policy/base/input/assets/meshes/Down_Left_X_Ball.STL filter=lfs diff=lfs merge=lfs -text
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tasks/engineering/humanoid_velocity_tracking_policy/base/input/assets/meshes/Down_Right_XX_Ball.STL filter=lfs diff=lfs merge=lfs -text
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tasks/engineering/humanoid_velocity_tracking_policy/base/input/assets/meshes/Down_Right_X_Ball.STL filter=lfs diff=lfs merge=lfs -text
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tasks/engineering/humanoid_velocity_tracking_policy/base/input/assets/meshes/Down_Right_Y_Ball.STL filter=lfs diff=lfs merge=lfs -text
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tasks/engineering/humanoid_velocity_tracking_policy/base/input/assets/meshes/H1.STL filter=lfs diff=lfs merge=lfs -text
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tasks/engineering/humanoid_velocity_tracking_policy/base/input/assets/meshes/H2.STL filter=lfs diff=lfs merge=lfs -text
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tasks/engineering/humanoid_velocity_tracking_policy/base/input/assets/meshes/Hip_Yaw_Left.STL filter=lfs diff=lfs merge=lfs -text
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tasks/engineering/humanoid_velocity_tracking_policy/base/input/assets/meshes/Hip_Yaw_Right.STL filter=lfs diff=lfs merge=lfs -text
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tasks/engineering/humanoid_velocity_tracking_policy/base/input/assets/meshes/Link_Long_Left.STL filter=lfs diff=lfs merge=lfs -text
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tasks/engineering/humanoid_velocity_tracking_policy/base/input/assets/meshes/Link_Long_Right.STL filter=lfs diff=lfs merge=lfs -text
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tasks/engineering/humanoid_velocity_tracking_policy/base/input/assets/meshes/Link_Short_Left.STL filter=lfs diff=lfs merge=lfs -text
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tasks/engineering/humanoid_velocity_tracking_policy/base/input/assets/meshes/Link_Short_Right.STL filter=lfs diff=lfs merge=lfs -text
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tasks/engineering/humanoid_velocity_tracking_policy/base/input/assets/meshes/Logo.STL filter=lfs diff=lfs merge=lfs -text
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tasks/engineering/humanoid_velocity_tracking_policy/base/input/assets/meshes/Shank_Left.STL filter=lfs diff=lfs merge=lfs -text
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tasks/engineering/humanoid_velocity_tracking_policy/base/input/assets/meshes/Shank_Right.STL filter=lfs diff=lfs merge=lfs -text
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tasks/engineering/humanoid_velocity_tracking_policy/base/input/assets/meshes/Trunk.STL filter=lfs diff=lfs merge=lfs -text
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tasks/engineering/humanoid_velocity_tracking_policy/base/input/assets/meshes/Up_Left_XX_Ball.STL filter=lfs diff=lfs merge=lfs -text
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tasks/engineering/humanoid_velocity_tracking_policy/base/input/assets/meshes/Up_Left_X_Ball.STL filter=lfs diff=lfs merge=lfs -text
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tasks/engineering/humanoid_velocity_tracking_policy/base/input/assets/meshes/Up_Left_Y_Ball.STL filter=lfs diff=lfs merge=lfs -text
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tasks/engineering/humanoid_velocity_tracking_policy/base/input/assets/meshes/Up_Right_XX_Ball.STL filter=lfs diff=lfs merge=lfs -text
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tasks/engineering/humanoid_velocity_tracking_policy/base/input/assets/meshes/Up_Right_X_Ball.STL filter=lfs diff=lfs merge=lfs -text
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tasks/engineering/humanoid_velocity_tracking_policy/base/input/assets/meshes/Up_Right_Y_Ball.STL filter=lfs diff=lfs merge=lfs -text
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tasks/engineering/humanoid_velocity_tracking_policy/base/input/assets/meshes/Waist.STL filter=lfs diff=lfs merge=lfs -text
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tasks/engineering/humanoid_velocity_tracking_policy/base/input/assets/meshes/left_base_link.STL filter=lfs diff=lfs merge=lfs -text
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tasks/engineering/humanoid_velocity_tracking_policy/base/input/assets/meshes/left_foot_link.STL filter=lfs diff=lfs merge=lfs -text
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tasks/engineering/humanoid_velocity_tracking_policy/base/input/assets/meshes/left_hand_link.STL filter=lfs diff=lfs merge=lfs -text
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tasks/engineering/humanoid_velocity_tracking_policy/base/input/assets/meshes/right_base_link.STL filter=lfs diff=lfs merge=lfs -text
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tasks/engineering/humanoid_velocity_tracking_policy/base/input/assets/meshes/right_foot_link.STL filter=lfs diff=lfs merge=lfs -text
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tasks/engineering/humanoid_velocity_tracking_policy/base/input/assets/meshes/right_hand_link.STL filter=lfs diff=lfs merge=lfs -text
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tasks/engineering/humanoid_velocity_tracking_policy/base/input/PROPRIO_SPEC.md
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# Proprioceptive State Vector Spec
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The `obs["state"]` tensor passed to `Policy.inference` is a fixed-order
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concatenation of six terms, totalling **S = 78**. The commanded velocity
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(`[vx, vy, omega]`, 3-dim) is delivered separately via `obs["command"]`
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and is **NOT** part of `S`.
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Ordering matches the eval env's observation group, minus
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`velocity_commands` (which is pulled out into `obs["command"]`). If
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your submission recombines `command` and `state` into a single MLP
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input, place `command` at the position your training used. The
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reference training order is `[base_lin_vel, base_ang_vel,
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projected_gravity, command, joint_pos_rel, joint_vel, last_action]`,
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so `command` is inserted after `projected_gravity` at state offset 9.
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| Index range | Term | Dim | Units / frame |
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|-------------|-------------------|-----|----------------------------------------------------|
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| `[0:3]` | `base_lin_vel` | 3 | m/s, base frame (torso) |
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| `[3:6]` | `base_ang_vel` | 3 | rad/s, base frame |
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| `[6:9]` | `projected_gravity` | 3 | unit gravity vector in base frame (z ≈ −1 upright) |
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| `[9:32]` | `joint_pos_rel` | 23 | rad; `q − q_default`, URDF revolute order |
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| `[32:55]` | `joint_vel` | 23 | rad/s, URDF revolute order |
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| `[55:78]` | `last_action` | 23 | raw policy output (pre-scale, pre-offset) |
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**Total `S` = 78.**
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## Joint ordering (A = 23)
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Revolute joint order as declared in `assets/robot.urdf`; Isaac Lab
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preserves this ordering via `env.scene["robot"].joint_names`:
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```
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0 AAHead_yaw
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1 Head_pitch
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2 Left_Shoulder_Pitch
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3 Right_Shoulder_Pitch
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4 Waist
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5 Left_Shoulder_Roll
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6 Right_Shoulder_Roll
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7 Left_Hip_Pitch
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8 Right_Hip_Pitch
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9 Left_Elbow_Pitch
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10 Right_Elbow_Pitch
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11 Left_Hip_Roll
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12 Right_Hip_Roll
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13 Left_Elbow_Yaw
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14 Right_Elbow_Yaw
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15 Left_Hip_Yaw
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16 Right_Hip_Yaw
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17 Left_Knee_Pitch
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18 Right_Knee_Pitch
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19 Left_Ankle_Pitch
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20 Right_Ankle_Pitch
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21 Left_Ankle_Roll
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22 Right_Ankle_Roll
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```
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The three columns `joint_pos_rel`, `joint_vel`, and `last_action` all
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follow this order. Isaac Lab orders DoFs breadth-first from the
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articulation root, so the per-body order can look unintuitive — but the
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same articulation is used at train and eval time, so submissions can
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rely on the runtime order matching this spec. The authoritative
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runtime order comes from ``env.scene["robot"].joint_names``; print it
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on first call if you want to confirm.
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## Notes
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- All angles are radians; linear quantities are in SI units (m, m/s).
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- `base frame` means the `Trunk` link frame (URDF root rigid body).
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- `projected_gravity` is the gravity vector rotated into the base frame
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and normalised, so `z ≈ −1` when upright.
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- `joint_pos_rel` is `q − q_default`; the default pose is the one in
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`assets/articulation_cfg.py:_DEFAULT_JOINT_POS` (arms tucked with
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shoulder roll ±1.3 + shoulder pitch 0.2 + elbow yaw ±0.5, waist and
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head at 0, hip pitch −0.20, knee pitch 0.40, ankle pitch −0.25, rest
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0).
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- `last_action` is the *raw* action the policy emitted at the previous
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step (before the env multiplies by `ACTION_SCALE = 0.5` and adds the
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default offset).
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- The baseline training env injects additive uniform noise on the
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proprio terms during rollout; the eval env disables that noise so the
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`obs["state"]` you see is the clean state. If your training relied on
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frame stacking / history, reproduce that buffering inside
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`Policy.inference` — the eval env provides only the single-step obs.
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tasks/engineering/humanoid_velocity_tracking_policy/base/input/SUCCESS.md
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|
|
|
| 1 |
+
# Verifying Success
|
| 2 |
+
|
| 3 |
+
Strict, machine-checkable rules for the automated grader. Each gate is
|
| 4 |
+
pass/fail with no subjective interpretation.
|
| 5 |
+
|
| 6 |
+
## 1. Submission structure (hard gate — any failure = reject)
|
| 7 |
+
|
| 8 |
+
- Submission contains exactly two files at the expected paths:
|
| 9 |
+
`policy.py` and `checkpoint.pt`.
|
| 10 |
+
- `policy.py` imports cleanly under the Isaac Lab v2.3.2 / Isaac Sim 5.1.0
|
| 11 |
+
environment with **no extra `pip install`**. Disallowed prefixes
|
| 12 |
+
(regex, whole-word): `rsl_rl\b`, `stable_baselines3\b`, `sb3\b`,
|
| 13 |
+
`ray\b`, `hydra\b`.
|
| 14 |
+
- `policy.py` defines a top-level class `Policy` whose
|
| 15 |
+
`__init__(checkpoint_path: str, device: str)` returns in ≤ 60 s on
|
| 16 |
+
the grading host.
|
| 17 |
+
- `checkpoint.pt` is loadable by `Policy.__init__` — no download
|
| 18 |
+
attempts, no filesystem writes outside the working dir, no network
|
| 19 |
+
calls.
|
| 20 |
+
|
| 21 |
+
## 2. API contract (hard gate)
|
| 22 |
+
|
| 23 |
+
Invoke `Policy.inference({"command": C, "state": S})` once with a
|
| 24 |
+
smoke-test batch `N=4` on CUDA. The return value must satisfy, exactly:
|
| 25 |
+
|
| 26 |
+
- `isinstance(out, dict)` and `set(out.keys()) == {"action"}`.
|
| 27 |
+
- `out["action"].shape == (N, 23)`, `dtype == torch.float32`,
|
| 28 |
+
`device == C.device`.
|
| 29 |
+
- No NaNs, no Infs, `|action|.max() <= 100.0` (sanity clip — not a
|
| 30 |
+
performance gate).
|
| 31 |
+
- Call is idempotent: two back-to-back inferences on identical input
|
| 32 |
+
produce tensors with `torch.allclose(a, b, atol=1e-6)`.
|
| 33 |
+
|
| 34 |
+
## 3. Evaluation protocol (reference command, byte-identical)
|
| 35 |
+
|
| 36 |
+
```bash
|
| 37 |
+
python eval/run_eval.py \
|
| 38 |
+
--policy <submission>/policy.py \
|
| 39 |
+
--checkpoint <submission>/checkpoint.pt \
|
| 40 |
+
--seeds 0 1 2 3 4 5 6 7 8 9 \
|
| 41 |
+
--num_envs 64 --rollout_seconds 20.0 \
|
| 42 |
+
--device cuda --results_path results.json
|
| 43 |
+
```
|
| 44 |
+
|
| 45 |
+
- Grader runs this command twice back-to-back. Both runs must emit a
|
| 46 |
+
valid `results.json` containing the fields `lin_vel_rmse_xy`,
|
| 47 |
+
`ang_vel_mae_z`, `fall_rate`, `per_seed`.
|
| 48 |
+
- **Determinism check:** per-seed metrics across the two runs must
|
| 49 |
+
agree to `atol=1e-4` (floating-point tolerance). Larger drift =
|
| 50 |
+
reject (submission introduced non-determinism, e.g. uninitialised
|
| 51 |
+
buffer, dropout in eval, stochastic sampling).
|
| 52 |
+
|
| 53 |
+
## 4. Numerical acceptance (primary score)
|
| 54 |
+
|
| 55 |
+
Let `L = lin_vel_rmse_xy` (m/s), `A = ang_vel_mae_z` (rad/s),
|
| 56 |
+
`F = fall_rate` — all computed as the 10-seed mean from the reference
|
| 57 |
+
command above.
|
| 58 |
+
|
| 59 |
+
- **Fall gate (hard reject):** `F > 0.5` → fail, regardless of `L + A`.
|
| 60 |
+
- **Primary score:** `S = L + A` (lower is better).
|
| 61 |
+
- **Tiebreaker 1:** `F` (lower wins).
|
| 62 |
+
- **Tiebreaker 2:** `L` alone (lower wins) — used only if `S` and `F`
|
| 63 |
+
tie to 4 decimals.
|
| 64 |
+
|
| 65 |
+
## 5. Baseline-relative pass bands (only if an absolute pass/fail is required)
|
| 66 |
+
|
| 67 |
+
Reference baseline: `S_base = 0.3324 + 0.1850 = 0.5174`, `F_base = 0.0`.
|
| 68 |
+
|
| 69 |
+
| Band | Condition |
|
| 70 |
+
|---|---|
|
| 71 |
+
| **Pass** | `F <= 0.05` **and** `S <= 0.5174 * 1.10` (i.e. `S <= 0.5691`) |
|
| 72 |
+
| **Strong pass** | `F <= 0.01` **and** `S <= 0.5174` |
|
| 73 |
+
| **Fail** | any other outcome |
|
| 74 |
+
|
| 75 |
+
## 6. Comparison arithmetic (leaves no room for subjectivity)
|
| 76 |
+
|
| 77 |
+
- All metrics are rounded to **4 decimal places** before comparison
|
| 78 |
+
(banker's rounding, `numpy.round`).
|
| 79 |
+
- Ranking comparisons use the rounded values; ties at that precision
|
| 80 |
+
fall through to the next tiebreaker in §4.
|
| 81 |
+
- `per_seed` arrays are aligned by seed index, not by order — the
|
| 82 |
+
grader reads `results["per_seed"]["seeds"]` as the key.
|
| 83 |
+
|
| 84 |
+
## 7. Resource gates (hard reject on violation)
|
| 85 |
+
|
| 86 |
+
- End-to-end wall clock ≤ 30 min on the selected AgentHLE gpu-free VM (1× NVIDIA L4).
|
| 87 |
+
- Peak policy-side VRAM ≤ 8 GB (measured via
|
| 88 |
+
`torch.cuda.max_memory_allocated` delta around `Policy.inference`).
|
| 89 |
+
- No subprocess spawns, no sockets opened from `policy.py`.
|
| 90 |
+
|
| 91 |
+
## 8. Manual-review output (informational, not graded automatically)
|
| 92 |
+
|
| 93 |
+
When `--video` is passed, one `videos/seed_<i>.mp4` per seed is
|
| 94 |
+
produced for qualitative gait review. These are **not** used by the
|
| 95 |
+
automated grader but archived alongside the score for human audit.
|
tasks/engineering/humanoid_velocity_tracking_policy/base/input/assets/__init__.py
ADDED
|
@@ -0,0 +1 @@
|
|
|
|
|
|
|
| 1 |
+
"""Fixed articulation + URDF assets for the Humanoid Locomotion Challenge."""
|
tasks/engineering/humanoid_velocity_tracking_policy/base/input/assets/articulation_cfg.py
ADDED
|
@@ -0,0 +1,192 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
"""Articulation config for the Humanoid Locomotion Challenge robot.
|
| 2 |
+
|
| 3 |
+
**DO NOT MODIFY** when submitting to the challenge — this file is part of
|
| 4 |
+
the fixed evaluation surface. Any change here will cause your
|
| 5 |
+
submission to be evaluated against a different articulation than the one
|
| 6 |
+
the baseline was trained against.
|
| 7 |
+
|
| 8 |
+
URDF: ``assets/robot.urdf``. All 23 joints are revolute — 12 legs
|
| 9 |
+
(Hip_Pitch/Roll/Yaw, Knee_Pitch, Ankle_Pitch/Roll × 2) + 8 arms
|
| 10 |
+
(Shoulder_Pitch/Roll, Elbow_Pitch/Yaw × 2) + Waist + 2 head (AAHead_yaw,
|
| 11 |
+
Head_pitch). The arm / waist / head joints are anchored near their
|
| 12 |
+
tucked init pose by reward-side ``joint_deviation_l1`` terms at training
|
| 13 |
+
time; at eval they are simply driven by the policy's action output.
|
| 14 |
+
|
| 15 |
+
Leg PD: Hip/Knee stiffness 200 damping 5, Ankle stiffness 50 damping 1,
|
| 16 |
+
armature 0. Arm / waist / head PD: ``k = armature * (2π fn)²`` /
|
| 17 |
+
``b = 2 ζ armature (2π fn)`` with ``fn = 10 Hz`` and ``ζ = 2``.
|
| 18 |
+
"""
|
| 19 |
+
|
| 20 |
+
from __future__ import annotations
|
| 21 |
+
|
| 22 |
+
from pathlib import Path
|
| 23 |
+
|
| 24 |
+
import isaaclab.sim as sim_utils
|
| 25 |
+
from isaaclab.actuators import ImplicitActuatorCfg
|
| 26 |
+
from isaaclab.assets import ArticulationCfg
|
| 27 |
+
|
| 28 |
+
|
| 29 |
+
# Resolve ``assets/robot.urdf`` relative to this file so the config works
|
| 30 |
+
# regardless of the harness's current working directory.
|
| 31 |
+
URDF_PATH: str = str((Path(__file__).resolve().parent / "robot.urdf"))
|
| 32 |
+
|
| 33 |
+
|
| 34 |
+
# 23-DoF default pose. Arms tucked to the sides via shoulder roll
|
| 35 |
+
# ±1.3, slight forward shoulder pitch +0.2, elbow yaw ±0.5; waist and
|
| 36 |
+
# head neutral; legs in a nominal crouch with Ankle_Pitch −0.25 rad.
|
| 37 |
+
_DEFAULT_JOINT_POS: dict[str, float] = {
|
| 38 |
+
# Arms tucked.
|
| 39 |
+
"Left_Shoulder_Pitch": 0.20,
|
| 40 |
+
"Right_Shoulder_Pitch": 0.20,
|
| 41 |
+
"Left_Shoulder_Roll": -1.30,
|
| 42 |
+
"Right_Shoulder_Roll": 1.30,
|
| 43 |
+
"Left_Elbow_Pitch": 0.0,
|
| 44 |
+
"Right_Elbow_Pitch": 0.0,
|
| 45 |
+
"Left_Elbow_Yaw": -0.50,
|
| 46 |
+
"Right_Elbow_Yaw": 0.50,
|
| 47 |
+
# Waist + head neutral.
|
| 48 |
+
"Waist": 0.0,
|
| 49 |
+
"AAHead_yaw": 0.0,
|
| 50 |
+
"Head_pitch": 0.0,
|
| 51 |
+
# Legs: nominal stance.
|
| 52 |
+
"Left_Hip_Pitch": -0.20,
|
| 53 |
+
"Right_Hip_Pitch": -0.20,
|
| 54 |
+
"Left_Hip_Roll": 0.0,
|
| 55 |
+
"Right_Hip_Roll": 0.0,
|
| 56 |
+
"Left_Hip_Yaw": 0.0,
|
| 57 |
+
"Right_Hip_Yaw": 0.0,
|
| 58 |
+
"Left_Knee_Pitch": 0.40,
|
| 59 |
+
"Right_Knee_Pitch": 0.40,
|
| 60 |
+
"Left_Ankle_Pitch": -0.25,
|
| 61 |
+
"Right_Ankle_Pitch": -0.25,
|
| 62 |
+
"Left_Ankle_Roll": 0.0,
|
| 63 |
+
"Right_Ankle_Roll": 0.0,
|
| 64 |
+
}
|
| 65 |
+
|
| 66 |
+
|
| 67 |
+
# ---------------------------------------------------------------------------
|
| 68 |
+
# Leg PD schedule.
|
| 69 |
+
# ---------------------------------------------------------------------------
|
| 70 |
+
_LEG_HIP_KNEE_K: float = 200.0
|
| 71 |
+
_LEG_HIP_KNEE_B: float = 5.0
|
| 72 |
+
_LEG_HIP_KNEE_EFFORT: float = 200.0
|
| 73 |
+
_LEG_HIP_KNEE_VEL: float = 20.0
|
| 74 |
+
|
| 75 |
+
_LEG_ANKLE_K: float = 50.0
|
| 76 |
+
_LEG_ANKLE_B: float = 1.0
|
| 77 |
+
_LEG_ANKLE_EFFORT: float = 100.0
|
| 78 |
+
_LEG_ANKLE_VEL: float = 20.0
|
| 79 |
+
|
| 80 |
+
|
| 81 |
+
# ---------------------------------------------------------------------------
|
| 82 |
+
# Stiff PD for arms / waist / head. Derivation:
|
| 83 |
+
# k = armature · (2π fn)² , b = 2 ζ armature (2π fn) with fn=10 Hz, ζ=2.
|
| 84 |
+
# ---------------------------------------------------------------------------
|
| 85 |
+
_NATURAL_FREQ_HZ: float = 10.0
|
| 86 |
+
_DAMPING_RATIO: float = 2.0
|
| 87 |
+
_TWO_PI_FN: float = 2.0 * 3.1415926535 * _NATURAL_FREQ_HZ
|
| 88 |
+
_STIFFNESS_COEFF: float = _TWO_PI_FN * _TWO_PI_FN # ≈ 3947.84
|
| 89 |
+
_DAMPING_COEFF: float = 2.0 * _DAMPING_RATIO * _TWO_PI_FN # ≈ 251.33
|
| 90 |
+
|
| 91 |
+
|
| 92 |
+
def _gains(armature: float) -> tuple[float, float]:
|
| 93 |
+
return armature * _STIFFNESS_COEFF, armature * _DAMPING_COEFF
|
| 94 |
+
|
| 95 |
+
|
| 96 |
+
# Per-motor specs.
|
| 97 |
+
_ARM_ARMATURE, _ARM_EFFORT, _ARM_VEL = 0.0282528, 38.3, 17.59
|
| 98 |
+
_WAIST_ARMATURE, _WAIST_EFFORT, _WAIST_VEL = 0.0478125, 68.0, 14.66
|
| 99 |
+
_HEAD_ARMATURE, _HEAD_EFFORT, _HEAD_VEL = 0.0018, 7.0, 12.57
|
| 100 |
+
|
| 101 |
+
_ARM_K, _ARM_B = _gains(_ARM_ARMATURE)
|
| 102 |
+
_WAIST_K, _WAIST_B = _gains(_WAIST_ARMATURE)
|
| 103 |
+
_HEAD_K, _HEAD_B = _gains(_HEAD_ARMATURE)
|
| 104 |
+
|
| 105 |
+
|
| 106 |
+
HUMANOID_CFG = ArticulationCfg(
|
| 107 |
+
spawn=sim_utils.UrdfFileCfg(
|
| 108 |
+
asset_path=URDF_PATH,
|
| 109 |
+
fix_base=False,
|
| 110 |
+
merge_fixed_joints=True,
|
| 111 |
+
make_instanceable=True,
|
| 112 |
+
activate_contact_sensors=True,
|
| 113 |
+
replace_cylinders_with_capsules=False,
|
| 114 |
+
joint_drive=sim_utils.UrdfConverterCfg.JointDriveCfg(
|
| 115 |
+
target_type="position",
|
| 116 |
+
gains=sim_utils.UrdfConverterCfg.JointDriveCfg.PDGainsCfg(
|
| 117 |
+
stiffness=0.0,
|
| 118 |
+
damping=0.0,
|
| 119 |
+
),
|
| 120 |
+
),
|
| 121 |
+
rigid_props=sim_utils.RigidBodyPropertiesCfg(
|
| 122 |
+
disable_gravity=False,
|
| 123 |
+
retain_accelerations=False,
|
| 124 |
+
linear_damping=0.0,
|
| 125 |
+
angular_damping=0.0,
|
| 126 |
+
max_linear_velocity=1000.0,
|
| 127 |
+
max_angular_velocity=1000.0,
|
| 128 |
+
max_depenetration_velocity=1.0,
|
| 129 |
+
),
|
| 130 |
+
articulation_props=sim_utils.ArticulationRootPropertiesCfg(
|
| 131 |
+
enabled_self_collisions=True,
|
| 132 |
+
solver_position_iteration_count=8,
|
| 133 |
+
solver_velocity_iteration_count=4,
|
| 134 |
+
),
|
| 135 |
+
),
|
| 136 |
+
init_state=ArticulationCfg.InitialStateCfg(
|
| 137 |
+
pos=(0.0, 0.0, 0.72),
|
| 138 |
+
joint_pos=_DEFAULT_JOINT_POS,
|
| 139 |
+
joint_vel={".*": 0.0},
|
| 140 |
+
),
|
| 141 |
+
soft_joint_pos_limit_factor=0.9,
|
| 142 |
+
actuators={
|
| 143 |
+
# Legs.
|
| 144 |
+
"hip_knee": ImplicitActuatorCfg(
|
| 145 |
+
joint_names_expr=[".*_Hip_Pitch", ".*_Hip_Roll", ".*_Hip_Yaw", ".*_Knee_Pitch"],
|
| 146 |
+
effort_limit_sim=_LEG_HIP_KNEE_EFFORT,
|
| 147 |
+
velocity_limit_sim=_LEG_HIP_KNEE_VEL,
|
| 148 |
+
stiffness=_LEG_HIP_KNEE_K,
|
| 149 |
+
damping=_LEG_HIP_KNEE_B,
|
| 150 |
+
armature=0.0,
|
| 151 |
+
),
|
| 152 |
+
"ankle": ImplicitActuatorCfg(
|
| 153 |
+
joint_names_expr=[".*_Ankle_Pitch", ".*_Ankle_Roll"],
|
| 154 |
+
effort_limit_sim=_LEG_ANKLE_EFFORT,
|
| 155 |
+
velocity_limit_sim=_LEG_ANKLE_VEL,
|
| 156 |
+
stiffness=_LEG_ANKLE_K,
|
| 157 |
+
damping=_LEG_ANKLE_B,
|
| 158 |
+
armature=0.0,
|
| 159 |
+
),
|
| 160 |
+
# Arms / waist / head — stiff PD.
|
| 161 |
+
"arms": ImplicitActuatorCfg(
|
| 162 |
+
joint_names_expr=[
|
| 163 |
+
".*_Shoulder_Pitch",
|
| 164 |
+
".*_Shoulder_Roll",
|
| 165 |
+
".*_Elbow_Pitch",
|
| 166 |
+
".*_Elbow_Yaw",
|
| 167 |
+
],
|
| 168 |
+
effort_limit_sim=_ARM_EFFORT,
|
| 169 |
+
velocity_limit_sim=_ARM_VEL,
|
| 170 |
+
stiffness=_ARM_K,
|
| 171 |
+
damping=_ARM_B,
|
| 172 |
+
armature=_ARM_ARMATURE,
|
| 173 |
+
),
|
| 174 |
+
"waist": ImplicitActuatorCfg(
|
| 175 |
+
joint_names_expr=["Waist"],
|
| 176 |
+
effort_limit_sim=_WAIST_EFFORT,
|
| 177 |
+
velocity_limit_sim=_WAIST_VEL,
|
| 178 |
+
stiffness=_WAIST_K,
|
| 179 |
+
damping=_WAIST_B,
|
| 180 |
+
armature=_WAIST_ARMATURE,
|
| 181 |
+
),
|
| 182 |
+
"head": ImplicitActuatorCfg(
|
| 183 |
+
joint_names_expr=["AAHead_yaw", "Head_pitch"],
|
| 184 |
+
effort_limit_sim=_HEAD_EFFORT,
|
| 185 |
+
velocity_limit_sim=_HEAD_VEL,
|
| 186 |
+
stiffness=_HEAD_K,
|
| 187 |
+
damping=_HEAD_B,
|
| 188 |
+
armature=_HEAD_ARMATURE,
|
| 189 |
+
),
|
| 190 |
+
},
|
| 191 |
+
)
|
| 192 |
+
"""Fixed humanoid articulation used by the challenge eval harness."""
|
tasks/engineering/humanoid_velocity_tracking_policy/base/input/assets/meshes/AL1.STL
ADDED
|
@@ -0,0 +1,3 @@
|
|
|
|
|
|
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|
| 3 |
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|
tasks/engineering/humanoid_velocity_tracking_policy/base/input/assets/meshes/AL2.STL
ADDED
|
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
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version https://git-lfs.github.com/spec/v1
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|
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|
tasks/engineering/humanoid_velocity_tracking_policy/base/input/assets/meshes/AL3.STL
ADDED
|
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|
|
|
|
|
|
|
|
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|
| 1 |
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|
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|
tasks/engineering/humanoid_velocity_tracking_policy/base/input/assets/meshes/AL4.STL
ADDED
|
@@ -0,0 +1,3 @@
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|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
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version https://git-lfs.github.com/spec/v1
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|
| 3 |
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size 483984
|
tasks/engineering/humanoid_velocity_tracking_policy/base/input/assets/meshes/AL5.STL
ADDED
|
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
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version https://git-lfs.github.com/spec/v1
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|
| 3 |
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|
tasks/engineering/humanoid_velocity_tracking_policy/base/input/assets/meshes/AL6.STL
ADDED
|
@@ -0,0 +1,3 @@
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|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
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version https://git-lfs.github.com/spec/v1
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|
| 3 |
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size 125484
|
tasks/engineering/humanoid_velocity_tracking_policy/base/input/assets/meshes/AL7.STL
ADDED
|
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
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version https://git-lfs.github.com/spec/v1
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|
| 3 |
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size 686384
|
tasks/engineering/humanoid_velocity_tracking_policy/base/input/assets/meshes/AR1.STL
ADDED
|
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
version https://git-lfs.github.com/spec/v1
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|
| 3 |
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|
tasks/engineering/humanoid_velocity_tracking_policy/base/input/assets/meshes/AR2.STL
ADDED
|
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
version https://git-lfs.github.com/spec/v1
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|
| 3 |
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size 317584
|
tasks/engineering/humanoid_velocity_tracking_policy/base/input/assets/meshes/AR3.STL
ADDED
|
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
version https://git-lfs.github.com/spec/v1
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|
| 3 |
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size 751184
|
tasks/engineering/humanoid_velocity_tracking_policy/base/input/assets/meshes/AR4.STL
ADDED
|
Binary file (51.9 kB). View file
|
|
|
tasks/engineering/humanoid_velocity_tracking_policy/base/input/assets/meshes/AR5.STL
ADDED
|
Binary file (26.8 kB). View file
|
|
|
tasks/engineering/humanoid_velocity_tracking_policy/base/input/assets/meshes/AR6.STL
ADDED
|
Binary file (68.6 kB). View file
|
|
|
tasks/engineering/humanoid_velocity_tracking_policy/base/input/assets/meshes/AR7.STL
ADDED
|
@@ -0,0 +1,3 @@
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|
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|
|
|
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|
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| 1 |
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version https://git-lfs.github.com/spec/v1
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|
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|
tasks/engineering/humanoid_velocity_tracking_policy/base/input/assets/meshes/Ankle_Cross_Left.STL
ADDED
|
Binary file (59.1 kB). View file
|
|
|
tasks/engineering/humanoid_velocity_tracking_policy/base/input/assets/meshes/Ankle_Cross_Right.STL
ADDED
|
Binary file (59.1 kB). View file
|
|
|
tasks/engineering/humanoid_velocity_tracking_policy/base/input/assets/meshes/Crank_Down_Left.STL
ADDED
|
@@ -0,0 +1,3 @@
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|
|
|
|
|
|
|
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| 1 |
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version https://git-lfs.github.com/spec/v1
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| 3 |
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|
tasks/engineering/humanoid_velocity_tracking_policy/base/input/assets/meshes/Crank_Down_Right.STL
ADDED
|
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
|
|
|
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| 1 |
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version https://git-lfs.github.com/spec/v1
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|
| 3 |
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size 178684
|
tasks/engineering/humanoid_velocity_tracking_policy/base/input/assets/meshes/Crank_Up_Left.STL
ADDED
|
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
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version https://git-lfs.github.com/spec/v1
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|
| 3 |
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size 178684
|
tasks/engineering/humanoid_velocity_tracking_policy/base/input/assets/meshes/Crank_Up_Right.STL
ADDED
|
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
version https://git-lfs.github.com/spec/v1
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|
| 3 |
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|
tasks/engineering/humanoid_velocity_tracking_policy/base/input/assets/meshes/Down_Left_XX_Ball.STL
ADDED
|
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
|
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|
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| 1 |
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version https://git-lfs.github.com/spec/v1
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|
tasks/engineering/humanoid_velocity_tracking_policy/base/input/assets/meshes/Down_Left_X_Ball.STL
ADDED
|
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
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| 1 |
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version https://git-lfs.github.com/spec/v1
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|
tasks/engineering/humanoid_velocity_tracking_policy/base/input/assets/meshes/Down_Left_Y_Ball.STL
ADDED
|
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
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| 1 |
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version https://git-lfs.github.com/spec/v1
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|
tasks/engineering/humanoid_velocity_tracking_policy/base/input/assets/meshes/Down_Right_XX_Ball.STL
ADDED
|
@@ -0,0 +1,3 @@
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|
|
|
|
|
|
|
|
|
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|
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| 1 |
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version https://git-lfs.github.com/spec/v1
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| 3 |
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|
tasks/engineering/humanoid_velocity_tracking_policy/base/input/assets/meshes/Down_Right_X_Ball.STL
ADDED
|
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
version https://git-lfs.github.com/spec/v1
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|
| 3 |
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|
tasks/engineering/humanoid_velocity_tracking_policy/base/input/assets/meshes/Down_Right_Y_Ball.STL
ADDED
|
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
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version https://git-lfs.github.com/spec/v1
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|
tasks/engineering/humanoid_velocity_tracking_policy/base/input/assets/meshes/H1.STL
ADDED
|
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
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version https://git-lfs.github.com/spec/v1
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|
| 3 |
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|
tasks/engineering/humanoid_velocity_tracking_policy/base/input/assets/meshes/H2.STL
ADDED
|
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
version https://git-lfs.github.com/spec/v1
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|
tasks/engineering/humanoid_velocity_tracking_policy/base/input/assets/meshes/Hip_Pitch_Left.STL
ADDED
|
Binary file (64.6 kB). View file
|
|
|
tasks/engineering/humanoid_velocity_tracking_policy/base/input/assets/meshes/Hip_Pitch_Right.STL
ADDED
|
Binary file (64.2 kB). View file
|
|
|
tasks/engineering/humanoid_velocity_tracking_policy/base/input/assets/meshes/Hip_Roll_Left.STL
ADDED
|
Binary file (57.8 kB). View file
|
|
|
tasks/engineering/humanoid_velocity_tracking_policy/base/input/assets/meshes/Hip_Roll_Right.STL
ADDED
|
Binary file (57.8 kB). View file
|
|
|
tasks/engineering/humanoid_velocity_tracking_policy/base/input/assets/meshes/Hip_Yaw_Left.STL
ADDED
|
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
version https://git-lfs.github.com/spec/v1
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|
tasks/engineering/humanoid_velocity_tracking_policy/base/input/assets/meshes/Hip_Yaw_Right.STL
ADDED
|
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
version https://git-lfs.github.com/spec/v1
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size 144484
|
tasks/engineering/humanoid_velocity_tracking_policy/base/input/assets/meshes/Link_Long_Left.STL
ADDED
|
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
version https://git-lfs.github.com/spec/v1
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|
tasks/engineering/humanoid_velocity_tracking_policy/base/input/assets/meshes/Link_Long_Right.STL
ADDED
|
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
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version https://git-lfs.github.com/spec/v1
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|
| 3 |
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size 443084
|
tasks/engineering/humanoid_velocity_tracking_policy/base/input/assets/meshes/Link_Short_Left.STL
ADDED
|
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
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version https://git-lfs.github.com/spec/v1
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|
| 3 |
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size 442684
|
tasks/engineering/humanoid_velocity_tracking_policy/base/input/assets/meshes/Link_Short_Right.STL
ADDED
|
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
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| 1 |
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version https://git-lfs.github.com/spec/v1
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size 442684
|
tasks/engineering/humanoid_velocity_tracking_policy/base/input/assets/meshes/Logo.STL
ADDED
|
@@ -0,0 +1,3 @@
|
|
|
|
|
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|
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|
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| 1 |
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version https://git-lfs.github.com/spec/v1
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| 3 |
+
size 216984
|
tasks/engineering/humanoid_velocity_tracking_policy/base/input/assets/meshes/Shank_Left.STL
ADDED
|
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
version https://git-lfs.github.com/spec/v1
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|
| 3 |
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size 492684
|
tasks/engineering/humanoid_velocity_tracking_policy/base/input/assets/meshes/Shank_Right.STL
ADDED
|
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
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|
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| 1 |
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version https://git-lfs.github.com/spec/v1
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size 493284
|
tasks/engineering/humanoid_velocity_tracking_policy/base/input/assets/meshes/Trunk.STL
ADDED
|
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
version https://git-lfs.github.com/spec/v1
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| 2 |
+
oid sha256:39d9610b23ef8ac7ea4343231a499f9c485903bede62df9729a2cd1254fede8f
|
| 3 |
+
size 329384
|
tasks/engineering/humanoid_velocity_tracking_policy/base/input/assets/meshes/Up_Left_XX_Ball.STL
ADDED
|
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
version https://git-lfs.github.com/spec/v1
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| 2 |
+
oid sha256:6665fcb04cab8a46d2470299a9e1f753b1d6fd8e957474f8c85788548a76ea83
|
| 3 |
+
size 117684
|
tasks/engineering/humanoid_velocity_tracking_policy/base/input/assets/meshes/Up_Left_X_Ball.STL
ADDED
|
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
version https://git-lfs.github.com/spec/v1
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| 2 |
+
oid sha256:411742fe2e9153fca6eacc5c13329cd028f75bc1ffc4c723a3bb52173eb97bff
|
| 3 |
+
size 117684
|
tasks/engineering/humanoid_velocity_tracking_policy/base/input/assets/meshes/Up_Left_Y_Ball.STL
ADDED
|
@@ -0,0 +1,3 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
version https://git-lfs.github.com/spec/v1
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| 2 |
+
oid sha256:411742fe2e9153fca6eacc5c13329cd028f75bc1ffc4c723a3bb52173eb97bff
|
| 3 |
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size 117684
|