void function ( Item arg0 , int arg1 ) { if ( ! this . isFull ( ) ) { arg1 = Math . min ( arg1 , limit - count ) ; count += arg1 ; if ( invMap . containsKey ( arg0 ) ) { int loc0 = invMap . get ( arg0 ) ; arg1 += loc0 ; } invMap . put ( arg0 , arg1 ) ; } }
adds an item stack into the inventory concode_field_sep int limit concode_elem_sep int count concode_elem_sep Map<Item,Integer> invMap concode_field_sep void printInventory concode_elem_sep ItemStack[] getItemStacks concode_elem_sep void dumpAll concode_elem_sep boolean isFull