void function ( PropertyChangeListener arg0 , Object arg1 ) { addElementListener ( arg0 , arg1 ) ; }
initialise the appropriate model change listeners for the given modelelement to the given listener . overrule this when you need more than listening to all events from the base modelelement . concode_field_sep Logger LOG concode_elem_sep Collection<Object[]> listeners concode_field_sep String getParsingHelp concode_elem_sep boolean isValue concode_elem_sep void removeElementListener concode_elem_sep void cleanListener concode_elem_sep void updateListener concode_elem_sep void addElementListener concode_elem_sep void addElementListener concode_elem_sep void addElementListener concode_elem_sep void removeAllElementListeners concode_elem_sep String toString concode_elem_sep void parse