boolean function ( ) { return ! ( hasMoves ( OthelloSide . BLACK ) || hasMoves ( OthelloSide . WHITE ) ) ; }
tests if the game is finished . the game is finished if neither side has a legal move . concode_field_sep BitSet taken concode_elem_sep BitSet black concode_field_sep int countBlack concode_elem_sep void move concode_elem_sep void set concode_elem_sep boolean get concode_elem_sep boolean checkMove concode_elem_sep boolean onBoard concode_elem_sep OthelloBoard copy concode_elem_sep int countWhite concode_elem_sep boolean hasMoves concode_elem_sep boolean occupied