void function ( ) { System . out . println ( "srini_string" ) ; String loc0 = "srini_string" ; FileHandler loc1 = new FileHandler ( ) ; String loc2 = "srini_string" ; String loc3 = loc1 . readFromGameFile ( loc0 ) . getNodeName ( ) ; assertEquals ( loc2 , loc3 ) ; }
test of readfromgamefile method , of class filehandler . concode_field_sep PlaceHolder placeHolder concode_field_sep void testReadFromEditorFileForInvalidInput concode_elem_sep void setUpClass concode_elem_sep void testReadFromEditorFile concode_elem_sep void setUp concode_elem_sep void tearDownClass concode_elem_sep void tearDown