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TextureDreamer: Image-guided Texture Synthesis through Geometry-aware Diffusion
Paper • 2401.09416 • Published • 11 -
SHINOBI: Shape and Illumination using Neural Object Decomposition via BRDF Optimization In-the-wild
Paper • 2401.10171 • Published • 14 -
DMV3D: Denoising Multi-View Diffusion using 3D Large Reconstruction Model
Paper • 2311.09217 • Published • 22 -
GALA: Generating Animatable Layered Assets from a Single Scan
Paper • 2401.12979 • Published • 9
Collections
Discover the best community collections!
Collections including paper arxiv:2503.21732
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Depth Anything V2
Paper • 2406.09414 • Published • 105 -
An Image is Worth More Than 16x16 Patches: Exploring Transformers on Individual Pixels
Paper • 2406.09415 • Published • 52 -
Physics3D: Learning Physical Properties of 3D Gaussians via Video Diffusion
Paper • 2406.04338 • Published • 39 -
SAM 2: Segment Anything in Images and Videos
Paper • 2408.00714 • Published • 123
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FlashWorld: High-quality 3D Scene Generation within Seconds
Paper • 2510.13678 • Published • 74 -
NANO3D: A Training-Free Approach for Efficient 3D Editing Without Masks
Paper • 2510.15019 • Published • 65 -
GeoSVR: Taming Sparse Voxels for Geometrically Accurate Surface Reconstruction
Paper • 2509.18090 • Published • 5 -
Lyra: Generative 3D Scene Reconstruction via Video Diffusion Model Self-Distillation
Paper • 2509.19296 • Published • 32
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LinFusion: 1 GPU, 1 Minute, 16K Image
Paper • 2409.02097 • Published • 34 -
Phidias: A Generative Model for Creating 3D Content from Text, Image, and 3D Conditions with Reference-Augmented Diffusion
Paper • 2409.11406 • Published • 27 -
Diffusion Models Are Real-Time Game Engines
Paper • 2408.14837 • Published • 126 -
Segment Anything with Multiple Modalities
Paper • 2408.09085 • Published • 22
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TextureDreamer: Image-guided Texture Synthesis through Geometry-aware Diffusion
Paper • 2401.09416 • Published • 11 -
SHINOBI: Shape and Illumination using Neural Object Decomposition via BRDF Optimization In-the-wild
Paper • 2401.10171 • Published • 14 -
DMV3D: Denoising Multi-View Diffusion using 3D Large Reconstruction Model
Paper • 2311.09217 • Published • 22 -
GALA: Generating Animatable Layered Assets from a Single Scan
Paper • 2401.12979 • Published • 9
-
TextureDreamer: Image-guided Texture Synthesis through Geometry-aware Diffusion
Paper • 2401.09416 • Published • 11 -
SHINOBI: Shape and Illumination using Neural Object Decomposition via BRDF Optimization In-the-wild
Paper • 2401.10171 • Published • 14 -
DMV3D: Denoising Multi-View Diffusion using 3D Large Reconstruction Model
Paper • 2311.09217 • Published • 22 -
GALA: Generating Animatable Layered Assets from a Single Scan
Paper • 2401.12979 • Published • 9
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LinFusion: 1 GPU, 1 Minute, 16K Image
Paper • 2409.02097 • Published • 34 -
Phidias: A Generative Model for Creating 3D Content from Text, Image, and 3D Conditions with Reference-Augmented Diffusion
Paper • 2409.11406 • Published • 27 -
Diffusion Models Are Real-Time Game Engines
Paper • 2408.14837 • Published • 126 -
Segment Anything with Multiple Modalities
Paper • 2408.09085 • Published • 22
-
Depth Anything V2
Paper • 2406.09414 • Published • 105 -
An Image is Worth More Than 16x16 Patches: Exploring Transformers on Individual Pixels
Paper • 2406.09415 • Published • 52 -
Physics3D: Learning Physical Properties of 3D Gaussians via Video Diffusion
Paper • 2406.04338 • Published • 39 -
SAM 2: Segment Anything in Images and Videos
Paper • 2408.00714 • Published • 123
-
TextureDreamer: Image-guided Texture Synthesis through Geometry-aware Diffusion
Paper • 2401.09416 • Published • 11 -
SHINOBI: Shape and Illumination using Neural Object Decomposition via BRDF Optimization In-the-wild
Paper • 2401.10171 • Published • 14 -
DMV3D: Denoising Multi-View Diffusion using 3D Large Reconstruction Model
Paper • 2311.09217 • Published • 22 -
GALA: Generating Animatable Layered Assets from a Single Scan
Paper • 2401.12979 • Published • 9
-
FlashWorld: High-quality 3D Scene Generation within Seconds
Paper • 2510.13678 • Published • 74 -
NANO3D: A Training-Free Approach for Efficient 3D Editing Without Masks
Paper • 2510.15019 • Published • 65 -
GeoSVR: Taming Sparse Voxels for Geometrically Accurate Surface Reconstruction
Paper • 2509.18090 • Published • 5 -
Lyra: Generative 3D Scene Reconstruction via Video Diffusion Model Self-Distillation
Paper • 2509.19296 • Published • 32