coder3101 commited on
Commit
573f9a1
·
verified ·
1 Parent(s): a1e496d

Update README.md

Browse files
Files changed (1) hide show
  1. README.md +3 -1
README.md CHANGED
@@ -8,6 +8,8 @@ tags:
8
  - decensored
9
  - abliterated
10
  - ara
 
 
11
  ---
12
  # This is a decensored version of [meta-models/Muse-Glimmer-30B](https://huggingface.co/meta-models/Muse-Glimmer-30B), made using [Heretic](https://github.com/p-e-w/heretic) v1.2.0 with the [Arbitrary-Rank Ablation (ARA)](https://github.com/p-e-w/heretic/pull/211) method (with row-norm preservation)
13
 
@@ -242,4 +244,4 @@ All artifacts are released under Apache 2.0:
242
  | DFlash drafter head | Speculative decoding companion for faster generation |
243
  | Perception encoder | Frozen ViT-G/14 vision encoder (\~1.8B params) |
244
 
245
- **Where to send questions or comments about the model:** Please provide any feedback, comments or bug reports on the model through the Hugging Face page at [https://huggingface.co/meta-models/](https://huggingface.co/meta-models/). For more technical information about generation parameters and recipes for how to use Muse Glimmer in applications, please see the developer documentation.
 
8
  - decensored
9
  - abliterated
10
  - ara
11
+ base_model:
12
+ - meta-models/Muse-Glimmer-30B
13
  ---
14
  # This is a decensored version of [meta-models/Muse-Glimmer-30B](https://huggingface.co/meta-models/Muse-Glimmer-30B), made using [Heretic](https://github.com/p-e-w/heretic) v1.2.0 with the [Arbitrary-Rank Ablation (ARA)](https://github.com/p-e-w/heretic/pull/211) method (with row-norm preservation)
15
 
 
244
  | DFlash drafter head | Speculative decoding companion for faster generation |
245
  | Perception encoder | Frozen ViT-G/14 vision encoder (\~1.8B params) |
246
 
247
+ **Where to send questions or comments about the model:** Please provide any feedback, comments or bug reports on the model through the Hugging Face page at [https://huggingface.co/meta-models/](https://huggingface.co/meta-models/). For more technical information about generation parameters and recipes for how to use Muse Glimmer in applications, please see the developer documentation.