File size: 25,060 Bytes
8e3b2eb | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 | """
Universal dot-matrix font editor.
Features:
- Add / remove any character (any Unicode)
- Any grid size per character: cols Γ rows set independently
- Each character can have a different size
- Save to font_custom.json after every action (auto-save)
- Export to font_custom.py (ready for generate_sequences.py)
Usage:
python font_editor.py
python font_editor.py --font my_font.json # open a specific file
Keyboard shortcuts:
β / Enter save current char and go to next
β save current char and go to previous
C clear the grid
Delete remove current character (with confirmation)
"""
import argparse
import json
import tkinter as tk
from tkinter import messagebox, simpledialog
from pathlib import Path
# ββ Defaults ββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
DEFAULT_COLS = 4
DEFAULT_ROWS = 6
MIN_COLS = 1
MAX_COLS = 20
MIN_ROWS = 1
MAX_ROWS = 20
MAX_CANVAS_W = 720 # px β canvas will not exceed this
MAX_CANVAS_H = 560
MIN_CELL = 10 # px β minimum dot size
MAX_CELL = 64 # px β maximum dot size
GAP = 4 # px β gap between cells
DOT_ON = "#1c1c1e"
DOT_OFF = "#ececec"
BORDER = "#c0c0c0"
SAVE_FILE = Path("font_custom.json")
EXPORT_FILE = Path("font_custom.py")
# ββ Persistence ββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
def load_font(path: Path) -> tuple[dict, list]:
"""
Load font from JSON file.
Returns (font_data, chars_list) where:
font_data = {char: [[0,1,...], ...]}
chars_list = ordered list of all characters in the font
"""
if path.exists():
raw = json.loads(path.read_text(encoding="utf-8"))
font_data = {k: [list(r) for r in v] for k, v in raw.items()}
chars_list = list(raw.keys())
return font_data, chars_list
# Seed from font5x7_cyrillic if available
try:
from font5x7_cyrillic import FONT
font_data = {}
chars_list = []
for ch, grid in FONT.items():
rows_list = [list(map(int, row)) for row in grid.tolist()]
font_data[ch] = rows_list
chars_list.append(ch)
return font_data, chars_list
except Exception:
return {}, []
def save_font(font_data: dict, chars_list: list, path: Path):
ordered = {ch: font_data[ch] for ch in chars_list if ch in font_data}
path.write_text(
json.dumps(ordered, ensure_ascii=False, indent=2),
encoding="utf-8",
)
# ββ Cell-size helper βββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
def compute_cell(cols: int, rows: int) -> int:
cell_w = (MAX_CANVAS_W - (cols + 1) * GAP) // cols
cell_h = (MAX_CANVAS_H - (rows + 1) * GAP) // rows
return max(MIN_CELL, min(MAX_CELL, cell_w, cell_h))
# ββ Add-character dialog βββββββββββββββββββββββββββββββββββββββββββββββββββββ
class AddCharDialog(simpledialog.Dialog):
def __init__(self, parent, existing: set):
self.existing = existing
self.result_char = None
self.result_cols = DEFAULT_COLS
self.result_rows = DEFAULT_ROWS
super().__init__(parent, title="Add character")
def body(self, master):
master.config(bg="#f5f5f7")
tk.Label(master, text="Character:", bg="#f5f5f7",
font=("Segoe UI", 11)).grid(row=0, column=0, sticky="w", padx=8, pady=4)
self.ent_char = tk.Entry(master, width=6, font=("Segoe UI", 16))
self.ent_char.grid(row=0, column=1, sticky="w", padx=8)
self.ent_char.focus_set()
tk.Label(master, text="Columns:", bg="#f5f5f7",
font=("Segoe UI", 11)).grid(row=1, column=0, sticky="w", padx=8, pady=4)
self.spn_cols = tk.Spinbox(master, from_=MIN_COLS, to=MAX_COLS,
width=5, font=("Segoe UI", 11))
self.spn_cols.delete(0, "end")
self.spn_cols.insert(0, str(DEFAULT_COLS))
self.spn_cols.grid(row=1, column=1, sticky="w", padx=8)
tk.Label(master, text="Rows:", bg="#f5f5f7",
font=("Segoe UI", 11)).grid(row=2, column=0, sticky="w", padx=8, pady=4)
self.spn_rows = tk.Spinbox(master, from_=MIN_ROWS, to=MAX_ROWS,
width=5, font=("Segoe UI", 11))
self.spn_rows.delete(0, "end")
self.spn_rows.insert(0, str(DEFAULT_ROWS))
self.spn_rows.grid(row=2, column=1, sticky="w", padx=8)
return self.ent_char
def validate(self):
ch = self.ent_char.get().strip()
if not ch:
messagebox.showwarning("Invalid", "Enter a character.", parent=self)
return False
if len(ch) > 1:
messagebox.showwarning("Invalid",
"Enter exactly one character.", parent=self)
return False
if ch in self.existing:
messagebox.showwarning("Duplicate",
f"'{ch}' is already in the font.", parent=self)
return False
try:
c = int(self.spn_cols.get())
r = int(self.spn_rows.get())
except ValueError:
messagebox.showwarning("Invalid", "Cols/rows must be integers.", parent=self)
return False
if not (MIN_COLS <= c <= MAX_COLS) or not (MIN_ROWS <= r <= MAX_ROWS):
messagebox.showwarning(
"Invalid",
f"Cols: {MIN_COLS}β{MAX_COLS}, Rows: {MIN_ROWS}β{MAX_ROWS}.",
parent=self,
)
return False
self.result_char = ch
self.result_cols = c
self.result_rows = r
return True
def apply(self):
pass # result_* already set in validate
# ββ Main editor ββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
class FontEditor:
def __init__(self, root: tk.Tk, save_path: Path):
self.root = root
self.save_path = save_path
self.root.title("Dot-Matrix Font Editor")
self.root.configure(bg="#f5f5f7")
self.root.resizable(True, True)
self.font_data: dict = {}
self.chars_list: list[str] = []
self.idx: int = 0
self.grid: list[list[int]] = []
self._cell_ids: list[list[int]] = []
self.font_data, self.chars_list = load_font(save_path)
self._build_ui()
if self.chars_list:
self._load_char(0)
else:
self._update_empty_state()
# ββ Build UI βββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
def _build_ui(self):
# Header
hdr = tk.Frame(self.root, bg="#1c1c1e", padx=18, pady=10)
hdr.pack(fill="x")
self.lbl_char = tk.Label(hdr, text="β",
font=("Segoe UI", 36, "bold"),
fg="white", bg="#1c1c1e", width=4, anchor="w")
self.lbl_char.pack(side="left")
info = tk.Frame(hdr, bg="#1c1c1e")
info.pack(side="left", padx=16)
self.lbl_dim = tk.Label(info, text="",
font=("Segoe UI", 12), fg="#98c5e9", bg="#1c1c1e")
self.lbl_dim.pack(anchor="w")
self.lbl_progress = tk.Label(hdr, text="",
font=("Segoe UI", 11), fg="#ccc", bg="#1c1c1e")
self.lbl_progress.pack(side="right", padx=8)
# Grid-size controls
ctrl = tk.Frame(self.root, bg="#f5f5f7", pady=8)
ctrl.pack()
def _spinbox(parent, var, label, lo, hi, cmd):
f = tk.Frame(parent, bg="#f5f5f7")
f.pack(side="left", padx=10)
tk.Label(f, text=label, font=("Segoe UI", 11),
bg="#f5f5f7").pack(side="left")
spn = tk.Spinbox(f, textvariable=var,
from_=lo, to=hi, width=4,
font=("Segoe UI", 12), command=cmd)
spn.pack(side="left", padx=4)
spn.bind("<FocusOut>", lambda _: cmd())
spn.bind("<Return>", lambda _: cmd())
return spn
self.var_cols = tk.IntVar(value=DEFAULT_COLS)
self.var_rows = tk.IntVar(value=DEFAULT_ROWS)
_spinbox(ctrl, self.var_cols, "Columns:", MIN_COLS, MAX_COLS, self._on_cols_change)
_spinbox(ctrl, self.var_rows, "Rows:", MIN_ROWS, MAX_ROWS, self._on_rows_change)
# Canvas (resizable)
cvs_outer = tk.Frame(self.root, bg="#f5f5f7", pady=4)
cvs_outer.pack()
self.canvas = tk.Canvas(cvs_outer,
width=MAX_CANVAS_W, height=MAX_CANVAS_H,
bg="#f5f5f7", highlightthickness=0)
self.canvas.pack()
self.canvas.tag_bind("cell", "<Button-1>", self._on_click)
# Navigation
nav = tk.Frame(self.root, bg="#f5f5f7", pady=6)
nav.pack()
_b = dict(font=("Segoe UI", 12), relief="flat",
padx=14, pady=6, cursor="hand2", bd=0)
self.btn_prev = tk.Button(nav, text="β Prev", command=self.prev_char,
bg="#8e8e93", fg="white", **_b)
self.btn_prev.pack(side="left", padx=5)
tk.Button(nav, text="Clear", command=self.clear_grid,
bg="#ff3b30", fg="white", **_b).pack(side="left", padx=5)
self.btn_next = tk.Button(nav, text="Save & Next β",
command=self.save_and_next,
bg="#34c759", fg="white", **_b)
self.btn_next.pack(side="left", padx=5)
# Add / Remove
mgmt = tk.Frame(self.root, bg="#f5f5f7", pady=4)
mgmt.pack()
tk.Button(mgmt, text="+ Add character", command=self._add_char,
bg="#007aff", fg="white", **_b).pack(side="left", padx=5)
tk.Button(mgmt, text="β Remove current", command=self._remove_char,
bg="#ff9500", fg="white", **_b).pack(side="left", padx=5)
# Overview strip (scrollable canvas)
sep = tk.Frame(self.root, bg="#d0d0d0", height=1)
sep.pack(fill="x", pady=4)
ov_outer = tk.Frame(self.root, bg="#f5f5f7", padx=10, pady=4)
ov_outer.pack(fill="x")
tk.Label(ov_outer, text="Characters (β = defined, click to jump):",
font=("Segoe UI", 9), fg="#888", bg="#f5f5f7").pack(anchor="w")
# Use a Frame with wraplength for the overview buttons
self.ov_frame = tk.Frame(ov_outer, bg="#f5f5f7")
self.ov_frame.pack(fill="x")
self.ov_btns: dict[str, tk.Label] = {}
self._build_overview()
# Bottom bar
sep2 = tk.Frame(self.root, bg="#d0d0d0", height=1)
sep2.pack(fill="x")
bot = tk.Frame(self.root, bg="#f5f5f7", padx=12, pady=8)
bot.pack(fill="x")
tk.Button(bot, text="Export β font_custom.py",
command=self.export_font,
font=("Segoe UI", 11), relief="flat",
bg="#5856d6", fg="white",
padx=12, pady=5, cursor="hand2").pack(side="left")
self.lbl_status = tk.Label(bot, text="", font=("Segoe UI", 10),
fg="#555", bg="#f5f5f7")
self.lbl_status.pack(side="right")
# Keyboard shortcuts
self.root.bind("<Right>", lambda _: self.save_and_next())
self.root.bind("<Return>", lambda _: self.save_and_next())
self.root.bind("<Left>", lambda _: self.prev_char())
self.root.bind("c", lambda _: self.clear_grid())
self.root.bind("C", lambda _: self.clear_grid())
self.root.bind("<Delete>", lambda _: self._remove_char())
# ββ Overview βββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
def _build_overview(self):
for w in self.ov_frame.winfo_children():
w.destroy()
self.ov_btns.clear()
PER_ROW = 20
row_frame = None
for i, ch in enumerate(self.chars_list):
if i % PER_ROW == 0:
row_frame = tk.Frame(self.ov_frame, bg="#f5f5f7")
row_frame.pack(anchor="w")
lbl = tk.Label(row_frame, text=ch,
font=("Segoe UI", 10), padx=3, pady=1,
bg="#f5f5f7", cursor="hand2")
lbl.pack(side="left")
lbl.bind("<Button-1>", lambda e, idx=i: self._jump_to(idx))
self.ov_btns[ch] = lbl
self._update_overview_colors()
def _update_overview_colors(self):
for i, ch in enumerate(self.chars_list):
lbl = self.ov_btns.get(ch)
if not lbl:
continue
current = (i == self.idx)
defined = ch in self.font_data
if current:
lbl.config(fg="#ff9500", font=("Segoe UI", 10, "bold underline"))
elif defined:
lbl.config(fg="#34c759", font=("Segoe UI", 10, "bold"))
else:
lbl.config(fg="#aaaaaa", font=("Segoe UI", 10))
# ββ Canvas drawing ββββββββββββββββββββββββββββββββββββββββββββββββββββ
def _draw_grid(self):
cols = len(self.grid[0]) if self.grid else self.var_cols.get()
rows = len(self.grid) if self.grid else self.var_rows.get()
cell = compute_cell(cols, rows)
cw = cols * cell + (cols + 1) * GAP
ch = rows * cell + (rows + 1) * GAP
self.canvas.config(width=cw, height=ch)
self.canvas.delete("all")
self._cell_ids = []
for r in range(rows):
row_ids = []
for c in range(cols):
x1 = GAP + c * (cell + GAP)
y1 = GAP + r * (cell + GAP)
x2 = x1 + cell
y2 = y1 + cell
val = self.grid[r][c] if (r < len(self.grid) and
c < len(self.grid[r])) else 0
cid = self.canvas.create_rectangle(
x1, y1, x2, y2,
fill=DOT_ON if val else DOT_OFF,
outline=BORDER, width=1,
tags=("cell", f"r{r}c{c}"),
)
row_ids.append(cid)
self._cell_ids.append(row_ids)
self.root.update_idletasks()
def _on_click(self, event):
items = self.canvas.find_closest(event.x, event.y)
if not items:
return
for tag in self.canvas.gettags(items[0]):
if tag.startswith("r") and "c" in tag:
try:
r_s, c_s = tag[1:].split("c")
r, c = int(r_s), int(c_s)
self.grid[r][c] ^= 1
self.canvas.itemconfig(
items[0],
fill=DOT_ON if self.grid[r][c] else DOT_OFF,
)
except ValueError:
pass
break
# ββ Grid resize helpers βββββββββββββββββββββββββββββββββββββββββββββββ
def _resize_grid(self, new_cols: int, new_rows: int):
old_rows = len(self.grid)
old_cols = len(self.grid[0]) if self.grid else 0
# Adjust columns
new_grid = []
for r in range(old_rows):
row = self.grid[r]
if new_cols > old_cols:
row = row + [0] * (new_cols - old_cols)
else:
row = row[:new_cols]
new_grid.append(row)
# Adjust rows
if new_rows > old_rows:
for _ in range(new_rows - old_rows):
new_grid.append([0] * new_cols)
else:
new_grid = new_grid[:new_rows]
self.grid = new_grid
def _on_cols_change(self):
if not self.chars_list:
return
try:
new_cols = int(self.var_cols.get())
except (ValueError, tk.TclError):
return
new_cols = max(MIN_COLS, min(MAX_COLS, new_cols))
self.var_cols.set(new_cols)
new_rows = len(self.grid)
self._resize_grid(new_cols, new_rows)
self._draw_grid()
self._update_header()
def _on_rows_change(self):
if not self.chars_list:
return
try:
new_rows = int(self.var_rows.get())
except (ValueError, tk.TclError):
return
new_rows = max(MIN_ROWS, min(MAX_ROWS, new_rows))
self.var_rows.set(new_rows)
new_cols = len(self.grid[0]) if self.grid else self.var_cols.get()
self._resize_grid(new_cols, new_rows)
self._draw_grid()
self._update_header()
# ββ Navigation ββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
def _load_char(self, idx: int):
if not self.chars_list:
return
self.idx = idx
ch = self.chars_list[idx]
if ch in self.font_data:
saved = self.font_data[ch]
saved_rows = len(saved)
saved_cols = len(saved[0]) if saved else DEFAULT_COLS
self.var_cols.set(saved_cols)
self.var_rows.set(saved_rows)
self.grid = [list(row) for row in saved]
else:
cols = self.var_cols.get()
rows = self.var_rows.get()
self.grid = [[0] * cols for _ in range(rows)]
self._draw_grid()
self._update_header()
self._update_overview_colors()
def _update_header(self):
if not self.chars_list:
self.lbl_char.config(text="β")
self.lbl_dim.config(text="No characters")
self.lbl_progress.config(text="0 / 0")
return
ch = self.chars_list[self.idx]
cols = len(self.grid[0]) if self.grid else self.var_cols.get()
rows = len(self.grid) if self.grid else self.var_rows.get()
done = sum(1 for c in self.chars_list if c in self.font_data)
self.lbl_char.config(text=ch)
self.lbl_dim.config(text=f"{cols} cols Γ {rows} rows")
self.lbl_progress.config(
text=f"{self.idx + 1} / {len(self.chars_list)} | {done} defined")
self.btn_prev.config(state="normal" if self.idx > 0 else "disabled")
last = (self.idx == len(self.chars_list) - 1)
self.btn_next.config(text="Save β" if last else "Save & Next β")
def _update_empty_state(self):
self.lbl_char.config(text="β")
self.lbl_dim.config(text="Font is empty β click '+ Add character'")
self.lbl_progress.config(text="0 / 0")
self.canvas.delete("all")
def _save_current(self):
if not self.chars_list:
return
ch = self.chars_list[self.idx]
self.font_data[ch] = [list(row) for row in self.grid]
save_font(self.font_data, self.chars_list, self.save_path)
def save_and_next(self):
if not self.chars_list:
return
self._save_current()
if self.idx < len(self.chars_list) - 1:
prev_ch = self.chars_list[self.idx]
self._load_char(self.idx + 1)
self.lbl_status.config(text=f"Saved {prev_ch}")
else:
self._update_overview_colors()
self._update_header()
self.lbl_status.config(text="All characters saved!")
messagebox.showinfo("Done",
"All characters defined!\n"
"Click 'Export' to generate font_custom.py.")
def prev_char(self):
if self.chars_list and self.idx > 0:
self._save_current()
self._load_char(self.idx - 1)
def _jump_to(self, idx: int):
if self.chars_list:
self._save_current()
self._load_char(idx)
def clear_grid(self):
if not self.grid:
return
cols = len(self.grid[0])
rows = len(self.grid)
self.grid = [[0] * cols for _ in range(rows)]
self._draw_grid()
# ββ Add / Remove ββββββββββββββββββββββββββββββββββββββββββββββββββββββ
def _add_char(self):
dlg = AddCharDialog(self.root, existing=set(self.chars_list))
if dlg.result_char is None:
return
ch = dlg.result_char
cols = dlg.result_cols
rows = dlg.result_rows
# Save current before switching
if self.chars_list:
self._save_current()
self.chars_list.append(ch)
self.font_data[ch] = [[0] * cols for _ in range(rows)]
save_font(self.font_data, self.chars_list, self.save_path)
self._build_overview()
self.var_cols.set(cols)
self.var_rows.set(rows)
self._load_char(len(self.chars_list) - 1)
self.lbl_status.config(text=f"Added '{ch}' ({cols}Γ{rows})")
def _remove_char(self):
if not self.chars_list:
return
ch = self.chars_list[self.idx]
if not messagebox.askyesno(
"Remove character",
f"Remove '{ch}' from the font?\nThis cannot be undone."):
return
self.chars_list.pop(self.idx)
self.font_data.pop(ch, None)
save_font(self.font_data, self.chars_list, self.save_path)
self._build_overview()
if not self.chars_list:
self.idx = 0
self._update_empty_state()
else:
new_idx = min(self.idx, len(self.chars_list) - 1)
self._load_char(new_idx)
self.lbl_status.config(text=f"Removed '{ch}'")
# ββ Export ββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
def export_font(self):
if not self.font_data:
messagebox.showwarning("No data", "No characters defined yet.")
return
# Save current char first
if self.chars_list:
self._save_current()
lines = [
'"""',
"Custom dot-matrix font.",
"Generated by font_editor.py β edit with font_editor.py",
"",
"Each entry: FONT[char] = numpy array of shape (rows, cols).",
"Characters can have different sizes.",
'"""',
"import numpy as np",
"",
"",
"FONT = {",
]
for ch in self.chars_list:
if ch not in self.font_data:
continue
grid = self.font_data[ch]
rows = len(grid)
cols = len(grid[0]) if grid else 0
rows_s = ", ".join(str(list(r)) for r in grid)
lines.append(
f" {repr(ch)}: np.array([{rows_s}], dtype=np.uint8),"
f" # {cols}Γ{rows}"
)
lines += [
"}",
"",
"FONT_5x7 = FONT # backward-compat alias",
"",
]
EXPORT_FILE.write_text("\n".join(lines), encoding="utf-8")
n = len([c for c in self.chars_list if c in self.font_data])
self.lbl_status.config(text=f"Exported {n} chars β {EXPORT_FILE}")
messagebox.showinfo(
"Exported",
f"Saved to {EXPORT_FILE}\n{n} characters exported.",
)
# ββ Entry point ββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ
if __name__ == "__main__":
ap = argparse.ArgumentParser(description="Dot-matrix font editor")
ap.add_argument("--font", default=str(SAVE_FILE),
help=f"JSON font file to edit (default: {SAVE_FILE})")
args = ap.parse_args()
root = tk.Tk()
FontEditor(root, save_path=Path(args.font))
root.mainloop()
|