{ "source": { "shared_windows": "results/episode_task_suite/shared_windows.npz", "windows_csv": "results/episode_task_suite/windows.csv", "feature_manifest": "results/episode_task_suite/feature_manifest.json" }, "dataset_scope": { "sample_episode_count": 1, "num_windows": 1161, "feature_dim": 8378, "first_start_frame": 0, "last_end_frame": 5819, "warning": "Single public sample episode; these extension probes validate task design and pipeline mechanics, not cross-episode generalization." }, "baselines": { "minimal": "Ridge classifiers/regressors/projections plus cosine retrieval on the committed feature tensor.", "neural_mlp": "Small one-hidden-layer PyTorch MLP heads using the same inputs, targets, chronological split, and evaluator." }, "run_config": { "train_fraction": 0.7, "ridge_l2": 10.0, "seed": 7, "future_windows": 4, "neural_epochs": 25, "neural_hidden_dim": 128, "neural_batch_size": 128, "skip_neural": false }, "task_specs": { "body_motion_intensity": { "direction": "A", "direction_name": "Human Modeling & Motion Understanding", "name": "Body and Hand Motion Intensity", "family": "classification", "case_study": "A window with a fast reach or pour should be classified as high motion; a steady holding window should be low motion.", "input": "Current non-mocap feature blocks: video, depth, camera pose/rotation, IMU, SLAM, calibration, and language context.", "middle_process": "Compute the target from hand/body joint changes between neighboring windows, hide the mocap blocks from the input, then classify high versus low motion using the train-set median as the threshold.", "output": "Binary label: high_motion or low_motion.", "minimal_baseline": "Ridge classifier on standardized non-mocap features.", "neural_baseline": "One-hidden-layer MLP binary classifier on the same input features.", "metric_name": "macro-F1", "metric_key": "macro_f1", "metric_direction": "higher", "current_limit": "This is a motion-energy proxy, not a SMPL/MANO body model or a generative motion prior." }, "multi_view_consistency_retrieval": { "direction": "B", "direction_name": "3D/4D Reconstruction & Neural Rendering", "name": "Multi-View Consistency Retrieval", "family": "retrieval", "case_study": "Given the fisheye camera features for a pouring moment, retrieve the synchronized stereo-left view from the same time window.", "input": "Query side: fisheye_cam0 video feature block. 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